Is slash endgame viable?

SmokeDankeSmokeDanke Posts: 23
edited July 2016 in Destroyer Discussions
I'm wondering if it's just another double swing(diablo 2 barb), or if I should try to make a character specializing in it.
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Comments

  • SmokeDanke wrote:
    I'm wondering if it's just another double swing(diablo 2 barb), or if I should try to make a character specializing in it.

    You Very likely could. Infact I know you could depending on game difficulty(and even then..you could if wanted) etc. Having said that, Spectral Echo is so far better it's almost laughable. It's not AS damaging itself...but if you add your base attack PLUS the echo slash it's more so. It's Faster if you use fast weapons. FAR faster actually. AND if you are using leach HP/mana items it will work with that for the normal attack portion of the ability where as slash will not drain at all unless you use a mod that adds that to special attacks. I personally left it at 1 point and never looked back. It works nice in the beginning though :) Even with just the base point.
  • teflondon wrote:
    You Very likely could. Infact I know you could depending on game difficulty(and even then..you could if wanted) etc. Having said that, Spectral Echo is so far better it's almost laughable. It's not AS damaging itself...but if you add your base attack PLUS the echo slash it's more so. It's Faster if you use fast weapons. FAR faster actually. AND if you are using leach HP/mana items it will work with that for the normal attack portion of the ability where as slash will not drain at all unless you use a mod that adds that to special attacks. I personally left it at 1 point and never looked back. It works nice in the beginning though :) Even with just the base point.

    That's what I thought considering it is in the first "tier" of skills. I don't know why so many arpg games make useless skills in comparison to others. Well, I'll just have to use the respec mod.
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  • SirMisterSirMister Posts: 166
    The thing about slash is it's a "One point wonder" (1der), so few people actually throw more than one into it. Also, there is little reason to do so as it becomes less and less mana efficient. However, it IS more damaging than spectral echo when you are dual wielding (it uses both weapon damages, meaning it hits for 300% damage at rank 10, vs 180% for spectral echo) and the width of the arc is much better, and it has an 86% chance of interrupting attacks, which makes it pretty much infinitely better than spectral echo when you're in a situation where it's 1 v many (meaning most of the game). The trouble is, each attack is costing you 15 mana vs leeching mana w/ spectral echo, and if you're playing a build where you are maintaining multiple buffs (frost shield et all), mana is at a premium. Also, against enemies that hit hard, the leech from Spectral Echo can make all the difference in the world.

    The other thing to keep in mind is that slash increases in speed the higher your cast speed goes, whereas spectral echo increases in speed the higher your attack speed goes. So, if you stack cast speed (as I do), the speed difference is reduced greatly, whereas if you stack attack speed, spectral echo will be WAY faster per attack, potentially to the point where even dual wielding it does more damage, especially if you have attack speed boosts (such as haste or dervish).

    A summary:
    Vs multiple enemies (trash mobs), Slash remains a better option through the entire game. I use it on VH, and it works great. The interrupt chance alone makes it worth it, but the damage and arc are better too. Just decide whether you want a 6 mana attack for 160% damage and 50% interrupt (plus 9 more skill points) or a 15 mana attack for 300% damage with a 80% interrupt, but either way if you dual wield, use it.
    Vs single enemies (champions and bosses), as well as against interrupt immune foes, Spectral Echo is a better option, especially if you have attack speed boosters. It scales linearly, and therefore if you're going to use it at all, you may as well max it. As it's an augment to auto attack, though, it's flat out better than using auto attacks for all situations in which you would normally do so, from the first point onwards.

    My strategy? Use and max both. I personally run w/ the normal buffs (spectral armor, entropic aura, frost shield), stampede into foes (another 1der) and slash them all to smithereens. When I get in trouble I Chain Vortex my enemies, and against "tough" foes (champions and bosses) I pop spectral echo and spectral decay and cut them to pieces. My point? You have a lot of tools at your disposal as a Destroyer. Why not use them all? And mainly, yes, slash is viable endgame, just not optimal vs Ordrak
  • SirMister wrote:
    The thing about slash is it's a "One point wonder" (1der), so few people actually throw more than one into it. Also, there is little reason to do so as it becomes less and less mana efficient. However, it IS more damaging than spectral echo when you are dual wielding (it uses both weapon damages, meaning it hits for 300% damage at rank 10, vs 180% for spectral echo) and the width of the arc is much better, and it has an 86% chance of interrupting attacks, which makes it pretty much infinitely better than spectral echo when you're in a situation where it's 1 v many (meaning most of the game). The trouble is, each attack is costing you 15 mana vs leeching mana w/ spectral echo, and if you're playing a build where you are maintaining multiple buffs (frost shield et all), mana is at a premium. Also, against enemies that hit hard, the leech from Spectral Echo can make all the difference in the world.

    The other thing to keep in mind is that slash increases in speed the higher your cast speed goes, whereas spectral echo increases in speed the higher your attack speed goes. So, if you stack cast speed (as I do), the speed difference is reduced greatly, whereas if you stack attack speed, spectral echo will be WAY faster per attack, potentially to the point where even dual wielding it does more damage, especially if you have attack speed boosts (such as haste or dervish).

    A summary:
    Vs multiple enemies (trash mobs), Slash remains a better option through the entire game. I use it on VH, and it works great. The interrupt chance alone makes it worth it, but the damage and arc are better too. Just decide whether you want a 6 mana attack for 160% damage and 50% interrupt (plus 9 more skill points) or a 15 mana attack for 300% damage with a 80% interrupt, but either way if you dual wield, use it.
    Vs single enemies (champions and bosses), as well as against interrupt immune foes, Spectral Echo is a better option, especially if you have attack speed boosters. It scales linearly, and therefore if you're going to use it at all, you may as well max it. As it's an augment to auto attack, though, it's flat out better than using auto attacks for all situations in which you would normally do so, from the first point onwards.

    My strategy? Use and max both. I personally run w/ the normal buffs (spectral armor, entropic aura, frost shield), stampede into foes (another 1der) and slash them all to smithereens. When I get in trouble I Chain Vortex my enemies, and against "tough" foes (champions and bosses) I pop spectral echo and spectral decay and cut them to pieces. My point? You have a lot of tools at your disposal as a Destroyer. Why not use them all? And mainly, yes, slash is viable endgame, just not optimal vs Ordrak

    Thanks. I'll be playing around with it a bit more now, seeing what combination of skills is best. From what I've heard you can't not use spectral echo, or frost shield as they are both too good to pass up. Again, thanks for the help.
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  • dreamriderdreamrider Posts: 1,727
    Keep in mind in all designs that "beat Ordrak" is not "endgame".

    Surviving a mob of forty Enslaved to kill a Champion Dark Zealot at m-level 99, in order to finally pop to c-level 100 is much more like "endgame", but it is 64 levels tougher than Ordraks Lair.

    dreamrider

    PS - Unless you happen to believe the rumors that there is a Secret Horse Level (there isn't, honest, Really). In which case...use a Charm spell.
  • zekromzekrom Posts: 114
    Can u charm champions? i never tried.
  • dreamriderdreamrider Posts: 1,727
    I don't know either.
    Would make an interesting experiment.

    I rarely (almost never have) use Charm the Spell.
    I DO have weapons with a noticeable Charm effect from time to time.

    I am pretty sure that I have never seen a Named Champion turned on his fellows by a weapon Charm effect.

    I know from reading more than one description (mythical story??) of players encounters with the Horse gods that THEY can be Charmed (if they really exist...which they don't...because there IS NO Secret Horse Level.)

    dreamrider
  • JNR999JNR999 Posts: 6
    My Destroyer is level 62 and is on floor 55 or so of the endless dungeon. In the past I would usually go for 3 points in Slash to get that 100% weapon DPS, but this time I went with 10 full points, which gives 149% DPS. I upped it from 3 to 10 slowly, waiting to see if the mana cost was too high, but I always had plenty of mana. So 10 points it is in Slash.

    Get surrounded by monsters. Use level 10 Spectral Decay for +100% damage to all enemies in a circle around me. Start slashing. The monsters die and die fast. And if I get a crit, SPLAT they all go.

    So I am very happy with Slash. Not sure if it will work as well at level 99 but from 1 - 62 I've been happy with it.
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