Frostmage Build - A Guide to freeze your foes the right way!

OdirOdir Posts: 80
edited February 2 in Embermage Discussions
Frostmage Build - A Guide to freeze your foes the right way!

Disclaimer: First of all let me tell you that english is not my native language, so dont bug me about my gramar or typos ;D , and second; This Guide will be very long and will be my first one ever to be written, but I hope it helps some peeps out there.

Im writing this Guide because I was getting ueber bored with the prismatic bold build I first tried and which are all over the web. Yes prismatic bold is very efficient and viable but also its overpowered and I expect or hope to see it get nerfed very soon... So I decided to play something else and ended up rerolling with Frost. So lets get things started.


Big Update: 10/11/12 - Updated BiS Rings + Recent Patch consedring 1h+Shield against Staff Mastery see this post Link to Post
Updated: 10/05/12 - Updated Item Section and Uploaded Demonstration Video from my elite hc ng++++ Farming a Mapwork
Updated: 10/01/12 - Updated dmg test with new max dmg from my lvl 100 elite hc ng++++ Frostmage
Updated: 09/26/12 - added Damage Test Video + Thoughts Section
Updated: 09/25/12v2 - added subdirection for skill point distribution throughout the leveling progress
Updated: 09/25/12 - Hint Section - Ice Prison + Ice Prison Fact

Table of Content
1.Overview
2.Stats
3.Skills
4.Sample Build
4.1.Sample skill point distribution throughout the leveling progress
4.2.Sample Build Damage Test Video + Thoughts
5.Rotations
6.Item Build
6.1.Best in slot (BiS) Uniques
6.2.Spells and Fish Recommendation
7.Hints
8.Demonstration Video

1. Overview
So there am I sitting and reading through the forums about this and that trying to figure out some things I missed and getting some ideas how to build my frostmage, especially trying to figure out how to surive the best non prismatic bold way in Elite ****. And let me tell you, im level 64 right now and I dont regret going the Frostmage way.

What can you expect to do as a Frostmage? Surive alot better then Firemages, do a **** lot of AoE damage therefore, debuff enemies (group play), and buff damage for you and teammates. And most of all have more fun then spamming PB :D

What you can not expect! You wont dish out the very best damage, but you will be the cc king, the best defense isnt always the best offense! Especially when you are playing **** like I am. You cant expect to rock from level one because as a Frost Mage you will scale well better in lategame.

2. Stats
Ah how I missed the good old Stat distribution I was used to, no thanks to the recent other big ARPG out there... Runic be blessed! So i will go through them in the order you will find it i.g.

Strength: Ignore this! enough said :D

Dexterity: Crit Chance&Doge Chance, well as a glass cannon in lower difficutlies I would recomment pushing it a bit more then I did but this Build is intented to survive and not get one shotted.

Focus: This will be our main "Focus" of stat distribution, it enhances our elemantal damage as well as our manapool. Put em here!

Vitality: As I already mentioned this build goes for a bit more survivability then a pure glass cannon, so we will be putting some of our points in here too, as it enhances our Healthpool as well as our Physical and Elemental Armor Rating.

I would recommend going the 3:1:1 Focus/Dex/Vit until you hit 53 Dexterity, why 53 ? Because this is the magic number to hit +10% Critchance. (If you are not playing HC or on a lower difficulty keep going with 3:1:1 or switch to 3:2 Focus/Dex or full Focus for a full glass cannon build) After you got 53 into Dex switch to a 3:2 Focus/Vit distribution or whatever you like and feel comfortable.
So at level 100 your stats should look like this:

Strength: 5
Dex: 53
Focus: 345
Vit: 137

Thats a total of +10%Crit +170% Edmg + 34% Armor and a Base Healthpool about 4680 HP pretty nifty I think :roll:

3. Skills

I will look a little closer at the skills my sample build will be using, and giving my thoughts about the skills we will use.

First of the Passives:

skillicon_chargemastery_mage.pngCharge Mastery
Your expertise with Charge lets you gain it faster, and retain it longer.

**** yeah, lets us spamm our skills more frequently, whats not to love? also every skill exept Hailstorm will generate charge, at level 5 a single Frost Wave into a big group will generate a full charge bar, yes plz!

skillicon_staff_mastery.pngStaff Mastery
Your skill with staves lowers the elemental resistances of enemies when you strike them. The effects are also applied to any skill using staff damage and are cumulative with each hit.

Essential for debuffing enemies and getting resis low for the extra dmg, must have on elite, since icy blast will stack this debuff to shred their resistence!

skillicon_frozen_fate.pngFrozen Fate
When you kill an enemy, you have chance to freeze up to 4 additional enemies within a 7 meter radius.

Who doesnt want more CC? But dont put to much points into it, it will be a cc overkill and those left over points are more suited investing in other skills.

skillicon_ice_brand.pngIce Brand
When you hit a frozen enemy, you do an additional burst of ice damage.

Like in a PB Build this will get us the extra damage we are looking for, since all our damage skills have a chance to freeze our foes. Info: Brands are currently bugged i guess, they will only be triggered by a "hit" this means AoE surface skills like frost wave or even magma will not trigger the brands! But the dot which is apllied, for example "10 Ice Damage over 7 seconds" or "3.5% chance to inflict 6 Fire Damage over 3 seconds" will trigger the brands because it is concidered a "hit" , so keep that in mind!

skillicon_emberammo.pngPrismatic Rift
Your chaotic energy teleports enemies away when they strike you, with a chance of random elemental effects

As a ranged caster we dont wanna get hit, but if we do so, we dont wanna get hit twice, this helps whith our survivabillty, especially in elite/hc, so maxing this is a pretty good idea.

Active Skills:

skillicon_iceblast.pngIcy Blast
You unleash a hail of 5 ricocheting icy bolts to slow and immobilize your foes.

Lets face it, on its own this skill doesnt do any damage, but as soon as you get ice brand this will start to shine a bit more, and if we look at the design of this spell, it rly isnt ment to do damage, its for debuffing and cc, and since we wont go PB lets take what we get, and make the most of it. Icy Blast will trigger Ice Brand since its a "hit" effect like PB but not only this, it will procc our Staff mastery to shred the elemantal resistance of our enemies and has a chance to freeze and immobilize them, even more the first tier upgrade will debuff the damage they do by 20%, man does this skill look more appealing now or what? But on the other hand I dont recommend investing more then 5 points in it, why? First of all we wont be using this to dish out our top notch dmg, and this scales so bad its not worth for the dmg alone, second thing is we will be using this to quickly debuff our enemies or the boss we are fighting to stack the staff mastery debuff from range and aplly the -20% dmg debuff, so we want to keep the mana cost low!

skillicon_hailstorm.pngHailstorm
You call down shards of ice from the sky, pummeling foes within a 15 meter radius. Hailstorm gains no Charge.

Isnt this great? More and more of our skills have more then just the purpose of damaging our enemies, this skill has a chance to stun and freeze them, and the best thing? the tier upgrades will debuff them so our frost skills we do, do even more dmg up to 60% and keep in mind that we debuffed them to death with icy blast already. Max this!

skillicon_frostphase.pngFrost Phase
You vanish from one location and instantly reappear in another, dealing cold damage in both places within a 2.5 meter burst.

This skill is great for an escape skill, you will knock back enemies on getting away and on the landing point, **** its our teleport with no cooldown to get everywhere a little faster or to scout an area :D. Dont put anymore then 1 point into this, because we wont be using it for the damage and we wanna keep the mana cost low, by the way: the damage doesnt scale with the points we invest only knock back and freeze chance will rise so dont mistake this for a damaging ability like frost wave...

skillicon_elementalboon.pngElemental Boon
You imbue yourself with a bolstering aura which increases your elemental damages and resistances. Boon's benefits are also applied to any allies within 12 meters.

More damage for us less damage for foes! and with the tier upgrades we get slow and immobilization resistances, this will save your behinds more then you can count in elite/hc, belive me it happend to me alot, so max this for more resist chance, dmg reduction and what not! oh and it will buff your allies as well.

skillicon_frostwave.pngFrost Wave
You hurl forth a wave of ice shards, impaling and freezing foes in its path.

I cant express how much i love this spell, when you get the first tier upgrade and got full charge, spam this and watch them die, oh did I forget to mention that this will procc ice brand due to the dot, will freeze your foes, has a range going out of the border of your screen and bounces of walls ands object? **** YEAH ;D i cant wait to get the last tier upgrade with 5 waves!!

skillicon_iceprison.pngIce Prison
You summon pillars of ice around a target, trapping it within. You, however, can pass through the barrier. Pillars reflect damage back at foes attacking them.
Pillars last for 8 seconds


This is the king of cc's... First of all it can block an entire hallway so meeles even not trapped in it so they wont get to you, point ice prison. Second of all every enemy attacking this thing will get dmg reflected, point Ice Prison. Third you can trap f*ing bosses inside it! Point Ice Prison. 4th Its blocks ranged attacks! point ice prison. With the three tier upgrades it will deal damage over time, deal damage when shattered and have a cool down of 2 seconds. Holy S* thats 7:0 for ice Prison, clearly a winner :D Max this!


Thats it, thats all we need to rock the world of torchlight!

4. Sample Build

[LINK DELETED]

This is my Sample Build, you have 132 (yes 132 there are only 32 levels of fame in retail...) skill points to invest, the core build only needs 125, so the remaining points can be distributed as you like.

For example "Deaths Bounty" for that little extra survivability or Astral Ally for some more DPS (I dont like Astral Ally myself but if you want, go for it...) Even some points in Electirc Dmg Skills like Thunder Locus would make sense, since they will get buffed from hailstorm and so on...

If you start leveling your Character keep in mind not to push icy blast and other actives to soon in purpose of the mana cost. invest in those nifty passives or save them up for later because as a Frostmage you need the survivability at first because this build really starts to shine when you get frost wave.

4.1. Sample Skill Point distribution throughout the leveling progress

Since it is a little bit harder to Progress as a Frostmage, I hope this helps some peeps. This is just for orientation and a suggestion and wont include fame.

level 1-10: [LINK DELETED] Respecc that magma to Icy Blast and leave it at 1. Get Those nifty passive and push Charge Mastery a bit more until level 7 and get hailstorm, ur first dmg boost.
level 10-20: [LINK DELETED] Push hailstorm and get icebrand and frost phase as soon as u can.
level 20-30: [LINK DELETED] Get Boon leave hailstorm at 5 due to mana reason and focus a bit more on Staff Mastery get Ice Wave at 28 ASAP!
level 30-40: [LINK DELETED] Get tier 1 Frost Wave as soon as you can and leave it be for the moment, push icy blast for that -20% debuff, push brand and hailstorm a bit more.
level 40-50: [LINK DELETED] Prepare to get Forst Wave t2 and get Hailstorm t2 push brand
level 50+: Try rotating your passives a bit and keep pushing frost wave as it is our main source of damage, get the tier upgrades of other spells as you see needed, im currently lvl 66 so i try to keep pushing skills how i need them at that current situation.

4.2. Sample Build Damage Test Video + Thoughts

So I was wandering what the potential damageoutput could be with this build on lvl 100 and uploaded a Video for everyone to see:

http://www.youtube.com/watch?v=iAIA0LukiWE

Here is the highest hit i could acomplish: hiqbblyk.jpg

Thoughts: Holy S*it, have you seen that? Thats only with stats + skills (Strength: 5 Dex: 53 Focus: 345 Vit: 137 + sample build skill distribution, so no glass canon build) I didnt even put any gear on! And look at that Ice Prison shatter for 70k

Let me tell you, Ive tested it with a full prismatic bold build, firemage build, stormage build, nothing could come close to that numbers! and ice waves aoe radius + hit capability in terms of enemies hit, I really think this build is the embermages top damage build om terms of aoe pwnage, sure you dont have homing missiles like PB Build, but nothing comes close to thath lvl 15 ice wave aoe...

hmm nothing else to say :o

Update:

new achieved max dmg with frostwave on my lvl 100 elite hc ng++++ with about 40% bis (best in slot) equipment and hc stat distribution (so no full glass cannon) :

qhvkqr5l.jpg

stats:

4uzfow7i.jpg

i like it baby :D


5. Rotation

The typical fights I fight look like this:
If you know you are going to face some tough foes or a boss open with Elemental Boon followed by an Ice Prison to block them of. Now get out some quick icy blast to debuff them followed by a hailstorm for that extra dmg. Then start spamming frost wave, with a few icy blast or that first frost wave your charge bar should be full to get the boost for exessive spell spamming. if its going to be a long fight dont forget to redebuff/ice prison and repeat spamming.

Short Version:
elemental boon -> Ice Prison -> icy blast -> hailstorm -> frost wave spam -> ocasional frost phase -> rinse and repeat

6. Item Build

Itemization:

Stats you should be looking for (Also for Enchantments!):

As a Frostmage you should obviosly focus on stats that increase your dmg as well as your survivability:

+x Focus Attribute bonus Priority nr.1 since it enhances mana+elemntal dmg
+x Health Priority nr.2 since we need that much given health to not get one shotted in Elite/HC
+x% to Ice Damage Priority nr.3 Nice to have, especially on those Set/Unqiques (See BiS)
All Damage Taken is reduced by x% Due to the latest Patch, caps at 75% but very rare, if you can get it, go for it

Nice to have stats:

+x% Cast Speed To get more of those Frost Waves out
+x Elemental/Physcial Armor Especially in Elite really usefull
+x% Critical Hit Chance dmg boost
x% bonus to Critical Damage dmg boost
+% Dodge chance every tiny bit helps!
+% Health/Mana why not?

In Generall:

It depends whether you are playing elite/hc or not, if you do, try to focus on a decent 2:1 ratio on stats that boost damage and survivability. If you dont play hc or in a lower difficulty you can focus more on damage.


6.1.Best in slot (BiS) Uniques:

For this build I tried to focus on both damage and survivability. Note that the best survivabilty option come from sockets, because most of Embermage Uniques are more damage oriented. Read the conlusion at the end.

Also note that for BiS all Items should have to sockets!

Gloves:

ymbx8ln7.jpg

Belt:

bov865qk.jpg

Shoulders:

4s9oq4e4.jpg

Helm:

4uyf9s23.jpg

Chest:

wmh6pfwp.jpg

Pants:

fou5nyi2.jpg

Boots:

uoplqosr.jpg

Amulet:

nfb8wohl.jpg

2xRings:

prvzbf6k.jpg

Weapon:

334x2l27.jpg

Sockets:

d5ykwo5y.jpg

bcdwswgv.jpg

oaopo642.jpg


Conclusion:

We went for the six part Set bonus of the Trancendent Set because the 4-6 bonuses are rly nice to have and those extra elemntal armor bonuses on those items are nice to have too, also we went for two set bonus of Emberweave for that +%ice damage.

I chose the specific item combinations (e.g. the Emberweave Helm +health) for the set bonuses and the stats they are giving therefor, a nice mix of defense and offense.

For Socket distribution, you have 20 total Armor Sockets, so you should take 10 of Wfuntir Skulls for 620 +Focus (+310%) and mix the rest 1:1 with Limoany (25%reduction) and Riechliu (+7700 Health)
If you are going for full Glass Cannon farm those Wfuntir Skulls like ****...

For Weapons Sockets, choose whatever you like: I always go with 60% Crit Damage


6.2.Spells and Fish Recommendation:

spell_dervish.pngDervish VI
Offensive Skill
Rank 1/1
The caster whirls into action with rapidly accelerated attacks and casts for 20 seconds.
Mana Cost: 116
Cooldown: 60 seconds
+30% Attack Speed
+30% Cast Speed


For that extra Cast Speed if needed

spell_resistfire.pngElemental Overload VI
Offensive Skill
Rank 1/1
The caster is imbued with increased elemental damage strength
Mana Cost: 53
Cooldown: 32 seconds
+25% to Electric Damage for 16 seconds
+25% to Fire Damage for 16 seconds
+25% to Ice Damage for 16 seconds
+25% to Poison Damage for 16 seconds


moar powr!

spell_resistice.pngElemental Protection VI
Defensive Skill
Rank 1/1
The caster is buffered by increased elemental resistances
Mana Cost: 53
Cooldown: 60 seconds


moar def!

The last one is up to you, i would go with a tome of treasure hunter for that + magic find


Pet Spells:

-Heal All VI
-Summon Nether Imp V
-Summon Skeleton VI
-Summon Zombies VI

Fish:

vampiric spider eggs or warsnouts ( Most of the time I dont bother with fish because everything should die quickly enough, just for boss fights nice to have)


7. Hints

Ice Prison: As an embermage you will most likely encounter more one-hit-death-situations as any other class. As already mentioned Ice Prison is one of those skills that will block an entire hallway from mobs attacking you, but recently I thought, hey why not stand in the middle of the prison and see what happens. Since you are able to walk though those giant pillars of ice and your enemies arent, its a great way of keeping them away and blocking range attacks while you can spamm ice wave in peace, if you ever are getting surrounded! And it works :D Heres a Pic to show you what i mean:

gg2d43jo.jpg

8.Demonstraion Video

http://www.youtube.com/watch?v=WL61EC1kWl8

Just to show a tiny bit of my Frostmage


Thanks if you took the time to read the whole thing and i would appreciate your feedback, also keep in mind this is my first guide ever ^^
Odir - lvl 100 hc elite RiP -> Frostmage Build by me
Heisenberg - lvl 100 hc elite -> Tank Summon Engi Video + Thoughts by me
Shaman - lvl 100 sc elite -> Wolfshaman of the North Build by me
«1345678

Comments

  • Hi, nice guide.

    I am wondering if you did not have any problem with ice-immune mobs. Since its full frost build.

    Or is there such ice-immune monsters in the game?

    Anyway, i'll try this out. Frost looks badass with all the CCs
  • CryswarCryswar Posts: 171
    hybr33d wrote:
    Hi, nice guide.

    I am wondering if you did not have any problem with ice-immune mobs. Since its full frost build.

    Or is there such ice-immune monsters in the game?

    Anyway, i'll try this out. Frost looks badass with all the CCs
    staff mastery op
    MATHEMAGICAL.
  • Hey OP,

    You dont like want chaos instead of the prismatic rift? I personally find wand chaos very OP (free casting spells) and would think with all that CC, especially the icy prison and teleport.. mobs aren't really getting to you?
  • kazzle wrote:
    Hey OP,

    You dont like want chaos instead of the prismatic rift? I personally find wand chaos very OP (free casting spells) and would think with all that CC, especially the icy prison and teleport.. mobs aren't really getting to you?

    Although I'm not the OP... He's using staff mastery for the debuffing. You can't use a staff and a wand at the same time so there's no reason to get wand chaos.
  • OdirOdir Posts: 80
    Belandrew wrote:
    kazzle wrote:
    Hey OP,

    You dont like want chaos instead of the prismatic rift? I personally find wand chaos very OP (free casting spells) and would think with all that CC, especially the icy prison and teleport.. mobs aren't really getting to you?

    Although I'm not the OP... He's using staff mastery for the debuffing. You can't use a staff and a wand at the same time so there's no reason to get wand chaos.

    Exactly, wand chaos as a passive is a nice skill, no doubt, but it rly doesnt shine on higher dificulties, the cc from hailstorm,frost wave, ice prison and so on should be enough, and in elite you really want that extra armor debuff from staff mastery, **** staff mastery is so op i would even recommend it in veteran softcore mode over wand chaos anytime.
    Odir - lvl 100 hc elite RiP -> Frostmage Build by me
    Heisenberg - lvl 100 hc elite -> Tank Summon Engi Video + Thoughts by me
    Shaman - lvl 100 sc elite -> Wolfshaman of the North Build by me
  • CryswarCryswar Posts: 171
    Odir wrote:
    Belandrew wrote:
    kazzle wrote:
    Hey OP,

    You dont like want chaos instead of the prismatic rift? I personally find wand chaos very OP (free casting spells) and would think with all that CC, especially the icy prison and teleport.. mobs aren't really getting to you?

    Although I'm not the OP... He's using staff mastery for the debuffing. You can't use a staff and a wand at the same time so there's no reason to get wand chaos.

    Exactly, wand chaos as a passive is a nice skill, no doubt, but it rly doesnt shine on higher dificulties, the cc from hailstorm,frost wave, ice prison and so on should be enough, and in elite you really want that extra armor debuff from staff mastery, **** staff mastery is so op i would even recommend it in veteran softcore mode over wand chaos anytime.
    I'll second that. Staff Mastery makes it very easy to completely remove enemy resistances entirely - this is valuable on any difficulty, but it just gets better and better as enemies get higher armor values. Also note that Staff Mastery is % based, rather than flat, so unlike the gems you can socket that add like -36 all armor per hit, mastery will scale flawlessly by itself; 8% per hit is always going to be 8% of their armor, where flat values get progressively less valuable as enemy stats rise.

    I agree that SM is ridiculously OP - probably the single strongest skill in the game.
    MATHEMAGICAL.
  • OdirOdir Posts: 80
    Updated the Guide with a hint section. More to come. Busy with work at the moment...
    Odir - lvl 100 hc elite RiP -> Frostmage Build by me
    Heisenberg - lvl 100 hc elite -> Tank Summon Engi Video + Thoughts by me
    Shaman - lvl 100 sc elite -> Wolfshaman of the North Build by me
  • Nice guide OP, very similar to my own.

    Love the pictures! And the ice prison idea on yourself is fantastic, going to try it out myself.
  • OdirOdir Posts: 80
    Nice to see fellow frostmages getting inspired by my build. I will keep updating it in the future throughout patches and what not. so be sure to check back.
    Odir - lvl 100 hc elite RiP -> Frostmage Build by me
    Heisenberg - lvl 100 hc elite -> Tank Summon Engi Video + Thoughts by me
    Shaman - lvl 100 sc elite -> Wolfshaman of the North Build by me
  • wow, now that is the build i was looking for! Seriously i play veteran frost embermage (under progres - not enough time to play) and my build is very similar to this one. Whats more, the longer I read the forum the more I'm thinkig that frost prison is a really good skill.
    OP: What do you think about the last skill (summon)?
  • OdirOdir Posts: 80
    k0nserw wrote:
    wow, now that is the build i was looking for! Seriously i play veteran frost embermage (under progres - not enough time to play) and my build is very similar to this one. Whats more, the longer I read the forum the more I'm thinkig that frost prison is a really good skill.
    OP: What do you think about the last skill (summon)?

    The Ally, well i always had my doubts about it, since it is the only summoing spell the embermage has it rly isnt worth it, let me tell you why:

    -It counts as a minion, therefore the dmg the ally does, doesnt scale with the stats you should be looking for (e.g. +%ice dmg +%ele dmg) its dmg only scales per +%minion pet dmg, item wise, so it will get rly underpowered in late game.
    -The Ally casts random spells, not only frost, which would benefit from hailstorm... Sure they benefit from the staff mastery debuff but this alone doesnt do it. I tested it with 3 points invested and sometimes all the ally did was autoattacking or spamming magma spear for around 300 a hit, given that my frostwave did recently crit for 50k on a single mob (and its aoe spammable), its pretty low dmg output. Sure its a good sustainable dmg source espacially for boss fights, but i think investing in other skills, or even going into thunder locus from the storm tree would be a way better choice... If you are aiming for pure Frostmage invest them in max charge mastery or death bounty (for elite/hc) would be a better choice because your damage wont be a problem. Also the AI from pet and minions just suxx...

    Im currently at level 65 elite/hc (only did one level today due to work stuff) and i cant say i would miss the ally or think it would be an addition to my build.

    so far.

    Odir

    Edit: And yes Ice Prison especially in hc is my new #1 active spell, i love it for its versatality
    Odir - lvl 100 hc elite RiP -> Frostmage Build by me
    Heisenberg - lvl 100 hc elite -> Tank Summon Engi Video + Thoughts by me
    Shaman - lvl 100 sc elite -> Wolfshaman of the North Build by me
  • Hey !
    Thank for your Experience !
    I am inspired by your suggestion and it a great topic for create my embermage.
    [LINK DELETED]

    many similarities with your class ... sorry ...
    I would like your opinions and sugestions on the distributions of skills points for best progress!

    Many Thank!
  • Thanks, I'm not really sure about the thunder locus, but I'll see to it in later game. It is good to know that not all frost embermages gave up after the tough beginnigs ;)
  • OdirOdir Posts: 80
    redrik wrote:
    Hey !
    Thank for your Experience !
    I am inspired by your suggestion and it a great topic for create my embermage.
    [LINK DELETED]

    many similarities with your class ... sorry ...
    I would like your opinions and sugestions on the distributions of skills points for best progress!

    Many Thank!

    First of all your build got the main things covered, but you shouldnt invest in Lightning brand, since you dont have a skill that will procc it.
    2. You should invest one point in Frost Phase since it is a great escape skill,
    3. Only five points in Frost Brand is to less, max it for that extra dmg!
    4. Remember that you have 135 skill points for distribution due to fame levels!
    5. the rest is pretty much up to you, maxing rift for more survivability or sth else.

    I will update my guide shortly with skill distribution in 10 level phases untill level 100 to give some inside how to progress through levels.

    Edit: Updated the Guide
    Odir - lvl 100 hc elite RiP -> Frostmage Build by me
    Heisenberg - lvl 100 hc elite -> Tank Summon Engi Video + Thoughts by me
    Shaman - lvl 100 sc elite -> Wolfshaman of the North Build by me
  • Thanks for the build! I just started Elite HC with my friend Engineer and I play Embermage, I'll try and see if I can stay alive until frozen wave. I'm going 2 ficus/3 vit stats, because one shot is no-no for me :D Hope I'll have enough damage on later stages
  • Odir wrote:
    First of all your build got the main things covered, but you shouldnt invest in Lightning brand, since you dont have a skill that will procc it.
    2. You should invest one point in Frost Phase since it is a great escape skill,
    3. Only five points in Frost Brand is to less, max it for that extra dmg!
    4. Remember that you have 135 skill points for distribution due to fame levels!
    5. the rest is pretty much up to you, maxing rift for more survivability or sth else.

    I will update my guide shortly with skill distribution in 10 level phases untill level 100 to give some inside how to progress through levels.

    Edit: Updated the Guide

    Hello,
    Thank for the additional information and your "Skill Point distribution", I how understand to evolve with my embermage ! I'll tested the "Frost Phase"...
  • Odir, this quide is so.... FREAKING AWESOME! Thanks for it :) . Doing frost mage atm ;) .
  • OdirOdir Posts: 80
    Updated the Guide with a Damage Test video Section, man this build rocks :D -> http://www.youtube.com/watch?v=iAIA0LukiWE
    Odir - lvl 100 hc elite RiP -> Frostmage Build by me
    Heisenberg - lvl 100 hc elite -> Tank Summon Engi Video + Thoughts by me
    Shaman - lvl 100 sc elite -> Wolfshaman of the North Build by me
  • Great guide. VERY tempted to respec my mage tonight.
  • Thanks for the guide! This is a pretty nice build :D
  • CryswarCryswar Posts: 171
    I'd just like to thank you for the section of ice prison - I had already been doing a frost mage similar but hadn't really considered prison. You showed me the light!
    MATHEMAGICAL.
  • Odir wrote:
    Updated the Guide with a Damage Test video Section, man this build rocks :D -> http://www.youtube.com/watch?v=iAIA0LukiWE

    Huhu; Excellent !
  • Hey im thinking of playing an embermage next, but im worried about the class/build being OP and thus not getting any enjoyment out of it. My main character is a berserker and I am loving having to manage my buff/debuff cooldowns, shadow bursting in and out in key situations, and not trying to aggro to much enemies at a time. Its very challenging trying to keep myself alive, but I find it extremly fun and rewarding.

    Since embermage is ranged and not suppose to take any hits at all, I understand that the thrill from playing as a berserker wont be the same, but is it still fun and challenging?

    I see that your playing this build on elite **** kind of worries me that its just easy mode and ill get bored of it fast. I really hope its not. What do you think? I'll be playing on elite as well, but not hc.
  • OdirOdir Posts: 80
    realroku wrote:
    Hey im thinking of playing an embermage next, but im worried about the class/build being OP and thus not getting any enjoyment out of it. My main character is a berserker and I am loving having to manage my buff/debuff cooldowns, shadow bursting in and out in key situations, and not trying to aggro to much enemies at a time. Its very challenging trying to keep myself alive, but I find it extremly fun and rewarding.

    Since embermage is ranged and not suppose to take any hits at all, I understand that the thrill from playing as a berserker wont be the same, but is it still fun and challenging?

    I see that your playing this build on elite **** kind of worries me that its just easy mode and ill get bored of it fast. I really hope its not. What do you think? I'll be playing on elite as well, but not hc.

    With this build if you play elite, you will have a hard time until lvl 28, but it will losen up, you still have to manage your skills very well, when or when not to cast elemental boon, frost phase or ice prison is essential to surviving, yes the dmg will be superior to a zerks in lategame, but even if you are ranged, one big hit and your dead! i cant count how close i came to death (e.g. 5hp to no more hc elite EM) if i hadnt used the right skill at the right time. esp those porters are annoying as ****. but i would recommend that you test it for yourself.
    Odir - lvl 100 hc elite RiP -> Frostmage Build by me
    Heisenberg - lvl 100 hc elite -> Tank Summon Engi Video + Thoughts by me
    Shaman - lvl 100 sc elite -> Wolfshaman of the North Build by me
  • Overal good guide.
    Just don't understand why you are showing that your able to walk in an ice prison.

    U know right how fast ice prison breaks right when your at a decent lvl.
  • OdirOdir Posts: 80
    katting wrote:
    Overal good guide.
    Just don't understand why you are showing that your able to walk in an ice prison.

    U know right how fast ice prison breaks right when your at a decent lvl.

    This guide is not only for high levels, you can get ice prison at 35, and yes im lvl 81 elite hc ng+ but i still use that trick, if i get sorrounded or know theres going to be a charged attack to block it, (especially in an open area when blocking path is useless with ice prison), to block ranged homings or what not to spamm ice wave a couple of seconds without bothering to get oneshotted, since you arent able to cast on the move, and since my ice wave hurts so much, I utilize every extra seconds I dont have to worry about loosing my hc char, so your argument is invalid, thx&np.
    Odir - lvl 100 hc elite RiP -> Frostmage Build by me
    Heisenberg - lvl 100 hc elite -> Tank Summon Engi Video + Thoughts by me
    Shaman - lvl 100 sc elite -> Wolfshaman of the North Build by me
  • CryswarCryswar Posts: 171
    katting wrote:
    Overal good guide.
    Just don't understand why you are showing that your able to walk in an ice prison.

    U know right how fast ice prison breaks right when your at a decent lvl.
    I have noticed that while enemies can shatter the prison instantly, they get CONFUSED AS **** by it - so while it breaks when they so much as breathe on it, single big targets often derp themselves to herp for a few seconds while trying to figure out wat do.
    MATHEMAGICAL.
  • Thanks for sharing your build, it looks great. I plan on using your suggestions for my frost mage. I am glad to see the damage output is far greater than I originally suspected it would be going pure frost.
  • What do you think wand/shield users should do instead of staff mastery? I'm on my first character, level 24 in EHC. Immolation aura, Death's bounty?
  • CryswarCryswar Posts: 171
    oneqp wrote:
    What do you think wand/shield users should do instead of staff mastery? I'm on my first character, level 24 in EHC. Immolation aura, Death's bounty?
    Hailstorm is -60% enemy ice/light resist, which is a reasonable facsimile of Staff Mastery for those elements that comes with the benefit of amazing CC and AoE as well.

    If you mean the actual skill points - Thunder Locus is a really nice fire-and-forget spell that is amazing for boss killing or killing stuff over ledges. Immolation Aura is great for the damage reduction but honestly you don't want to be in melee range ever as a frost mage so the DPS component is ****, and stuff in NG+++++ is going to oneshot you anyways so the %DR isn't that amazing either. Death's Bounty isn't bad to make sure you never have to potion, though it comes with the same caveats that your best defense is NEVER GET HIT, not use potions/small amounts of damage reduction.
    MATHEMAGICAL.
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