Rapid shot Animation.

PanzakatPanzakat Posts: 21
edited July 2013 in Art and Sound
Ok, so I've recreated rapid shot in a slightly weirder form! it works and everything for custom class, while using a pistol, as a shot from the right hand, as if calling only the rapid special_rapidshot_rpistol_loop

Now, when I give the layout back to the standard outlander skill rapid shot. The animation changes depending on weapon used.
When I give the layout to the custom class I have only the right handed animation plays no mater the weapon.

Q. What am I missing in the custom class that is present in the default outlander class that allows for alt animation depending on weapon, because I can only call one animation from the skill.

Comments

  • PanzakatPanzakat Posts: 21
    Sorry blind, outlander has an alt animation list. copy paster = win. Dunno how i missed that one.
Sign In or Register to comment.