[Redoing] Torchlight from Scratch

Hey Runic Team,
We're two developers looking to recreate Torchlight with some modifications and code from scratch using the Ogre3d engine, it's purely for educational purpose and learning, we wanna share our progress with the community and we're basically wondering if you would be okay with that. We wouldn't release anything without your permission and as we said it's purely for educational purposes.
-Gomer
UPDATE - MMO PROJECT:
viewtopic.php?f=7&t=57518
Latest Update - 2012/05/31
Video:
http://youtu.be/f7fcky2HHPQ

Fullsize: http://f.cl.ly/items/0C1W152V1a410c1C272e/sample_video7.jpg
We're two developers looking to recreate Torchlight with some modifications and code from scratch using the Ogre3d engine, it's purely for educational purpose and learning, we wanna share our progress with the community and we're basically wondering if you would be okay with that. We wouldn't release anything without your permission and as we said it's purely for educational purposes.
-Gomer
UPDATE - MMO PROJECT:
viewtopic.php?f=7&t=57518
Latest Update - 2012/05/31
Video:
http://youtu.be/f7fcky2HHPQ

Fullsize: http://f.cl.ly/items/0C1W152V1a410c1C272e/sample_video7.jpg

Torchlight II - MMO Project
http://forums.runicgames.com/viewtopic.php?f=9&t=57518&start=20#p487884
Do not disappoint me when we meet in battle.
0
Comments
Love to see it when it's finished!
@Marsh Whenever one of you says that, it makes me wanna hug ya
I love you guys. :] I wish more developers had this attitude.
Jackalhead's Master Shape Shifter Mod (Skyrim)
[TUTORIAL] How to Play as Monsters in Torchlight II
[TUTORIAL] Importing Diablo 3 Monsters Into Torchlight
[Proto-Torchlight]
I'm the second developer on this project and I'm glad to see you're so supportive. Gotta love your attitude towards this, wish the entire industry would take after you. It'll be our pleasure to share our progress on these forums, in this thread.
We'd love to have everyone help with testing and tips, this will be the only place we'll be posting our updates and share our builds, feel free to change our focus or direction with suggestions anytime you like.
Update coming later today.
Upcoming update will include basic animation blending system, for soft transitions between multiple animations, e.g. multiple idle animations.
We'll be including a proper client for you to try and play with further on when there's more to actually try.
Stay tuned for more!
Fullsize: http://f.cl.ly/items/12033S2J1T213u2n1k0p/sample.jpg
Torchlight II - MMO Project
http://forums.runicgames.com/viewtopic.php?f=9&t=57518&start=20#p487884
Do not disappoint me when we meet in battle.
We currently have a timer that triggers every 10 seconds and randomizes between 3 additional idle animations called Fidget1-3 by Torchlight.
Video:
http://youtu.be/Ov17Yl45FGA
Fullsize: http://f.cl.ly/items/160K0S0m2m0O0U2n2V1B/sample_video.jpg
Next update will include movement and rotation of the player entity. We've also decided to implement recast navigation solution to work as pathfinding for the movement of the player entity.
Torchlight II - MMO Project
http://forums.runicgames.com/viewtopic.php?f=9&t=57518&start=20#p487884
Do not disappoint me when we meet in battle.
On another note, we've been considering using Torchlight 2 Beta assets since we recently got access to it.
Video:
http://youtu.be/7pxwSf1MS7k
Fullsize: http://f.cl.ly/items/0b1v2j0a1Z000j1j3k39/sample_video2.jpg
Next update will cover basic combat system.
Torchlight II - MMO Project
http://forums.runicgames.com/viewtopic.php?f=9&t=57518&start=20#p487884
Do not disappoint me when we meet in battle.
Automated Layers
It currently randomizes between 4 attack animations dynamically preloaded from a template, we allow it to repeat the same animation multiple times since Torchlight does it in the same manner. Originally we made it so that it never repeated twice.
Video:
http://youtu.be/qtMZpFAqe7k
Fullsize: http://f.cl.ly/items/3q3E2H0F3x323l383S2K/sample_video3.jpg
Next update will feature improvements on the GUI that we have yet to show you. We will start by adding the Bottom HUD and give your character entity values for HP/MANA & XP. It will also properly visualize on the GUI.
Torchlight II - MMO Project
http://forums.runicgames.com/viewtopic.php?f=9&t=57518&start=20#p487884
Do not disappoint me when we meet in battle.
Great feedback, hope to see more like this, don't be afraid to bash on something we've done improperly if you find something that's poorly done and have feedback on how to solve it.
Thanks for your compliment, means a lot to us!
Isn't part of the fun when viewing this thread seeing the progression from screenshot to screenshot? Correct me if I'm wrong, we've also been considering concealing them in spoiler tags but figured people would rather enjoy having the entire progression visible at start.
[CLASS] Lady Knight [WEAPONS] Throwing weapons [TUTORIAL] Import/modify/export mesh in Blender (for newbies) [TOOL] Torchlight Mesh Viewer [SCRIPT] Torchlight to Blender Import/Export
We tried several engines prior to Ogre3D and finally decided upon Ogre3D because we consider it stable and well done, it's also backed up by its large community. Let's not forget the free licensing. We're coding everything in C++.
Torchlight II - MMO Project
http://forums.runicgames.com/viewtopic.php?f=9&t=57518&start=20#p487884
Do not disappoint me when we meet in battle.
Video:
http://youtu.be/9O3bdUguhyk
Fullsize: http://f.cl.ly/items/2t1F0d3G420i1N3t0A07/sample_video4.jpg
Next update will include GUI improvements and more features.
Torchlight II - MMO Project
http://forums.runicgames.com/viewtopic.php?f=9&t=57518&start=20#p487884
Do not disappoint me when we meet in battle.
Zidders can correct me if I'm wrong, but I think the point was to make the posts more compact so it's easier to scroll through the thread.
Great work so far, guys. I'll definitely be keeping an eye on this. I'm working on a new Blender Import script, but when I'm done with that I'd love to get involved with this, if you can use the help.
Shared Animations Library: discussion thread, download page
Thank you! Compliments are underestimated, it's a great motivator.
Glad to hear that. We need any help we can get. We've been quite busy lately but we're now back on track, already working on an upcoming update, soon enough we'll have an alpha client for you to play around with.
We've also created a material system with the ability to add additional textures above the normal ones, so we've officially given our **** character some proper clothing.
In addition to our previously mentioned additions and changes we've also improved our camera system to support a proper curved zooming through spline algorithm.
Video:
http://www.youtube.com/watch?v=MyNLRAya7BU
Fullsize: http://f.cl.ly/items/3e1G2B0F2f3q0h2F1K36/sample_video5.jpg
Next update will include properly populated and animated inventory and stats windows.
Torchlight II - MMO Project
http://forums.runicgames.com/viewtopic.php?f=9&t=57518&start=20#p487884
Do not disappoint me when we meet in battle.
Video:
http://youtu.be/S-b62A4SmdQ
Fullsize: http://f.cl.ly/items/421l3d380V0S1V0U141Z/sample_video6.jpg
Next update will include a fully functional inventory window.
Glad you found us and thanks for your compliment!
We currently lack time to include technical details of every update. We're planning on doing it further on as we get more established within the project. However, we don't mind sharing such examples if you ask specifically what interest you.
Torchlight II - MMO Project
http://forums.runicgames.com/viewtopic.php?f=9&t=57518&start=20#p487884
Do not disappoint me when we meet in battle.
We've also improved our tooltips. They would previously clip behind the right corner in some rare occurances. We prevent it by checking for such and force it to change direction.
Video:
http://youtu.be/f7fcky2HHPQ
Fullsize: http://f.cl.ly/items/0C1W152V1a410c1C272e/sample_video7.jpg
Next update will include improvements on the inventory window such as a 3d model which you'll be able to rotate.
How about if some of us are specifically interested in "all of it"? Would you guys be willing to share your source code? (Obviously, don't feel bad saying no if that's not your plan.) I've been working up to this sort of project for a while and it seems you two are a bit further along the learning curve than I am. I'd love to see how you've been able to put it together.
Shared Animations Library: discussion thread, download page
Torchlight 1 Class Pack (TL1CP) Mod for TL2: Steam | RGF
http://forums.runicgames.com/viewtopic.php?f=7&t=57518
Torchlight II - MMO Project
http://forums.runicgames.com/viewtopic.php?f=9&t=57518&start=20#p487884
Do not disappoint me when we meet in battle.