Masato ✭✭

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Masato
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  • That did it for my too. It works now.
  • I have issues with the Logitech F710 too: http://forums.runicgames.com/discussion/71474/bug-controller-issue
  • I don't know if the support still exists, because I didn't get any reaction after the announce of runic games end I post here my last mail to them, maybe someone else can help. Hello, At the first start of Hob I could use the analog controll…
  • OK, I sent the Save Game If I start a new game the controls stay at the d-pad.
  • I found a workaround: - Install the US keyboard layout. - switch default to en_US and apply - start torchlight and enter the game - press the requested keys (Shift +the key below escape) - after doing your stuff close torchlight - switch back …
  • I have basically the same problem, my character is stuck and I cannot access the console. As I have a German keyboard layout I have no idea what key is bound to it. I used this ( http://www.runicgamesfansite.com/showwi ... ht=console ) info to enabl…
  • freche wrote: Masato wrote: - unclutter the labels of items on floor (shows up by pressing ALT) This is already in the first game so should be in TL2 too :> The rest I agree on Nope it isn't, if multple items in one place all t…
  • - Some real use for shields. - changable skills (to avoid having the same skill with various flavours as differnt skills; I remember an AOE-Damage which had damage and/or knockback and/or stun) - destructable objects (it's fun) - spawn objects (e…
  • - A tiny witch on her broom with an even smaller cat on her shoulder ^^ - Jack in the Box - A tiny clown - a walking halloween pumpkin-plant
  • Webbstre wrote: Masato wrote: Got some ideas with the "Cursed Items" - The Curse is revealed by equipping the item (not by identifying - if exist) - Those Items cannot unequipped until its cleansed (Destroying the item) - The stats of curse…
  • Fluffy wrote: So you introduce a bind on equip/identify mechanism just to support cursed items. What does your barbarian do when he finds a cursed wand? Carts it around in his pack till he finds a mage that might want to risk identifying it? …
  • The basic idea was that these items are significant better than other items, but have also major disadvantages. They're untradable after it revealed it's nature mule/test-chars wouldn't make sense (except for cheating) As for cleansing: It's basic…
  • MikeB wrote: Masato wrote: Got some ideas with the "Cursed Items" - The Curse is revealed by equipping the item (not by identifying - if exist) - Those Items cannot unequipped until its cleansed (Destroying the item) - The stats of cursed i…
  • Got some ideas with the "Cursed Items" - The Curse is revealed by equipping the item (not by identifying - if exist) - Those Items cannot unequipped until its cleansed (Destroying the item) - The stats of cursed items are boosted, but for each bo…