doudley

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doudley
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  • Phanjam wrote: Hey I'm glad you dropped in doudley; I was running out of answers! I've never worked with UNITTHEME requirements in skills before - is there a skill we can reverse-engineer to see how it works? Thanks mucho! Well, not as…
  • Use a cast skill effect/affix on your item, the skill that would be casted has an effect of set stat/add stat. But on this way, only on enemy contact would the skill will take effect. Try using unittheme instead. Your main skill should have the unit…
  • Zidders wrote: http://forums.runicgames.com/viewtopic.php?f=30&t=47311 I'm actually using two type of simulation program with my Xbox 360 controller for PC. XInput Mapper (Same one from your link) Xpadder But I'm using a differen…
  • Thanks man! I would definitely be on board with that. I wonder what we can tackle upon...maybe another indicator mod perhaps?
  • You won't find any because its simply not possible to modify the map appearance and its functionality, as far as I know of. The only available modification can be done, is by using Automap Controller on UI Layout Editor but that just makes the map t…
  • Thanks Phanjam! Not sure if I can accept that kind of title but I do try to make my mods as inspiring as possible, hopefully that way they can help TL2 mod scene have new audiences and encourage some mod users to make their own modification too.
  • Zidders wrote: Your mods are awesome. I've been using Brothers in Arms for awhile now. Thank you. Thanks and you're welcome!