Vaggii
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bubux wrote: dmsdms wrote: I changed my pet into a Warsnout and loaded him up with skeleton/netherling spells... How can you change your pet permanently? With a specific fish
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xylonez wrote: Therefore, I have come to conclusion that it's best if you use either a wand+wand combination as your first combination, and bring a shotgun or a pistol+shield on the 2nd combination. Excactly! Thats why i prefered not to take …
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Yeah but VH applies its effect only when using bows, pistols or xbows..If u want play dual wands (as i do) i guess it isnt working at all..
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xylonez wrote: Vaggii wrote: So any other thoughts about my V3 of this build? :P Remove FG and change it with VH. [LINK DELETED] this is my core build that im using atm. this core build leaves you extra 5 points to spend. You can put …
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So any other thoughts about my V3 of this build? :P
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Thanks for sharing your guide mate. Really tempting to try it on my first embermage char ( already have 63 Outlander and 58 engineer heh).
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I 've been reading this thread for quite a while now and i have to post my thoughts..Here we go! Firstly dont blame the creator of this build for inefficiency and all..concerning some skills he has chosen in first page.. Why not? Because somewher…
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Ok really thanks for help guys
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Empyrean wrote: Vaggii, in your case it's kind of a no-brainer. Weapon damage doesn't affect glaives, but casting speed does. Equip the staff. So u are saying that +20 casting speed is better than +10% to all damage if i understood properly? …
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Hearteater wrote: Here is the quick way to judge: Unless the lowest DPS dual wield weapon is close to the 2Handed Weapon's DPS, Dual Wielding will be less damage. In your case Vaggii, it isn't even close. The staff crushes the two maces in DPS. …
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Anyone can help me too judging from the above pic? :P
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I have a similar dilemma.. What to choose between my duals and this staff.. for boosting my damage? (glaive build here).
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shoryurepa wrote: dual pistol here marksmanship +willpower+adventuring+dual wield :0 pet got :frost + zombie+heal all +skeleton warrior cOOL !! Great choices for dual pistols :twisted: Btw u find willpower useful? i have dropped it once b…
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Come on guys none willing to participate?
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The Bow ofcourse! +25% poison dmg is a HUGE boost to Glaive builds.. Pistol is nice too mostly for its utility but i prefer pure dmg so bow it is..
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Empyrean wrote: Vaggii wrote: Can you please explain why u use a shield instead of dual weapons? Because a shield increases my defense, while dual weapons would not increase my offense. Yes but dual wands for example CAN increase you…
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Can you please explain why u use a shield instead of dual weapons?
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SaintSatan wrote: I don't really get the point of having daggers when you have glaives that can clear a room in a half a second. On plain farm areas yes its useless, but on Boss fights, or big packs with 2-3 elites among them.. its vital to h…
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Empyrean wrote: Burning Leap is not better than Rune Vault. When I need to get distance with Rune Vault, I right click and it's done. Burning Leap requires you to select a destination. Burning Leap at 15 ranks also costs more than six times as muc…
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I like your build, just thinking some minor changes.. 1)Whats your thoughts on taking 1/15 "Rune Vault" just for the escape mechanism at early game until i reach lvl 35 and then start building "Burning Leap",that's a better escape ability as it…
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Empyrean wrote: No, it does not. I've checked. I check everything. That's what I do here: I check things. I'm the thing checker. So really, when I say something does or doesn't work a particular way, it's because I've checked. And how excactl…
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Empyrean wrote: Vaggii wrote: Empyrean mate I have read many of your posts and u seem to understand mostly all outlander mechanics. But.. I think that u haven't realized that flam glaives provide a huge buff to all poison based skills .. So…
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Empyrean mate I have read many of your posts and u seem to understand mostly all outlander mechanics. But.. I think that u haven't realized that flam glaives provide a huge buff to all poison based skills .. So u mainly use it NOT for it's dmg bu…
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Interesting guide! Though i have some suggestions/corrections: 1) Skill cap is 132..your guide is for 130 :roll: 2) Why spend 15 points in "Onslaught" skill and not just 5 while the debuff (-50% ) is exactly the same at 5/15 and it lasts for 6s…
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Hey adoomgod mate.. can u adjust your guides (especially the hammer one i am using..) with the confirmed 132 skill point CAP? Cause they are bases to 150 skill cap..