FutileEmotion wrote:So I've kept playing, and hit level 21. I found an arbalest (crossbow) that had a faster attack speed, so the DPS was 400ish. And then I fooled around with enchant.
Enchant is your friend. So far, no negatives at all, except occasionally wasted gold. There seems to be *no limit* on the number of times you can enchant the same item. Sometimes, it will improve the existing enchantments. Sometimes it will add new enchantments. And sometimes it will add sockets.
The key is that enchant only goes up in price when the number of enchantments is increased. So added sockets and improved enchantments don't increase the cost of future enchantments. This means that while the enchant cost is still 3k, you can get some killer stats.
And so, I ended up with this:
Note the two empty sockets. On a normal attack, I do 600-700ish, but on a critical hit, it can jump as high as 2,300. Add in an AOE attack that uses my ranged weapon, and so far no challenge.
FutileEmotion wrote:Some people have reported that there is a small but PRESENT chance that your magical item will lose ALL of its enchantments in favor of new ones.
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