inmycoffin wrote:inmycoffin wrote:Give me a tip please, How do i get rid of the Wardrobe Malfunction during the second launch. See i got a prob about the ladyknight when using the skills that make her crash then restarting game then afterwards seeing that all characters wardrobe are no where to be seen. Help Please like your MOD though i found out that using itemtier3 is the culprit in this Wardrobe Malfunction.
LoL, thanks anyway. i managed to solve the issue. Guys out there who got the same conflicts heres for you. Remove JCC - Itemtier3 addon and install Tier - 3 Ancient Items (available at torchleech) case solved. It has all JCC unique ancients too. and to lessen the megs you would use on those mods. just remove all the normal Tier3 items so you could save some megs.
robcallis wrote:Jarcho are you going to do a update on your mod? The Paladin has had several changes. Also if there are no glitches and mixture of meshes, I'll download and use it. Right now I'm using Torchleech to switch classes.
You'll run into problems when your trying to use the armor from the third tier. The armor won't show on any of the custom classes, the helmets and shoulder armor will also screw up.
Kulturbanause wrote:Ah i forgot one thing. WIll you update your pack? Coz new Classes were introduced and some Class got updated.
Here is a small list:
Your mod: ||| Latest Version: ||| Link:
Lady Knight ||| Lady Knight v1.02 ||| viewtopic.php?f=20&t=13672
Paladin v1.4 ||| Paladin Class v 1.05.1 ||| viewtopic.php?f=20&t=8905
Some new interesting Classes would be:
Community Mod III "Valkyrie II" [CLASS] III viewtopic.php?f=20&t=13600
Kulturbanause wrote:Ah i forgot one thing. WIll you update your pack? Coz new Classes were introduced and some Class got updated.
Here is a small list:
Your mod: ||| Latest Version: ||| Link:
Lady Knight ||| Lady Knight v1.02 ||| viewtopic.php?f=20&t=13672
Paladin v1.4 ||| Paladin Class v 1.05.1 ||| viewtopic.php?f=20&t=8905
Some new interesting Classes would be:
Community Mod III "Valkyrie II" [CLASS] III viewtopic.php?f=20&t=13600
Jarcho wrote:Inmycoffin, did you actually equip any of the armor from the third tier. As far as I can tell, you shouldn't be able to see any of the meshes from those armors on any of the custom classes. I can't check right now as I don't have Torchlight installed, nor do I feel like manually installing it right or going though all of the work right now of checking it in TorchED (read: I'm lazy and on vacation).

robcallis wrote:The Enchantress has a update too: viewtopic.php?f=20&t=14127

Phanjam wrote:robcallis wrote:The Enchantress has a update too: viewtopic.php?f=20&t=14127
Thanks robcallis!
Velari wrote:I have to wonder how "default" the pets are in your case if this mod causes them to disappear. I'm assuming you have the Ferret mod installed? If not I guess the versions of Torchlight that include the Ferret handle it in a weird way, but I can't confirm since I don't have said versions.
At any rate, the problem is rather simple. Both mods modify charactercreate.layout - essentially, the character create/select screen. The Ferret mod does so to make it show up with the Cat and Dog. This mod does it to make all those classes show up. However, since they're both the same file, Torchlight will use one instance and ignore all others. Under normal circumstances, this mod will be higher in priority since the game comes across it earlier alphabetically, and thus ignores the charactercreate.layout file in the Ferret mod, causing the Ferret to no longer appear as an option.
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