If you all don't mind, I'd like to dredge up an older topic that was covered in this thread. Anyone remember that elf mesh some of us were working with a while back?
This isn't
directly related, but, after fiddling around for quite some time with this pet mod I'm working on (the pet is one of those Lego wizard guys):
...I finally managed to get not only the model, but rigging/animations as well, working in game, which is a MASSIVE success since I had been under the impression for quite a while that the Ogre exporter for Maya just wouldn't export animations that were compatible with Torchlight, or something. (I've never been more happy to be wrong.) The upshot is, I can now put models with skeletal animations on them into Torchlight.
While I still would probably have trouble working with existing rigs in the game already (and thus am not really in a position to attach the elf's model to, say, the Vanquisher's skeleton, which is what I think we were trying to do originally), I could, if people wanted, make a totally new character rig with totally new animations. Would anyone be interested in working on the elf again, if I were to do this?