Phanjam wrote:teaser pic...
spacepirate wrote:...when armored the back of the Valkyrie is actually only using half the body art, and inverts the art on the arms.
Which kind of crushed my dreams about modelling it more closely to the destroyer, with its asymmetrical tattoos.
spacepirate wrote:Well, it's true that it can be asymmetrical. Unless you decide to throw on some armor... As you can see the arm tattoo gets flipped, and the back tattoo is mirrored over the spine from right to left
SixshotOverdrive wrote:More of a band-aid than an actual fix. It was the collidable floor piece that was causing issues, I still don't know why, so I just disabled the collision.
Phanjam wrote:Hi SixShot! Thanks - 'll try it out and give feedback
spacepirate wrote:It's just that every time you load into a level with a shrine, your animations gets thrown out the window.
False alarm on the animations thing. It was unique to my latest test Vindicator, since I was trying to bake in the fix with next build I push out. The Spiritist and older Vindicator had no issues when it is run as a separate mod.SixshotOverdrive wrote:spacepirate wrote:It's just that every time you load into a level with a shrine, your animations gets thrown out the window.
lol that doesn't even make sense... this is getting a bit tiring.
I'll try and find a better solution though.
Arkham wrote:Would anyone be interested in working on the elf again, if I were to do this?
Also, as the thread was bumped anyway. Let's play a small round of "guess the silhouette"
Arkham wrote:...after fiddling around for quite some time with this pet mod I'm working on (the pet is one of those Lego wizard guys):
...I finally managed to get not only the model, but rigging/animations as well, working in game, which is a MASSIVE success since I had been under the impression for quite a while that the Ogre exporter for Maya just wouldn't export animations that were compatible with Torchlight, or something. (I've never been more happy to be wrong.) The upshot is, I can now put models with skeletal animations on them into Torchlight.
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