made for my first time a little modification for the Alchemists summoning tree =]
Imps:
- decreased damage by ~33%
- incresed speed by ~ 33%
- decreased size by ~ 25%
- increased max summoned amount at rank 10 to 20
lowered slightly mana costs at early ranks
todo: balancing, maybe summoning four of them simultaneously
Golem:
- increased size 25%
- highly incresed health x10
- decreased damage by 90%
todo: was trying to make a tank, but without a aggro taunt it's senseless, maybe when torchEd is released
alternative todo: making a machingun bot =] the imps do anyway good tank work in numbers =P
BeamGolem:
- decreased size -40%
- decreased damage -55%
- increased fire speed - 200% (and a light range enhance)
- increased summonable bots to 5
and at Rank 10 there have a 20% crit chance
todo: finding a way to descale the beam size itself a little, balancing
overall todo:
Trying do some work on the vanquisher pets, make them moveable to example
Trying add some pets
Creating a Summoner set
Download!: http://rapidshare.com/files/302111762/S ... 0.zip.html
Mirror: http://archiv.to/?Module=Details&HashID ... 0EDF2D7D28
I hope you'll have some fun with it and gi'me some feeedback =]
And sorry for the probably bad english, <- austria =P
Thx to xail, his little tutorial helped me finding into the theory =]
