SummonIT v1.0

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SummonIT v1.0

Postby Vendar » Tue Nov 03, 2009 6:45 pm

Hiho,

made for my first time a little modification for the Alchemists summoning tree =]

Imps:
- decreased damage by ~33%
- incresed speed by ~ 33%
- decreased size by ~ 25%
- increased max summoned amount at rank 10 to 20

lowered slightly mana costs at early ranks

todo: balancing, maybe summoning four of them simultaneously

Golem:
- increased size 25%
- highly incresed health x10
- decreased damage by 90%

todo: was trying to make a tank, but without a aggro taunt it's senseless, maybe when torchEd is released
alternative todo: making a machingun bot =] the imps do anyway good tank work in numbers =P

BeamGolem:
- decreased size -40%
- decreased damage -55%
- increased fire speed - 200% (and a light range enhance)
- increased summonable bots to 5
and at Rank 10 there have a 20% crit chance

todo: finding a way to descale the beam size itself a little, balancing

overall todo:
Trying do some work on the vanquisher pets, make them moveable to example
Trying add some pets
Creating a Summoner set

Download!: http://rapidshare.com/files/302111762/S ... 0.zip.html
Mirror: http://archiv.to/?Module=Details&HashID ... 0EDF2D7D28

I hope you'll have some fun with it and gi'me some feeedback =]
And sorry for the probably bad english, <- austria =P

Thx to xail, his little tutorial helped me finding into the theory =]

ImageImage
my little alchemist summoner modification

viewtopic.php?f=20&t=4311
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Vendar
 
Posts: 9
Joined: Tue Nov 03, 2009 6:04 pm

Re: SummonIT v1.0

Postby timmmyt101 » Tue Nov 03, 2009 7:03 pm

I dont play a summoner but i might try it with this mod :)
I <3 mooooore pets
timmmyt101
 
Posts: 13
Joined: Wed Oct 21, 2009 11:25 pm


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