StrykerMikado wrote:Will you have a place on the site to submit mods in the future?
LordKorax wrote:The "Activate/Deactivate Mod" functions seems to be broken. Whenever I deactivate a mod, it re-activates as soon as I start Torchlight. Management using the TorchKit tool you linked to works fine, so I don't think it's anything wrong with my setup.
askjosh wrote:My main concern with this is how you are gathering and distributing the mods that are found on the other mod websites. If you are hot linking the files then I will not download, use or support your product. if you are hosting the files on your own server then I will give some thought to using your mod manger / downloader
thaddeus wrote:'unsupported Byte Order Mark in file...' [...] then when i close the error it just keeps checking db forever. [...] fixed, just deleted the mods.dat file, torchleech 1.0a remade it.
yns88 wrote:This looks great, except for the part where you can't use Torchleech at all if even one of the mods you need to use isn't in the repository. Maybe add a feature that allows a user to add local packages?
TorchLeech wrote:Exists special circumstances when this problem was occured? It sounds like the download process does not comes to an end. Right after a click on install, it tries to download the package over the download api from Windows with a relative short timeout. Can you reproduce the situation? Maybe a special mod or one of the bigger packages?
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