
flathead wrote:about the cured leather - seems weird to socket a piece of leather. what about fangs/animal teeth?



Zidders wrote:this should be in the mod discussion thread. The only threads that belong here are ones that contain in-progress mods that are downloadable or finished mods.


Rollerdog wrote:Don't forget increase all resists by x -- I think that was diamonds in D2 --




Blue wrote:These look good, although I haven't been able to find them. I'm using the Gem merchant Mod and none of yours are showing up. Do they solely drop off monsters?

Lathlas wrote:Blue wrote:These look good, although I haven't been able to find them. I'm using the Gem merchant Mod and none of yours are showing up. Do they solely drop off monsters?
They should show up just fine in the Gem Merchant Mod and in the regular Gem/Trinket/Spell vendor.
TorchLeech wrote:Is there any reason why you use three different names for the mod?
Here: "A few more gems"
RGF:" More Gem Types"
Modfolder: "OtherGems"
It would be nice if you can take just one name. We have repacked your mod with "More Gem Types" as official name - i guess this was your favourite because of mod.dat which you have included.



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