[Monster] new Black Widow Spawnclass - with new skin

Want to share your mod with the world? Feel free!

[Monster] new Black Widow Spawnclass - with new skin

Postby AttackGorilla » Mon Dec 14, 2009 10:08 pm

Adds the black widow spawnclass to the game, using the new black widow spider skin.
I suggest not using the black widow spider skin previously posted alongside this spawnclass mod, as you might get confused between the spider types (though both mods are compatible).
unzip and place full file structure into your %appdata%\Runic Games\Torchlight\mods

download: http://www.torchlit.net/latest-mods/item/download/111.html or http://www.runicgamesfansite.com/torchlightmods/file/341/download/342
This mod alters a few spawnclasses so that the black widow gets added into the random monster lineup in the mines and such (let me know if I missed any common spider spawnclasses). This mod should also be compatible with TorchEd for the other modders out there who want to add the black widows to their dungeons. enjoy.

they do more damage than your average spider and are a bit faster, so be careful...
Image

If all you want is the simple reskin of the spider then that is still available here:
http://www.torchlit.net/latest-mods/item/download/110.html or http://www.runicgamesfansite.com/torchlightmods/file/340/download/341

original skin - note the new monster is smaller than in this image:
Image
Last edited by AttackGorilla on Wed Dec 16, 2009 7:56 am, edited 5 times in total.
User avatar
AttackGorilla
 
Posts: 1458
Joined: Wed Jun 10, 2009 3:07 pm
Location: Orange County Zoo, CA

Re: [SKIN] Black Widow - Spider Reskin

Postby BlacK » Mon Dec 14, 2009 10:11 pm

Looks cool :P

You should make a new spider for the skin, make it a little smaller and more un-assuming, but give it a crazy strong poison bite :D

Then you'll have to be real careful around big groups of spiders in case you miss the widow
BlacK's Nether Mage. Fully playable class: viewtopic.php?f=20&t=8902
BlacK
 
Posts: 90
Joined: Sun Nov 29, 2009 5:14 am

Re: [SKIN] Black Widow - Spider Reskin

Postby AttackGorilla » Mon Dec 14, 2009 10:48 pm

BlacK wrote:Looks cool :P

You should make a new spider for the skin, make it a little smaller and more un-assuming, but give it a crazy strong poison bite :D

Then you'll have to be real careful around big groups of spiders in case you miss the widow


Give me a minute. i am uploading the new black widow monster spawnclass now....
UPDATE: new spider spawnclass now available. see first post. THANKS FOR THE SUGGESTION, works great.
User avatar
AttackGorilla
 
Posts: 1458
Joined: Wed Jun 10, 2009 3:07 pm
Location: Orange County Zoo, CA

Re: [Monster] new Black Widow Spawnclass - with new skin

Postby freddy » Mon Dec 14, 2009 11:24 pm

looks really cool. i'll test that tonight. how often do they spawn compared to normal spiders ?


greetz
freddy
freddy
 
Posts: 312
Joined: Mon Nov 09, 2009 4:29 am

Re: [Monster] new Black Widow Spawnclass - with new skin

Postby TomaLexi » Tue Dec 15, 2009 4:07 am

Hey. Added this mod to the Ultimate Modlist Thread Website. Let me know if you want the description to be changed by telling me in the Ultimate Modlist Thread or via PM (:

New Black Widow Spawnclass - with new skin
Adds the black widow spawnclass to the game, using the new black widow spider skin.
http://forums.runicgames.com/viewtopic.php?f=20&t=9058
Looking for mods? Complete mod-list: http://sites.google.com/site/ultimatemodlistwiki/
User avatar
TomaLexi
 
Posts: 300
Joined: Wed Nov 11, 2009 10:12 am

Re: [Monster] new Black Widow Spawnclass - with new skin

Postby AttackGorilla » Tue Dec 15, 2009 7:41 am

freddy wrote:looks really cool. i'll test that tonight. how often do they spawn compared to normal spiders ?

They spawn just as often as the other normal spiders. You can adjust those values in the spawnclass files to your liking.
User avatar
AttackGorilla
 
Posts: 1458
Joined: Wed Jun 10, 2009 3:07 pm
Location: Orange County Zoo, CA

Re: [Monster] new Black Widow Spawnclass - with new skin

Postby Sordh » Tue Dec 15, 2009 10:38 pm

OMG! Nice work.^^
But is coming into conflict with the Low-res Texture Mod

TorchLeech - Conflict check results:
SAME FILENAME: 'Low-Res Texture Mod (1.0)' & 'Black Widow (Spider Reskin) (1.0)' @ spider_redo.dds --- 'media\models\spider\spider_redo.dds'
User avatar
Sordh
 
Posts: 7
Joined: Mon Nov 09, 2009 6:02 pm

Re: [Monster] new Black Widow Spawnclass - with new skin

Postby zelgaris » Wed Dec 16, 2009 1:17 am

Is this the same Black widow, which is used in the Aegis Ruins map pack from gorogorosama?
User avatar
zelgaris
 
Posts: 159
Joined: Wed Nov 11, 2009 11:45 pm
Location: Ostrava, Czech Republic

Re: [Monster] new Black Widow Spawnclass - with new skin

Postby AttackGorilla » Wed Dec 16, 2009 7:55 am

Sordh wrote:OMG! Nice work.^^
But is coming into conflict with the Low-res Texture Mod

TorchLeech - Conflict check results:
SAME FILENAME: 'Low-Res Texture Mod (1.0)' & 'Black Widow (Spider Reskin) (1.0)' @ spider_redo.dds --- 'media\models\spider\spider_redo.dds'


If you use the complete black widow mod in the first links you do not need the reskin mod provided on the second set of links. The seconds set of download links are purely reskins if you do not want the new monster, but insted just a spider reskin.
User avatar
AttackGorilla
 
Posts: 1458
Joined: Wed Jun 10, 2009 3:07 pm
Location: Orange County Zoo, CA

Re: [Monster] new Black Widow Spawnclass - with new skin

Postby AttackGorilla » Wed Dec 16, 2009 8:01 am

zelgaris wrote:Is this the same Black widow, which is used in the Aegis Ruins map pack from gorogorosama?


I was unaware of this. This is not the same. I created this one while oblivious to the fact another existed. Taking a look at the picture of gorogorosama's widow it does visually looks about the same, but I doubt goro altered the stats and spawnclasses exactly the same way I did.... don't know.

I guess redundancy was bound to happen eventually since nothing is very organized on the forum and I do not have time to read every thread or look up every mod. oh well.... I guess this is an additional/alternate widow for you.

Actually this is the 2nd time someone beat me to the punch on a mod. :cry:
User avatar
AttackGorilla
 
Posts: 1458
Joined: Wed Jun 10, 2009 3:07 pm
Location: Orange County Zoo, CA

Re: [Monster] new Black Widow Spawnclass - with new skin

Postby Sordh » Wed Dec 16, 2009 8:54 am

AttackGorilla wrote:If you use the complete black widow mod in the first links you do not need the reskin mod provided on the second set of links. The seconds set of download links are purely reskins if you do not want the new monster, but insted just a spider reskin.


Ok, thank you :D
User avatar
Sordh
 
Posts: 7
Joined: Mon Nov 09, 2009 6:02 pm


Return to Mod Showcase

Who is online

Users browsing this forum: No registered users and 2 guests