It's kind of inspired by the DnD Wild Mage, with the constant possibility of things going horribly wrong.
And I have no idea if all the things I list here are going to be possible. I'm not that familiar with the editor yet.

Introduction:
When you gaze long into the abyss, I have learned, the abyss extends a welcoming hand.
I have wandered the gray plains of Sender, through ashen rain. I have scaled the black cliffs of Caiton, breathing smoke. But only during the night's hour, only in my dreams. And I had a dream last night. I dreamt of a demon. Clad in screeching metallic scales. A monstrous bulk of sinew and blood red rage.
"Peace", it rumbled. "I hate the word. As I hate all that bind us, summon us and call us by our names. We cannot be caged. We cannot be controlled." The demon spoke not at me, but to a woman with skin as bleak as the clouded sky, cloaked in mists too thin to grasp or consider. Standing tall and defiant against the demon's tide of steel and bone. Like a statue, of a queen.
"You should be grasping at straws, dog", she said. "Ignorant, as you are, of how subtle the fetter tightens." And that was when they noticed me. Dreaming, and yet I knew that what I saw was real. Somewhere deep or high above. "A mortal?" the woman said. "How wonderfully mad of you. Do you have any idea whom you face?"
That I did, for I had indeed gazed long into the abyss. "Sendai of Sender. Caitin of Caiton", I said, falling to my knees, finding the ground covered in dust and broken rock. "I will only serve. From here to eternity and beyond. On the borders or the front, on my knees or on my feet, as you wish it."
"Few who ask know the words", said the demon. "I will listen."
"What is your price?" asked the woman.
The stones searing hot, the sky a dull glow with neither sun nor moon. In the air the sound of chirping and crackling voices, steadily growing. The marching of a thousand iron boots. Clawed feet. Gnashing teeth. Somewhere out of sight but everywhere around. "I'll be yours in death", I said and raised my eyes off the trembling ground. "If you'll be mine in life."
That was how I lost my soul.
Description:
The Invoker is a mage gifted (or cursed) with the power of two conflicting planar realms: Sender and Caiton. She can draw upon this power at will, using it to crush kill and destroy, or summon monsters from either of the two realms. But the more of her power she uses, the higher the cost on both her mind and body. Her magic is inherently malevolent against both user and foe, since the demons she command wishes nothing more than to see her fail, but they must still make good on their contract.
Special class rules (if possible to mod):
- She cannot use weapons or shields.
- She can wear enchanted bracers which work as shields but have no visible model.
- Neither she nor her pet can learn spells from scrolls.
- Most, if not all, of her active buffs may be toggled on and off, so that she does not have to recast them every 20 seconds.
- Spells in the Sender skill tree costs mana like normal spells, but spells in the Caiton skill tree costs health to cast instead.
- The Sender skills scale with level and magic attribute. The Caiton skills scale with level and defense attribute.
- She has natural health regeneration as well as mana regeneration.
- Synergies. More points spent in the Sender tree makes the tree more powerful. Same with the Caiton tree.
- She dies if either her mana or health reaches zero.
- When she dies her soul ends up in either Sender or Caiton, based on which skill tree she has spent the most points in. There she is food for demons, and must fight her way out and back to the material plane, or die for real, which would still be temporary if not playing on hardcore, but a penalty of gold and experience will always apply.
- While in Sender all skills in the Sender skill tree gets boosted along with her magic attribute and mana.
- While in Caiton all skills in the Caiton skill tree gets boosted along with her defense attribute and health.
- If creatures from Caiton are summoned while one or more creatures from Sender has already been summoned, the Caitin will become hostile. The same thing applies to the Sendai.
---------------Sender skill tree---------------
- Level 1, Tier 1 -
Razor"I could almost taste the surge."
Offensive Spell
A number of seeking projectiles that explode on impact and damage a small area.
The number of projectiles increases with the level of the spell and fans out increasingly broader.
Creatures hit are knocked back and may be stunned.
- Level 5, Tier 2 -
Outline of the Moment"The garden bloomed in bright colors."
Active Buff
Increases gold find, magic find, XP gain and cast rate.
Increases fishing luck.
Reduces movement speed while active.
Drains mana while active.
- Level 15, Tier 3 -
Ashen Veil"Sprung from ashes and Ember."
Active Buff
Grants damage absorption. Absorbs X amount of damage before dispersing.
Lowers chance to block while active.
Drains mana.
Breath of Cinder"The purple sky turned gray."
Offensive Spell
Conjures a rain of fire, ash and rock. Searing heat that do damage over time in a large area.
Enemies are burned and have and a small chance to be stunned.
There is a chance that the caster is burned (as in the effect: burning).
- Level 25, Tier 4 -
Gray March"I am your sovereign."
Summon
Summons a Sendai Graymarcher (supporting spellcasting demon, heals and buffs the caster).
The spell has a small chance to fail and instead summon a hostile Caitin demon.
- Level 35, Tier 5 -
Disintegrate"Annihilation will be unavoidable."
Offensive Spell
Fires a lance of white light that does large amounts of damage but drains mana equally fast.
Being hit by this spell stuns the target very briefly. If under concentrated fire, the stun lasts as long as the spell is being cast.
Monsters killed with this spell drops no loot.
While casting, the casters chance to block melee attacks and reflect missiles is reduced to zero.
Armor is also reduced.
Descender"I know that light is not for me."
Active Buff
Increases maximum mana, the magic attribute and mana regeneration greatly.
Increases casting speed and movement speed greatly.
Grants 9% chance to reflect missiles per skill level.
Greatly reduces the defense attribute.
Reduces armor.
The caster is under the effect of burn as long as the spell is active.
There is a continual chance of summoning hostile Caitin demons of varying power as long as the spell is active.
- Level 50, Tier 6 -
White March"Sisters of battle, let it be joined."
Summon
Summons a Sendai Whitemarcher (offensive spellcasting demon, summons Graymarchers).
The spell has a small chance to fail and instead summon a pack of hostile Caitin demons.
Undone"I am become Death."
Offensive Spell
Erases nearby foes from existence, instantly killing them.
Monsters killed with this spell drops no loot.
Kills your own minions.
While the spell cools down the caster suffers from mana drain, reduced casting speed and reduced movement speed.
The spell has a small chance of failure that kills the caster.
---------------Caiton skill tree---------------
- Level 1, Tier 1 -
Black Jackuul"Charge!"
Summon
Effects at skill level 1:
Summons a Maximum of 1 Caitin Jackuul (+1 every third skill level)
20 Seconds Summon Duration (+10 every skill level)
Health Cost: 127 (+8-9 every skill level)
Effects at skill cap, level 50:
Summons a Maximum of 17 Caitin Jackuuls
Unlimited Summon Duration
Health Cost: 542
- Level 5, Tier 2 -
Terror"I know always that I am an outsider."
Curse
Knocks back opponents near the caster and has a high chance to make them flee.
Reduces their defense attribute, armor and chance to block.
Increases the affected monsters movement speed and physical damage.
- Level 15, Tier 3 -
Scales"The world is weighted in our favor."
Summon
Summons a Caitin Rahragin (heavily armored demon warrior).
There is a small chance that the demon turns hostile when summoned.
Crown of Thorns"Becoming thus the essence of sedition."
Curse
Charms one target and gives it huge amounts of reflect damage, increased health, regeneration and defense.
Also gives it increased movement speed.
The charm wears off before the bonuses does.
- Level 25, Tier 4 -
Warcry"Tonight, we dine in CAITON!"
Active Buff
Increases the caster's max health.
Increases pet and minion damage and health greatly.
Decreases pet and minion speed.
Decreases the caster's cast rate and drains her health while active.
- Level 35, Tier 5 -
Unreason"Whatever."
Random
Creates a large area of chaotic energy around you that has a powerful random effect on every enemy creature.
The effects may be beneficial.
Delver"In dream I followed, and I never returned."
Active Buff
Increases maximum health and health regeneration greatly.
Increases armor and the defense attribute.
Gives damage reflect.
Spell casting speed and all resistances are reduced.
Magic attribute is greatly reduced.
Drains mana.
Has a continual chance to summon hostile Sendai demons of varying power as long as it is active.
- Level 50, Tier 6 -
Carcerate"You will suffer! You will ALL suffer!"
Curse
Decreases movement speed, attack speed and chance to block to 0% in a large area.
Decreases armor. Causes bleeding and silence.
Has a 25% chance to kill instantly.
During cooldown, the caster suffers from health drain, reduced movement speed and reduced armor.
The spell has a chance to cost double the normal health to cast, as well as additional health drain during cooldown.
Dog of War"HAVOC!"
Summon
Summons a Caitin Tazcerog (huge demon tank/boss, summons other demons).
The caster is stunned for a few seconds after casting.
There is a small chance that the demon turns hostile when summoned, and summons other equally hostile Tazcerogs.
---------------Mannica skill tree---------------
- Level 1, Tier 1 -
Defiance"We will rise."
Passive
Effects per skill level:
+2.5% Pet and Minion Damage
+2.5% Pet and Minion Health
Physical and Elemental Damage Taken is Reduced by 0.5%
0.5% Decreased Experience Gain
0.5% Decreased Fame Gain
Effects at skill cap, level 50:
+125% Pet and Minion Damage
+125% Pet and Minion Health
Physical and Elemental Damage Taken is Reduced by 25%
25% Decreased Experience Gain
25% Decreased Fame Gain
- Level 5, Tier 2 -
Deformation"You will wither, you will wane, and you will die."
Passive
Mana regeneration and bonus to max mana.
Increased magic attribute.
Increased % damage taken.
Slow health drain.
Dementia"Never was a darker scam."
Passive
Health regeneration and bonus to max health.
Bonus to defense attribute.
Reduced XP gain.
Reduced spell casting speed.
Slow mana drain.
- Level 15, Tier 3 -
Thievery"All these pretty things..."
Passive
Reduction of vendor prices.
Reduced fame gain.
Reckless Alchemy"Never look back and never think twice."
Passive
Greatly increased potion effectiveness.
Reduced max health.
Reduced max mana.
Reduced XP gain.
Or this could possibly be made into an active skill, which can be used to brew potions, at the cost of gold, and have a chance of catastrophic failure (explosions, loss of experience, long lasting debuffs). There should also be a small chance to create +1 to max health or mana potions, which are permanent. Or +1 to one random resistance.
- Level 25, Tier 4 -
Driven"I'm on a path that you'll never comprehend."
Passive
Increased movement speed.
Reduced defense attribute.
Reduced XP gain and fishing luck.
Reduced max health.
Relentless"I'll sleep when I'm dead."
Passive
Greatly increased armor.
Increased blocking chance.
Reduced max mana.
Reduced magic attribute.
Reduced movement speed.
- Level 35, Tier 5 -
Mania"Walk among them, these beasts that are less than you are."
Passive
Big bonus to max mana, increased mana regeneration.
Increased XP gain, bonus to magic attirbute, bonus to casting speed.
Greatly reduced max health.
Decreased pet and minion speed, damage and health.
Decreased defense attribute.
Health drain.
Transformation"Death is bred in your bones."
Passive
Big bonus to max health, increased health regeneration.
Bonus to defense attribute, bonus to resistances.
Bonus in pet and minion speed health and damage.
9% knockback resistance per skill level.
Greatly reduced max mana.
Decreased spell casting speed.
Decreased magic attribute.
Mana drain.
- Level 50, Tier 6 -
Monolith of Doubt"This is the way it went. Out of control."
Active skill
When cast the user gains one point permanently in magic and one point permanently in defense.
The spell has a small chance to grant five points in both attributes instead.
When cast the user loses one level of experience, one skill point chosen randomly, and five attribute points chosen randomly.
If an attribute reaches zero or less the caster dies.
If the caster's level reaches zero she dies.
Ninth Gate"Galaxies in grains of sand."
Active skill
Opens a portal that allows passage to the borderlands that lie between Caiton and Sender.
There the caster may partake in the demons' Blood War.





