I would like to report a malfunction in the game: a crash.
Because of it, I'm unable to progress in the game, and it has never subsided so far.
The crash occurs just after a loading screen flashes, before which I have attempted to enter a 'Portal to Glyph Room'; I've successfully obtained a piece from the first Glyph Room, and proceeded to the next level and faced this small problem. This problem also seems to appear when a certain NPC opens up a portal for me to obtain an item from the level.
I've noticed it denies me the ability to progress deeper in the game, perhaps certain levels have unique sprite/texture/monster/effect... that causes this crash.
The game works flawlessly until this point, although there exist some rendering issues (third hero's entire head is missing).
Here's the output from the game:
- Code: Select all
Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type 'DefaultSceneManager' registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Skeleton
MovableObjectFactory for type 'ParticleSystem' registered.
OverlayElementFactory for type Panel registered.
OverlayElementFactory for type BorderPanel registered.
OverlayElementFactory for type TextArea registered.
Registering ResourceManager for type Font
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
FreeImage version: 3.15.3
This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti
DDS codec registering
Registering ResourceManager for type HighLevelGpuProgram
Registering ResourceManager for type Compositor
MovableObjectFactory for type 'Entity' registered.
MovableObjectFactory for type 'Light' registered.
MovableObjectFactory for type 'BillboardSet' registered.
MovableObjectFactory for type 'ManualObject' registered.
MovableObjectFactory for type 'BillboardChain' registered.
MovableObjectFactory for type 'RibbonTrail' registered.
Loading library lib64/OGRE/RenderSystem_GL
Installing plugin: GL RenderSystem
OpenGL Rendering Subsystem created.
Plugin successfully installed
Loading library lib64/OGRE/Plugin_ParticleFX
Installing plugin: ParticleFX
Particle Emitter Type 'Point' registered
Particle Emitter Type 'Box' registered
Particle Emitter Type 'Ellipsoid' registered
Particle Emitter Type 'Cylinder' registered
Particle Emitter Type 'Ring' registered
Particle Emitter Type 'HollowEllipsoid' registered
Particle Affector Type 'LinearForce' registered
Particle Affector Type 'ColourFader' registered
Particle Affector Type 'ColourFader2' registered
Particle Affector Type 'ColourImage' registered
Particle Affector Type 'ColourInterpolator' registered
Particle Affector Type 'Scaler' registered
Particle Affector Type 'Rotator' registered
Particle Affector Type 'DirectionRandomiser' registered
Particle Affector Type 'DeflectorPlane' registered
Plugin successfully installed
Loading library lib64/OGRE/Plugin_OctreeSceneManager
Installing plugin: Octree & Terrain Scene Manager
Plugin successfully installed
*-*-* OGRE Initialising
*-*-* Version 1.6.5 (Shoggoth)
Error: signal: 11
torchlight(_ZN10LinuxUtils13crash_handlerEi+0x25)[0x17eadc5]
/usr/lib/libc.so.6(+0x35020)[0x7f8b77c8b020]
/opt/Torchlight/lib64/libOgreMain-1.6.5.so(+0x1d5789)[0x7f8b7b2cd789]
/opt/Torchlight/lib64/libOgreMain-1.6.5.so(_ZN4Ogre5ImageD1Ev+0x2d)[0x7f8b7b27b56d]
lib64/OGRE/RenderSystem_GL.so(+0x38558)[0x7f8b71f13558]
lib64/OGRE/RenderSystem_GL.so(+0x354e7)[0x7f8b71f104e7]
/opt/Torchlight/lib64/libOgreMain-1.6.5.so(_ZN4Ogre8Resource4loadEb+0x1b7)[0x7f8b7b350bd7]
/opt/Torchlight/lib64/libOgreMain-1.6.5.so(_ZNK4Ogre16TextureUnitState12ensureLoadedEm+0x65)[0x7f8b7b418f65]
/opt/Torchlight/lib64/libOgreMain-1.6.5.so(_ZN4Ogre16TextureUnitState5_loadEv+0x33)[0x7f8b7b419233]
/opt/Torchlight/lib64/libOgreMain-1.6.5.so(_ZN4Ogre4Pass5_loadEv+0x2c)[0x7f8b7b31bf8c]
/opt/Torchlight/lib64/libOgreMain-1.6.5.so(_ZN4Ogre9Technique5_loadEv+0x2d)[0x7f8b7b40e56d]
/opt/Torchlight/lib64/libOgreMain-1.6.5.so(_ZN4Ogre8Material8loadImplEv+0x2c)[0x7f8b7b29bdac]
/opt/Torchlight/lib64/libOgreMain-1.6.5.so(_ZN4Ogre8Resource4loadEb+0x1b7)[0x7f8b7b350bd7]
/opt/Torchlight/lib64/libOgreMain-1.6.5.so(_ZN4Ogre9SubEntity11setMaterialERKNS_11MaterialPtrE+0xca)[0x7f8b7b4054da]
/opt/Torchlight/lib64/libOgreMain-1.6.5.so(_ZN4Ogre9SubEntity15setMaterialNameERKSs+0xc9)[0x7f8b7b4059a9]
/opt/Torchlight/lib64/libOgreMain-1.6.5.so(_ZN4Ogre6Entity18buildSubEntityListERNS_7MeshPtrEPSt6vectorIPNS_9SubEntityESaIS5_EE+0xc8)[0x7f8b7b24c738]
/opt/Torchlight/lib64/libOgreMain-1.6.5.so(_ZN4Ogre6Entity11_initialiseEb+0xa8)[0x7f8b7b24dbd8]
/opt/Torchlight/lib64/libOgreMain-1.6.5.so(_ZN4Ogre6EntityC2ERKSsRKNS_7MeshPtrE+0x443)[0x7f8b7b24da73]
/opt/Torchlight/lib64/libOgreMain-1.6.5.so(_ZN4Ogre13EntityFactory18createInstanceImplERKSsPKSt3mapISsSsSt4lessISsESaISt4pairIS1_SsEEE+0x26c)[0x7f8b7b25060c]
/opt/Torchlight/lib64/libOgreMain-1.6.5.so(_ZN4Ogre20MovableObjectFactory14createInstanceERKSsPNS_12SceneManagerEPKSt3mapISsSsSt4lessISsESaISt4pairIS1_SsEEE+0x21)[0x7f8b7b2ef591]
/opt/Torchlight/lib64/libOgreMain-1.6.5.so(_ZN4Ogre12SceneManager19createMovableObjectERKSsS2_PKSt3mapISsSsSt4lessISsESaISt4pairIS1_SsEEE+0x2a9)[0x7f8b7b380b19]
/opt/Torchlight/lib64/libOgreMain-1.6.5.so(_ZN4Ogre12SceneManager12createEntityERKSsS2_+0x227)[0x7f8b7b3898a7]
torchlight(_ZN14OGRE_UTILITIES12createEntityEPN4Ogre12SceneManagerERKSbIwSt11char_traitsIwESaIwEENS_10EQUERYMASKEPKc+0x146)[0x12f99d2]
torchlight(_ZN13CGenericModel9loadModelESbIwSt11char_traitsIwESaIwEES3_bbb+0x2a2)[0xcec176]
torchlight(_ZN13CGenericModelC2EP16CResourceManagerPN4Ogre12SceneManagerESbIwSt11char_traitsIwESaIwEES8_b+0x3de)[0xce9066]
torchlight(_ZN22CMasterResourceManager13addBatchModelEP16CResourceManagerPN4Ogre12SceneManagerESbIwSt11char_traitsIwESaIwEERb+0x154)[0xfe3828]
torchlight(_ZN10CRoomPiece15setMeshFilePathERKSbIwSt11char_traitsIwESaIwEE+0x198)[0xf4ad12]
torchlight(_ZN10CRoomPiece13initRoomPieceEv+0x318)[0xf4b44a]
torchlight(_ZN20CRoomPieceDescriptor29DescriptorObjectHasBeenInitedEP17CEditorBaseObject+0x24)[0x8dc3c0]
torchlight(_ZN12CEditorScene20loadCompressedLayoutER9CFileInfoP10TArrayListIP17CEditorBaseObjectEx+0x963)[0xab40c9]
torchlight(_ZN12CEditorScene9loadSceneESbIwSt11char_traitsIwESaIwEEbP10TArrayListIP17CEditorBaseObjectExbP13CTimerStatics+0x2ac)[0xab03aa]
torchlight(_ZN7CLayout14loadLayoutFileERKSbIwSt11char_traitsIwESaIwEEbP13CTimerStaticsbbj+0x6c6)[0xf02288]
torchlight(_ZN6CLevel14loadRoomLayoutEP18CLevelTemplateDatab15ELevelEntryTypePSt6vectorISbIwSt11char_traitsIwESaIwEESaIS7_EES7_+0xc78)[0xdfee68]
torchlight(_ZN11CGameClient9loadLevelESbIwSt11char_traitsIwESaIwEES3_bi15ELevelEntryTypeS3_+0x1856)[0x76f940]
torchlight(_ZN11CGameClient11performWarpEv+0xbae)[0x7695e2]
torchlight(_ZN11CGameClient12updateIngameEfPN4Ogre12RenderWindowEfb+0x59)[0x7755e9]
torchlight(_ZN11CGameClient6updateEfPN4Ogre12RenderWindowEfb+0x32b)[0x774cfd]
torchlight(_ZN5CGame6updateEffb+0x2ad)[0x7442c9]
torchlight(_ZN5CGame12frameStartedERKN4Ogre10FrameEventE+0xf8)[0x743d74]
/opt/Torchlight/lib64/libOgreMain-1.6.5.so(_ZN4Ogre4Root17_fireFrameStartedERNS_10FrameEventE+0x182)[0x7f8b7b366832]
Machine:
- Code: Select all
Arch Linux x86_64 GNU/Linux
Kernel: 3.5.3-1-ARCH
Video driver: ati-dri 8.0.4-3 (opensource driver)
Video device: ATI RV710 [Mobility Radeon HD 4500/5100 Series]
Processor: AMD Turion(tm) II Dual-Core Mobile M520
RAM: 4GB
Any input would be greatly appreciated.
P.S: Apologies if this is an already known issue.