My first VHHC Vanqiuisher! Odrak slain! some tips/tricks

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My first VHHC Vanqiuisher! Odrak slain! some tips/tricks

Postby Jonix » Tue Jul 19, 2011 5:34 pm

YES! My first VHHC, 2nd time Vanquisher, 3rd time beating the game.....aka im a newbie :)

I had a blast, can't wait till TL2. In the meantime I thought i'd make a short, hopefully informative post on my strategy. I read through the other VHHC post and they helped me, so I'd like to return the favor.

I used a couple of mods, mostly quality of life type mods, nothing really gamebreaking (aka Potions stack, Merchant pack, respec). For the most part i took things very slow and farmed exp and gold, I'd look at vendor's inventory pretty much every time i cleared a level and bought any item that had promise (more on that later). Looking back on the entire journey, the hardest part was honestly those first 15 lvl's. After you get explosive shot and flechette trap things really become simple.

My leveling path was as follows:
1-10: main story
10-20 1-10 dungeons
20-24ish main story
25-37ish: 10-20, 15-30 dungeons
37-40: quest giver that spawns the portals (forgot his name)
40-42: Finish.

I was about 12 levels higher than whatever zone i was in except during the grind from 37-40 doing those quests. The nice thing about those quests is that the mobs are your level but the zone is predetermined. So even though the mobs were equal level, the map was for a low level character and therefore the zone was filled with low threat creatures (zombies skeletons etc). I was doing so much damage at the time I flew through those quests and probably hit my highest exp/hr ratio there.

As for gear, it's really quite simple. you want HEALTH, lots and lots of +Health! I had about 5.5k when i killed odrak! I found resistances are nice when you take lots of minor aoe damage, but you should be avoiding situations like that (I'll explain my strat on that soon). Since resistances don't reduce damage by a %, +health is the best way to go to survive the spike damage that you WILL take from dark zealots and charging type mobs. (missle reflect and block helps too, but since you enchant all of your gear, those (and a decent amount of resists) come naturally. Ultimately, with 5k+ hp, a shield, appropriate talents, and common sense, your survivability is fine.

Just for comparison, I had +755, +570 and +515 on my shield, gloves and boots, respectively. All my other gear save my shoulders had between +300-500 health.

As for gems, again its simple. DEADLY CHAOS GEMS! yes, you want two + 4 crit gems in everything except your weapon (flawless +damage gems for that) If you have to settle for the +2 crit gems, thats fine but try for +4 crit. They are cheap and soooooo good. (you'll see why later)

During my journey i was extremely fortunate to find dragonscale plates (+80% crit damage), and i had enough gold (and some decent MF gear) to gamble when i was ~lvl 40 and farmed pistols untill i got an epic Gambler pepper box (+80% crit damage). Sadly i had a stark fist of removal get d/e'd at 4% ( i was pissed). Nevertheless I enchanted my pepperbox and stuck two +33 dmg gems in it. It dealt a whopping 981 dps. Combined with +160% crit damage from my gear, more +crit damage from talents, and some various +% fire, +% elemental damage from random enchants on my gear....I blew #@$# up. I was getting 16-20k explosive shot crits, and had a crit rate above 70%.......duh, winning.

As for talents,
10 ranged mstry, 10 crit , 10 adventurer (respec out for black palace), 10 block/parry (respec in for black palace), 10 explosive shot
10 armor, 10 barter (respec out for black palace), 1pt flechette, 1 pt devouring, 1 pt hamstring.
My other points were just spread out in Minion mastery, GF/MF (respec out for black palace), and defensive mastery.

Not much to say for these talents, most of it is common sense. However the single pt in flechette, devouring and hamstring are crucial for your survivability and damage. They are, in my view, mandatory for VHHC.

Hamstring is an on demand haste. I never used it to actually hamstring mobs, it was purely an escape move. I had it bound to my right trigger button so it was so easy to reposition myself during encounters. It is soooo much better than casting haste and then running. Also i found at times, when i had haste as a spell, That it would get me into more harm than good. If i needed to get away sure haste helped, but when i turned around to attack i often times found my character sprinting right back into the direction i just ran from. With hamstring I could right click and sprint to where i wanted, release it and attack as normal. It worked wonderfully.

A single pt in devouring trap is a significant dps increase when fighting bosses.

Flechette trap is awesome! Sure the damage isnt all that high in comparison to your own, but for 1 point it provides a ton of utility. I pretty much used it to scout rooms, or as a "command" attack signal for my pet/minions. All you need to do is throw 1 of them down ahead of you to scout, and if there are mobs in the area, the trap attacks, and your pet/minions will move forward to engage. Furthermore, you don't get initial aggro from the mobs being attacked. Rather they attack the first thing targettable, which is going to be your minions/pet. So, in essence, after throwing down a flechette trap all your minions will engage (if on aggressive stance) and all the mobs will clump and gather on them setting up a perfect explosive shot opportunity, all the while your half a screen away.

Another great feature of Flechette trap is it acts as a tracer! You can see what direction is it is shooting and follow up with a precise Explosive shot. Lastly, sometimes during a encounter it's easy to lose track of all the mobs (especially if they have a sprint or have been resurrected after you killed them) I have found myself being beat on by a bunch of newly resurrected mobs and I would have had no idea they were alive if it weren't for that single pt flechette trap shooting towards me!

I think i only dropped below 50% health 1 time. On floor 33, there was a mini boss Dark zealot below me(I had to take a ramp/stairs down) and she had 3 or 4 dark zealots surrounding her. Well i thought i was safe up on my perch above them and tried to be cute and launch an explosive shot and auto attack them to death. Well......boy was wrong... I think i got hit by 3 "holy shit" lighting strikes (thankfully i blocked the 4 or it woulda been possibly the end of my game).I promptly screamed like a little girl and smashed like every consumable on my action bar, thankfully 1 was a health pot and another was a portal. So I booked it and got the hell out of dodge. After mentally regrouping, a cigarette to calm the nerves, and a new pair of underwear--i finished the game.

Other than that, my first VHHC vanquisher journey was uneventful....I guess that is the way it should be.

hope the tips help. Thanks runic for making a great game i just found a week ago. Looking forward to my next VHHC destroyer and torchlight2!

Pics:

Image
http://imageshack.us/photo/my-images/36/vhhc.png/
Image
http://imageshack.us/photo/my-images/35/vhhc2.png/
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Re: My first VHHC Vanqiuisher! Odrak slain! some tips/tricks

Postby pussard » Mon Sep 05, 2011 11:19 pm

Just died on my clvl 39 Vanquisher by Zealot bolts! Man, I wish I would have read your post before I started it. I was focusing on resists and had a little over 2k HP. One shotted me, thought I was doing pretty good. Thanks for sharing the experience! I am disheartened in trying again.
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Re: My first VHHC Vanqiuisher! Odrak slain! some tips/tricks

Postby Witchlamp » Fri Sep 23, 2011 12:36 pm

I'm currently working on a VHHC Vanquisher, and my approach has been quite similar. I'm using a pistol and a shield when dealing with the Zealots, but I have an heirloom rifle for monsters that won't rip her chest open as soon as they come into contact with her.

Congratulations!
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Re: My first VHHC Vanqiuisher! Odrak slain! some tips/tricks

Postby mktakex » Thu Sep 29, 2011 6:56 pm

I like this game
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Re: My first VHHC Vanqiuisher! Odrak slain! some tips/tricks

Postby Vodage » Sat Nov 05, 2011 2:13 am

I don't really get why anyone would want to subject themselves to "Hardcore mode" in any RPG,
but I appreciate what you guys do to advance the metagame.

I'm very happy with my squishy builds that die if i blink for too long.
I feel more hardcore jumping back into the battle I just lost anyway.

Once I do some more leveling in VH I can at least share some general tips/tricks for dying less often, hehe
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Re: My first VHHC Vanqiuisher! Odrak slain! some tips/tricks

Postby Witchlamp » Sat Nov 05, 2011 4:34 am

Some of us like the challenge. I like the risk, although the only reward is retiring a VHHC character for 'trophy' purposes. It's nice to feel the sense of accomplishment for blasting your way through to milestones in VHHC, and I look forward to attempting the same in TL2.
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Re: My first VHHC Vanqiuisher! Odrak slain! some tips/tricks

Postby Harold » Wed Jun 06, 2012 10:38 pm

I just reached the Black Palace (but haven't started it yet). All I seem to read on these boards is how those Dark Zealots are insanely powerful. I have 250 lightning resists and a billion minions so I should still be fine with my 1800 HP, right?
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Re: My first VHHC Vanqiuisher! Odrak slain! some tips/tricks

Postby Mortal » Wed Jun 06, 2012 11:14 pm

250 is medium, but I`m guessing you used your spell slots for summon spells. The upside is that your minions should take most of the attention and you have less chance of getting hit by that lightning.

If you don`t want to risk it, here`s a mod that tones down the zealot damage:

http://www.runicgamesfansite.com/downlo ... ile&id=355
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Re: My first VHHC Vanqiuisher! Odrak slain! some tips/tricks

Postby Middlemoor » Thu Jun 07, 2012 5:07 am

Vodage wrote:I don't really get why anyone would want to subject themselves to "Hardcore mode" in any RPG,
but I appreciate what you guys do to advance the metagame.

I'm very happy with my squishy builds that die if i blink for too long.
I feel more hardcore jumping back into the battle I just lost anyway.

Once I do some more leveling in VH I can at least share some general tips/tricks for dying less often, hehe


Same reason people play roguelikes. For some people, the experience of the game up until death IS the game. We're not worried about dying because dying is just like a form of setting your personal best. You try and beat it again after that! There's fun in softcore too of course.
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Re: My first VHHC Vanqiuisher! Odrak slain! some tips/tricks

Postby Thufir » Thu Jun 07, 2012 5:30 am

Elemental Resistance reduces incoming elemental damage by a flat value, not a percentage. This is extremely useful against a bunch of weak elemental attacks, but a lot less useful against great big hits. Dark Zealot lightning bolts are reportedly great big hits (especially when they crit). The second post in this thread was one-shot at 2k health and presumably high resists (those who focus on resists seem to go into the dark palace with 500-600 lightning resist). DZ bolts also reportedly ignore the deflect ranged damage mechanic. That is why the OP loaded up on +health gear.

The problem with doing the same as a summoner is that we (I'm working on a couple of VHHC alchemist summoners at the moment also) depend on pet buffing equipment, as it massively increases our DPS. The reason is that apparently Burning Bight multiplies rather than adds to percentage damage buffs from equipment. So compare two summoners: one has no pet buffing equipment as they have equipped for personal survivability. The other has +210% minion damage from equipment. Both max burning bind. The alchemist without pet gear will have minions doing 2.4x the damage of unmodified minions. That's nice. The alchemist with pet gear has minions that will be doing 7.44x the damage of unmodified minions - more than 3 times the damage of the first guy. I've never been in the Dark Palace myself and have only run into one DZ in a 10-20 map (in what I take for a positive sign, my pet took it ought before it could cast anything). What I'm hoping is that with vastly boosted minion damage, my pet and minion will be able to take out the DZs before they notice me.

Also worth considering is gambling for Solitude, a unique shield that adds 1,200 health - which will help against DZ lightning bolts more than any reasonably achievable level of lightning resistance. One other idea is to either use large poison or fire fish to give your pet a fast cool down ranged attack and hope that your elemental draws fire from DZs by hitting them first. I plan on going with this approach (though I'm a bit apprehensive at whether it will work or not).
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Re: My first VHHC Vanqiuisher! Odrak slain! some tips/tricks

Postby Harold » Thu Jun 07, 2012 10:03 pm

Haha, a worthy death! My unstoppable minion army was tearing through the Dark Palace as we slowly made our way through it. So long as the enemies only ever got to engage my minions, I knew that it would all be a breeze. Many a Dark Zealot died a horrible death as they were torn apart by my small army.

And then... when I was almost at the end of it... all of my minions were off to the side mutilating dragonkins when I got overly cocky and ran a bit further than I should have. A Dark Zealot appeared and fired those poison bolts that ripped my poor dudes body instantly. Prior to this, my minions were the ones that happily dived in the way to protect me. Since they were busy gorging themselves, well, yeah. Now I understand why the Dark Zealots are so feared. :)

This time I'm going as a lightning Alchemist and I think that I will follow the OP's advice and load up on those +HP gear. Playing a summoner was pretty crazy though. So many minions...
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Re: My first VHHC Vanqiuisher! Odrak slain! some tips/tricks

Postby Harold » Mon Jun 11, 2012 10:32 pm

Dark... Zealots... again...

Lightning Alchemist was a breeze to play as. I was pretty much an invincible lightning god - so much so that I actually felt confident enough to dive right in to the Black Palace at a low level. I was happily sniping everything in sight before they got a good look at me. That is, of course, until I was lightning sniped myself. The Dark Zealot was below my screen, close enough to be active but still out of my view.

I ignored the OP's main point and paid a horrible price for it. So, to reiterate what the OP was saying (and what I will finally actually do with my next Alchemist): MORE HEALTH!!! :)
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Re: My first VHHC Vanqiuisher! Odrak slain! some tips/tricks

Postby Thufir » Tue Jun 12, 2012 9:23 am

Sorry to hear that - I tried the first level of the Dark Palace yesterday on my lvl 29 alchemist, and yep, they do hit hard. Took 3 total lightning hits clearing the floor and each took 2/3 of my health. I'm sure a crit is a KO, so I'm not going back there until I have way more health.
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