[VH-HC] Ironman Contest

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Re: [VH-HC] Ironman Contest

Postby jackx » Wed Nov 11, 2009 11:50 am

Can I ask how you killed Brink?
[...]
Also I was wondering... Two of the three (i think) bosses I met before Brink were those big rats with hammers. I can't hit them without getting hit, so I had to waste about 2 potions for each of them. Actually I can't even kill the normal version of those without getting hit once or twice, I'm lucky that they are kind of rare. Is there a trick I don't know about?


Hit-and-run is the way to go.
Basically, you wait for the enemy to come to you, you start swinging (shift-click) so that they're hit by the last bit of the attack animation, then immediately start running away again. Entropic aura helps with this, so does slash, (which seems to give a bit more reach and requires less precise timing, and of course + interrupt helps with the return blows, too)...

Brink is easily (read: takes forever and a day, but is fairly safe) killed with TS spam, as that hits through most obstacles and allows you to stay out of harms way. Going up close in Ironman would depend on the weapons you have - witht he weapons I found shortly after brink, I probably could've trashed him in a 2-3 pots (I actually found the shiv in one of the chests in the arena, but couldn't have used it at clvl 5 anyways), with what I had (2x 60 pds), even a full slash critical didn't yield enough of a damage increase over the ts spam (30-40 vs 80-ish) to justify the extra risk.
Just be patient - you'll see a playtime increase of 35 minutes in my journal from lvl 5 shortly (well maybe 5 minutes) before Brink to lvl 6 clearing the 2nd room of dlvl 5...
It takes a lot of clicking, as you'll be on the move almost constantly, but it keeps you from getting hit about 90% of the time.


Still, I believe that the Shadow armor's damage is greater then the extra damage for lvl4 slash instead of lvl1.


Arguably yes, but why would you put more than 1 point into Slash? You have DW mastery available from lvl 1 if you want a dmg increase, and several good lvl 5 skills later on...

-Use a 'shepherd' approach to round up small monsters, then use Slash Attack to wipe them all out at once


If you're impatient and want to get yourself killed perhaps. Nothing wrong with killing them one at a time with even less risk if you can do so...
The only time I prefer a bold approach is with spawnpoints (shafts, slides, grates etc...) where I try to get in front of it and slash-spam it so all the mobs die as soon as they come out...

What you should do though is letting enemies who spawn other enemies (the diggers in the catacombs) spawn their entire contingent, you'll get xp for each of the skeletons they spawn...

Edit: Here's a pic to illustrate how to best take advantage of TS and obstacles.
Image
Last edited by jackx on Wed Nov 11, 2009 12:28 pm, edited 1 time in total.
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Re: [VH-HC] Ironman Contest

Postby locklere » Wed Nov 11, 2009 11:53 am

Check out this tease...

Image
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Re: [VH-HC] Ironman Contest

Postby locklere » Wed Nov 11, 2009 12:01 pm

People have been asking about Brink, so, here's what I'm going in with on my second attempt:

Image
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Re: [VH-HC] Ironman Contest

Postby S3Xmagik » Wed Nov 11, 2009 12:06 pm

locklere wrote:Check out this tease...

Image


I keep finding that same staff on every single one of my vhhc vanqs. >.>
I'm going to give this ironman challenge a shot. I think I'll start with a Destroyer.

As for Brink, I'll probably end up exploiting the stairs for him... He's not all that difficult to beat without abusing that little trick, but I expect that I'll just be sick of kiting enemies around and around by that point. I have no expectation that this character will get to Ordrak O.o
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Re: [VH-HC] Ironman Contest

Postby S3Xmagik » Wed Nov 11, 2009 12:27 pm

I've had some bad luck to start >.>
I didn't find a single usable magic item, health potion, ranged weapon, better melee weapon on the first 1 and a half floors. Thanks to the efforts of two varkolin mages and a pile of those spiders I'm down to a tiny fraction of health and no potions already. Since I have no ranged weapons to kite with, this journey is looking fairly doomed.

Image
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Re: [VH-HC] Ironman Contest

Postby locklere » Wed Nov 11, 2009 12:28 pm

S3Xmagik wrote:I've had some bad luck to start >.>
I didn't find a single usable magic item, health potion, ranged weapon, better melee weapon on the first 1 and a half floors. Thanks to the efforts of two varkolin mages and a pile of those spiders I'm down to a tiny fraction of health and no potions already. Since I have no ranged weapons to kite with, this journey is looking fairly doomed.


Check the original post -- no ranged weapons or summons; melee builds only ;)

An update on my own progress... got to 7 again, hit yet another phase portal, and it took me to a lava place where I fought a troll juggernaut (yes, at level 7). Then I went into a room filled with goblin stabbers and mages:

Image

And was promptly cornered and burnt, sliced, etc. to pieces, despite spamming Titan Stomp and both potions.
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Re: [VH-HC] Ironman Contest

Postby S3Xmagik » Wed Nov 11, 2009 12:45 pm

locklere wrote:Check the original post -- no ranged weapons or summons; melee builds only ;)


Actually I had just spotted that when I went to check if I could o fishing or not. Well, since I still haven't found a ranged weapon I suppose it's not loss anyways. Tough luck on your latest toon, Phase portals are always brutal >>
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Re: [VH-HC] Ironman Contest

Postby S3Xmagik » Wed Nov 11, 2009 1:02 pm

Check out this tease...

Image
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Re: [VH-HC] Ironman Contest

Postby locklere » Wed Nov 11, 2009 1:15 pm

S3Xmagik wrote:Check out this tease...


Damn, that's rough, man! 108 and +25 knockback at level 4... that would be so brutal... practically a free ride to 10+.
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Re: [VH-HC] Ironman Contest

Postby S3Xmagik » Wed Nov 11, 2009 1:28 pm

locklere wrote:
S3Xmagik wrote:Check out this tease...


Damn, that's rough, man! 108 and +25 knockback at level 4... that would be so brutal... practically a free ride to 10+.


Yup, sadly I didn't end up getting a single decent weapon for my destroyer. Vodka II died just now, after I killed Brink I went down the stairs and was immidiately raped by a champion spectre and a dozen skeletons... I'll give it another go shortly.

btw, are dungeon merchants allowed?
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Re: [VH-HC] Ironman Contest

Postby locklere » Wed Nov 11, 2009 1:30 pm

S3Xmagik wrote:
locklere wrote:
S3Xmagik wrote:Check out this tease...


Damn, that's rough, man! 108 and +25 knockback at level 4... that would be so brutal... practically a free ride to 10+.


Yup, sadly I didn't end up getting a single decent weapon for my destroyer. Vodka II died just now, after I killed Brink I went down the stairs and was immidiately raped by a champion spectre and a dozen skeletons... I'll give it another go shortly.

btw, are dungeon merchants allowed?


Damn, that sucks... I'm about to try another, too. Good luck!

No go on the dungeon merchants -- total self-sufficiency or bust! (If dungeon merchants were allowed, people could stockpile potions from a single merchant, and it would kill the challenge.)
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Re: [VH-HC] Ironman Contest

Postby jackx » Wed Nov 11, 2009 1:32 pm

Steady progress, cleared the 3 sisters, not much useful loot though (the new armour barely has more ac and buffs than the old one). Still, my current damage output should see me through another lvl or two. No phase portals so far...
Saving up skillpoints for lvl 10, and because I'm unsure where I want to put them (can't respec later, so I'm undecided on Doomquake).

Image

My sympathies to all those with worse luck than me - I'm sure my fortunes will reverse soon enough.
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Re: [VH-HC] Ironman Contest

Postby S3Xmagik » Wed Nov 11, 2009 1:33 pm

locklere wrote:No go on the dungeon merchants -- total self-sufficiency or bust! (If dungeon merchants were allowed, people could stockpile potions from a single merchant, and it would kill the challenge.)

Yeah, I figured as much. I just wanted to make sure that I won't have to spend the rest of my life in regret for walking away from the merchant selling 2nd level health pots right before Brink.
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Re: [VH-HC] Ironman Contest

Postby locklere » Wed Nov 11, 2009 2:10 pm

There's no doubt anymore: there is a god, and he hates me.

I'm level 5, and have found a unique bow and a unique rifle. Yet I'm currently at Brink, and still using two white 40-damage weapons.

EDIT: You know that "no summon spells" rule I posted? Just found Summon Zombies I. Oh well, at least my dog is really good at casting Silence I when nobody's around.

FML.
Last edited by locklere on Wed Nov 11, 2009 2:37 pm, edited 2 times in total.
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Re: [VH-HC] Ironman Contest

Postby S3Xmagik » Wed Nov 11, 2009 2:22 pm

locklere wrote:There's no doubt anymore: there is a god, and he hates me.

I'm level 5, and have found a unique bow and a unique rifle. Yet I'm currently at Brink, and still using two white 40-damage weapons.

Pretty awesome, huh?

EDIT: Level 6 with no Magic Find, and I've found 4 uniques... helm, rifle, bow, and polearm... pretty crazy.


I just got a unique wand off of Brink... fml.
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Re: [VH-HC] Ironman Contest

Postby locklere » Wed Nov 11, 2009 2:44 pm

Just beat the Overseer, and got this:

Image

Currently level 11. Decided to put 2 points into Doomstomp... anyone know how viable it is around 20-30?

Edit: I keep running out of potions, then I fight bosses and have to kite them for 10 minutes each... it's getting really tedious... not so much fun anymore. Think I may transition this guy to regular VH-HC. If anyone else gets to ~10-12 range, please let me know your thoughts on how the gameplay goes.
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Re: [VH-HC] Ironman Contest

Postby chem » Wed Nov 11, 2009 8:29 pm

locklere wrote:Edit: I keep running out of potions, then I fight bosses and have to kite them for 10 minutes each... it's getting really tedious... not so much fun anymore. Think I may transition this guy to regular VH-HC. If anyone else gets to ~10-12 range, please let me know your thoughts on how the gameplay goes.


Annnnd this is why I did my first ironman run NOT on VH. I correctly assumed the gameplay would essentially be broken unless you're using handed down mega enchanted items from pre-enchant-nerf chars.
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Re: [VH-HC] Ironman Contest

Postby S3Xmagik » Wed Nov 11, 2009 8:46 pm

FINALLY some luck. I just picked up my character where i left him a few hours ago and the first thing I killed gave me this:

Image
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Re: [VH-HC] Ironman Contest

Postby jackx » Thu Nov 12, 2009 4:51 am

I wouldn't say that gameplay is broken, it just stops being casual and forces you to really take all the advantages you can get - not being lazy at all, like you'd be on normal VH/HC, where you'd be willing to take some low-dmg hits just for the sake of killing a bunch of mobs fasters, for instance...
Of course, bad luck with drops will ruin any Ironman, but that's simply how it is.

Progress report on Rage: lvl 9 now, heading down to the overseer. Should hit 10 (and another fame lvl if I'm lucky) before I take him on, still totally unsure what to dump the skill points into. Nothing exceptional in the equipment department, I did find EP I though, but it's largely useless. My resistances are low with and without it, and subsequently, casters, particularly large groups of casters are quite annoying, when I was attacked by 5 or 6 directly at the level entrance, I had to use 3 health potions in rapid succession... :x
Otherwise, I'm fine with just basic Heal I, as between the Undead being slow anyways and Entropic Aura, the only mobs that hit me are skeleton archers.

Image

Says I used 3 portals in the journal, not sure why. I mis-clicked on a TP in my inventroy once (was right next to the ID scrolls), so that opens 1 portal... in any case, as you can see from the gold, I've not bought anything beyond the 3 initial pots.

Edit: Typo in the image URL
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Re: [VH-HC] Ironman Contest

Postby sharpdeck » Thu Nov 12, 2009 5:09 am

So I came across this thread last night and decided to give it a try!

First attempt went very bad and I was promptly owned on the second floor.

Anyways, my second attempt has gone a lot better (still in progress). Managed to pick up Heal All 1 on 1st floor and gave it to my dog, helped a TON. didn't really have to use any potions until fighting Brink.

Have had some pretty good luck with drops, currently have.. 10 gold items, 6 of which I use. Lucked into a gold polearm around floor 11-12

Currently level 13 xp 7 fame entering dungeon level 17 (Starting to fight the lizardmen who are hitting VERY hard lol)
Image

As far as strategy goes
-Always keep up Shadow Armor and Entropic Aura (I have SA at 4 and EA at 1) these 2 skills are pretty crucial, you are going to have a hard time without them
-Earlier on i used Titan Stomp quite a bit but now I mostly just use my Slash Attack (rank 1)
-For elites I usually kill everything around them, then run around them in a tight circle with SA and EA up so they are unable to hit me while Shadow Armor and my dog take them down. If they are too fast or a type of elite that can hit me anyways I just burn them down with Slash Attack and use pots.
-I have most my skill points in Martial Expertise, Armor Expertise, and Shadow Armor

If you want to see all the SS i took and uploaded you can go here http://s949.photobucket.com/albums/ad334/sharpdeck/Gorst%202%20VH-HC/?action=view&current=11122009_061701035.png

EDIT: .... not 10 minutes after posting this I died... stupidly too, ugh, maybe i'll try again later lol
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