by Toop » Mon Apr 19, 2010 12:28 pm
I'm trying to get the Crypt bridge (PROPS\CRYPT_PROPS\EXTEND_BRIDGE_01.LAYOUT) to play backwards in a trigger, but the animation doesn't seem to happen correctly. I've got the bridge as a Layout Link Timeline. When a Player Box Trigger is triggered for the first time, it is set to play four of the bridges backwards. The sounds and particles play, but the bridges stay put. They all play properly forwards. Is there another layout I should be using that I don't know about? Any ideas?