TorchED Error

Help and support for TorchED, the Torchlight editor.

TorchED Error

Postby Codythatsme » Tue May 11, 2010 4:17 am

Hi,

Im trying to create an item. So I open the unit editor, go items which works well, then when I choose what type of item I want, it loads for a while, then I get a Microsoft .NET Framework error message, but it lets me continue. So I then get to the screen where it lets me choose what item, but when I try to do that, I get the same error message:

Unhandled exception has occurred in a component in your application. If you click Continue, the application will ignore this error and attempt to continue.

Out of memory.

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.OutOfMemoryException: Out of memory.
at System.Drawing.Bitmap.Clone(Rectangle rect, PixelFormat format)
at Editor.CImageSet..ctor(String filename, Int32 setIndex)
at Editor.ItemEditor..ctor(DockPanel dockPanel, Control control, ToolStripButton saveButton)
at Editor.UnitEditor.ShowFormByType(String type)
at Editor.UnitEditor.UpdateUnitList()
at Editor.UnitEditor.MakeNewUnit(Boolean cloneByDefault, String baseUnitFile)
at Editor.UnitEditor.toolStripButtonNewUnit_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripButton.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Editor
Assembly Version: 1.0.68.226
Win32 Version: 1.0.68.227
CodeBase: file:///c:/program%20files/steam/steamapps/common/torchlight/TorchED/Editor.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
WeifenLuo.WinFormsUI.Docking
Assembly Version: 2.2.3103.41450
Win32 Version: 2.2.0.0
CodeBase: file:///c:/program%20files/steam/steamapps/common/torchlight/TorchED/WeifenLuo.WinFormsUI.Docking.DLL
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Drawing.Design
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing.Design/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.Design.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Generic Model
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Generic%20Model.editorObj
----------------------------------------
Layout Link
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Layout%20Link.editorObj
----------------------------------------
Monster
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Monster.editorObj
----------------------------------------
MWControls
Assembly Version: 1.0.3.6
Win32 Version: 1.0.3.6
CodeBase: file:///c:/program%20files/steam/steamapps/common/torchlight/TorchED/MWControls.DLL
----------------------------------------
MWCommon
Assembly Version: 1.0.3.5
Win32 Version: 1.0.3.5
CodeBase: file:///c:/program%20files/steam/steamapps/common/torchlight/TorchED/MWCommon.DLL
----------------------------------------
Group
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Group.editorObj
----------------------------------------
Logic Group
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Logic%20Group.editorObj
----------------------------------------
Timeline
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Timeline.editorObj
----------------------------------------
Sound
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Sound.editorObj
----------------------------------------
Camera Shake
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Camera%20Shake.editorObj
----------------------------------------
Particle
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Particle.editorObj
----------------------------------------
Emitter
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Emitter.editorObj
----------------------------------------
Align
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Align.editorObj
----------------------------------------
Line
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Line.editorObj
----------------------------------------
Linear Force
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Linear%20Force.editorObj
----------------------------------------
Sine Force
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Sine%20Force.editorObj
----------------------------------------
Vortext
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Vortext.editorObj
----------------------------------------
Gravity Well
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Gravity%20Well.editorObj
----------------------------------------
Jet
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Jet.editorObj
----------------------------------------
Scale
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Scale.editorObj
----------------------------------------
Geometry Rotator
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Geometry%20Rotator.editorObj
----------------------------------------
Texture Rotate
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Texture%20Rotate.editorObj
----------------------------------------
Texture Animation
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Texture%20Animation.editorObj
----------------------------------------
Color
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Color.editorObj
----------------------------------------
Box Collision
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Box%20Collision.editorObj
----------------------------------------
Plane Collision
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Plane%20Collision.editorObj
----------------------------------------
Sphere Collision
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Sphere%20Collision.editorObj
----------------------------------------
Unit Spawner
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Unit%20Spawner.editorObj
----------------------------------------
Layout Link Particle
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Layout%20Link%20Particle.editorObj
----------------------------------------
Layout Link Timeline
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Layout%20Link%20Timeline.editorObj
----------------------------------------
Room Piece
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Room%20Piece.editorObj
----------------------------------------
Music
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Music.editorObj
----------------------------------------
Missile
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Missile.editorObj
----------------------------------------
Light
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Light.editorObj
----------------------------------------
Image
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Image.editorObj
----------------------------------------
Button
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Button.editorObj
----------------------------------------
Player Sphere Trigger
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Player%20Sphere%20Trigger.editorObj
----------------------------------------
Player Box Trigger
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Player%20Box%20Trigger.editorObj
----------------------------------------
Unit Trigger
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Unit%20Trigger.editorObj
----------------------------------------
Counter
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Counter.editorObj
----------------------------------------
Random Choice
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Random%20Choice.editorObj
----------------------------------------
Warper
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Warper.editorObj
----------------------------------------
Teleport
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Teleport.editorObj
----------------------------------------
Timer
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Timer.editorObj
----------------------------------------
Output Incrementor
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Output%20Incrementor.editorObj
----------------------------------------
Property Node
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Property%20Node.editorObj
----------------------------------------
Damage Shape
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Damage%20Shape.editorObj
----------------------------------------
Puzzle Input
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Puzzle%20Input.editorObj
----------------------------------------
Camera Controller
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Camera%20Controller.editorObj
----------------------------------------
Game State Controller
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Game%20State%20Controller.editorObj
----------------------------------------
Quest Controller
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Quest%20Controller.editorObj
----------------------------------------
Skill Controller
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Skill%20Controller.editorObj
----------------------------------------
Pathing
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Pathing.editorObj
----------------------------------------
Animation Controller
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Animation%20Controller.editorObj
----------------------------------------
Skip Cutscene
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Skip%20Cutscene.editorObj
----------------------------------------
Cinematic
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Cinematic.editorObj
----------------------------------------
Money Taker
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Money%20Taker.editorObj
----------------------------------------
Dungeon Object
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Dungeon%20Object.editorObj
----------------------------------------
Waypoint Activator
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Users/Codythatsme/AppData/Roaming/runic%20games/torchlight/editorObj/Waypoint%20Activator.editorObj
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

How can I fix this?

Thanks.
Codythatsme
 
Posts: 6
Joined: Sat May 08, 2010 7:39 pm

Re: TorchED Error

Postby VenomousRacoonKing » Mon May 17, 2010 1:48 pm

The error code tells very little to other modders and a post may be easier to follow when the error code is edited as a quote.

As to your problem, please give details to what property you are trying to mod and what steps did you take?

As regards errors, TorchED may be tricky. All of a sudden I am having crashing dungeons whenever a new chunk is created. The game attempts to transcode the chunk during game and this makes the game to crash; otherwise everything works ok more or less, if I consider okay that the timeline props not showing up in-game all of a sudden no matter what...

EDIT: I used to get your kind of error when a cloned unit had the same name of another. This makes TorchED very upset.
Torched Templates:
Map Merchant ; Random Talking NPC ;
Rashnu's Tear Dungeon @ viewtopic.php?f=20&t=14861
@ http://vrkmods.viviti.com/
User avatar
VenomousRacoonKing
 
Posts: 172
Joined: Sun Jan 03, 2010 5:01 am
Location: Southern Europe


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