can not open torched

Help and support for TorchED, the Torchlight editor.

can not open torched

Postby charley222 » Sun May 27, 2012 10:16 pm

can not open torced anymore ,and after 2 clean instale ,
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.FileNotFoundException: Could not find file 'C:\Users\charley\AppData\Roaming\runic games\torchlight\editorObj\Generic Model.editorObj'.
File name: 'C:\Users\charley\AppData\Roaming\runic games\torchlight\editorObj\Generic Model.editorObj'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at Microsoft.CSharp.CSharpCodeGenerator.FromFileBatch(CompilerParameters options, String[] fileNames)
at Microsoft.CSharp.CSharpCodeGenerator.FromSourceBatch(CompilerParameters options, String[] sources)
at Microsoft.CSharp.CSharpCodeGenerator.System.CodeDom.Compiler.ICodeCompiler.CompileAssemblyFromSourceBatch(CompilerParameters options, String[] sources)
at System.CodeDom.Compiler.CodeDomProvider.CompileAssemblyFromSource(CompilerParameters options, String[] sources)
at Editor.CEditorObject.Compile()
at Editor.CEditorObject..ctor(CDataBlock objectBlock, Int32 sceneID, Boolean bForceRecompile)
at Editor.CEditorScene..ctor(CDataBlock sceneBlock, Boolean bForceRecompile)
at Editor.MainForm.MainForm_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Editor
Assembly Version: 1.0.68.226
Win32 Version: 1.0.68.227
CodeBase: file:///c:/program%20files%20(x86)/steam/steamapps/common/torchlight/TorchED/Editor.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
WeifenLuo.WinFormsUI.Docking
Assembly Version: 2.2.3103.41450
Win32 Version: 2.2.0.0
CodeBase: file:///c:/program%20files%20(x86)/steam/steamapps/common/torchlight/TorchED/WeifenLuo.WinFormsUI.Docking.DLL
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Drawing.Design
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing.Design/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.Design.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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charley222
 
Posts: 122
Joined: Sun May 20, 2012 11:53 am

Re: can not open torched

Postby Arkham » Mon May 28, 2012 12:52 am

Do you have any mods installed for Torchlight itself?
Image

Mods:
Arkham's Armory (TL2) | Lego Wizard pet (TL1)

Check out the Torchlight fan group #The-Lure-of-Ember on dA!
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Arkham
 
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Location: Seattle, WA

Re: can not open torched

Postby charley222 » Mon May 28, 2012 9:42 pm

thx for support it fix :)
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charley222
 
Posts: 122
Joined: Sun May 20, 2012 11:53 am

Re: can not open torched

Postby 5hassay » Mon Jun 04, 2012 8:29 pm

charley222 wrote:thx for support it fix :)


Unless I am not seeing it, it would be great if you could reply with your solution to this post for future people having this or a similar problem, :>

Also, it would probably be even better if you added the submessage that specifies the exception error, if there is one
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5hassay
 
Posts: 28
Joined: Sun May 27, 2012 12:09 pm
Location: Canada, Ontario

Re: can not open torched

Postby charley222 » Sat Jun 09, 2012 8:07 am

5hassay wrote:
charley222 wrote:thx for support it fix :)


Unless I am not seeing it, it would be great if you could reply with your solution to this post for future people having this or a similar problem, :>

Also, it would probably be even better if you added the submessage that specifies the exception error, if there is one



np lol i just delete everything :) and remake a clean instale :roll:
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charley222
 
Posts: 122
Joined: Sun May 20, 2012 11:53 am


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