The only way to avoid this error is by restarting the editor, and it can be especially painful having to restart the editor every single time after using it just once
This is the debugging data
Spoiler: show
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Runtime.InteropServices.SEHException: External component has thrown an exception.
at Editor.EditorConnection.EditorUpdate(Int32 iFlags)
at Editor.MainForm.TimerRenderWindowUpdate_Tick(Object sender, EventArgs e)
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Editor
Assembly Version: 1.0.67.155
Win32 Version: 1.0.67.156
CodeBase: file:///D:/TorchED/Editor.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
WeifenLuo.WinFormsUI.Docking
Assembly Version: 2.2.3103.41450
Win32 Version: 2.2.0.0
CodeBase: file:///D:/TorchED/WeifenLuo.WinFormsUI.Docking.DLL
----------------------------------------
System.Drawing.Design
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing.Design/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.Design.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Generic Model
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Generic%20Model.editorObj
----------------------------------------
Layout Link
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Layout%20Link.editorObj
----------------------------------------
Monster
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Monster.editorObj
----------------------------------------
MWControls
Assembly Version: 1.0.3.6
Win32 Version: 1.0.3.6
CodeBase: file:///D:/TorchED/MWControls.DLL
----------------------------------------
MWCommon
Assembly Version: 1.0.3.5
Win32 Version: 1.0.3.5
CodeBase: file:///D:/TorchED/MWCommon.DLL
----------------------------------------
Group
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Group.editorObj
----------------------------------------
Logic Group
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Logic%20Group.editorObj
----------------------------------------
Timeline
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Timeline.editorObj
----------------------------------------
Sound
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Sound.editorObj
----------------------------------------
Camera Shake
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Camera%20Shake.editorObj
----------------------------------------
Particle
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Particle.editorObj
----------------------------------------
Emitter
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Emitter.editorObj
----------------------------------------
Align
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Align.editorObj
----------------------------------------
Line
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Line.editorObj
----------------------------------------
Linear Force
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Linear%20Force.editorObj
----------------------------------------
Sine Force
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Sine%20Force.editorObj
----------------------------------------
Vortext
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Vortext.editorObj
----------------------------------------
Gravity Well
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Gravity%20Well.editorObj
----------------------------------------
Jet
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Jet.editorObj
----------------------------------------
Scale
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Scale.editorObj
----------------------------------------
Geometry Rotator
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Geometry%20Rotator.editorObj
----------------------------------------
Texture Rotate
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Texture%20Rotate.editorObj
----------------------------------------
Texture Animation
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Texture%20Animation.editorObj
----------------------------------------
Color
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Color.editorObj
----------------------------------------
Box Collision
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Box%20Collision.editorObj
----------------------------------------
Plane Collision
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Plane%20Collision.editorObj
----------------------------------------
Sphere Collision
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Sphere%20Collision.editorObj
----------------------------------------
Unit Spawner
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Unit%20Spawner.editorObj
----------------------------------------
Layout Link Particle
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Layout%20Link%20Particle.editorObj
----------------------------------------
Layout Link Timeline
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Layout%20Link%20Timeline.editorObj
----------------------------------------
Room Piece
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Room%20Piece.editorObj
----------------------------------------
Music
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Music.editorObj
----------------------------------------
Missile
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Missile.editorObj
----------------------------------------
Light
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Light.editorObj
----------------------------------------
Image
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Image.editorObj
----------------------------------------
Button
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Button.editorObj
----------------------------------------
Player Sphere Trigger
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Player%20Sphere%20Trigger.editorObj
----------------------------------------
Player Box Trigger
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Player%20Box%20Trigger.editorObj
----------------------------------------
Unit Trigger
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Unit%20Trigger.editorObj
----------------------------------------
Counter
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Counter.editorObj
----------------------------------------
Random Choice
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Random%20Choice.editorObj
----------------------------------------
Warper
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Warper.editorObj
----------------------------------------
Teleport
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Teleport.editorObj
----------------------------------------
Timer
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Timer.editorObj
----------------------------------------
Output Incrementor
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Output%20Incrementor.editorObj
----------------------------------------
Property Node
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Property%20Node.editorObj
----------------------------------------
Damage Shape
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Damage%20Shape.editorObj
----------------------------------------
Puzzle Input
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Puzzle%20Input.editorObj
----------------------------------------
Camera Controller
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Camera%20Controller.editorObj
----------------------------------------
Game State Controller
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Game%20State%20Controller.editorObj
----------------------------------------
Quest Controller
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Quest%20Controller.editorObj
----------------------------------------
Skill Controller
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Skill%20Controller.editorObj
----------------------------------------
Pathing
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Pathing.editorObj
----------------------------------------
Animation Controller
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Animation%20Controller.editorObj
----------------------------------------
Skip Cutscene
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Skip%20Cutscene.editorObj
----------------------------------------
Cinematic
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Cinematic.editorObj
----------------------------------------
Money Taker
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Money%20Taker.editorObj
----------------------------------------
Dungeon Object
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Dungeon%20Object.editorObj
----------------------------------------
Waypoint Activator
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Waypoint%20Activator.editorObj
----------------------------------------
ExpandableObject
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/TorchED/ExpandableObject.DLL
----------------------------------------
System.Design
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Design/2.0.0.0__b03f5f7f11d50a3a/System.Design.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Runtime.InteropServices.SEHException: External component has thrown an exception.
at Editor.EditorConnection.EditorUpdate(Int32 iFlags)
at Editor.MainForm.TimerRenderWindowUpdate_Tick(Object sender, EventArgs e)
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Editor
Assembly Version: 1.0.67.155
Win32 Version: 1.0.67.156
CodeBase: file:///D:/TorchED/Editor.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
WeifenLuo.WinFormsUI.Docking
Assembly Version: 2.2.3103.41450
Win32 Version: 2.2.0.0
CodeBase: file:///D:/TorchED/WeifenLuo.WinFormsUI.Docking.DLL
----------------------------------------
System.Drawing.Design
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing.Design/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.Design.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Generic Model
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Generic%20Model.editorObj
----------------------------------------
Layout Link
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Layout%20Link.editorObj
----------------------------------------
Monster
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Monster.editorObj
----------------------------------------
MWControls
Assembly Version: 1.0.3.6
Win32 Version: 1.0.3.6
CodeBase: file:///D:/TorchED/MWControls.DLL
----------------------------------------
MWCommon
Assembly Version: 1.0.3.5
Win32 Version: 1.0.3.5
CodeBase: file:///D:/TorchED/MWCommon.DLL
----------------------------------------
Group
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Group.editorObj
----------------------------------------
Logic Group
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Logic%20Group.editorObj
----------------------------------------
Timeline
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Timeline.editorObj
----------------------------------------
Sound
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Sound.editorObj
----------------------------------------
Camera Shake
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Camera%20Shake.editorObj
----------------------------------------
Particle
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Particle.editorObj
----------------------------------------
Emitter
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Emitter.editorObj
----------------------------------------
Align
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Align.editorObj
----------------------------------------
Line
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Line.editorObj
----------------------------------------
Linear Force
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Linear%20Force.editorObj
----------------------------------------
Sine Force
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Sine%20Force.editorObj
----------------------------------------
Vortext
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Vortext.editorObj
----------------------------------------
Gravity Well
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Gravity%20Well.editorObj
----------------------------------------
Jet
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Jet.editorObj
----------------------------------------
Scale
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Scale.editorObj
----------------------------------------
Geometry Rotator
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Geometry%20Rotator.editorObj
----------------------------------------
Texture Rotate
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Texture%20Rotate.editorObj
----------------------------------------
Texture Animation
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Texture%20Animation.editorObj
----------------------------------------
Color
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Color.editorObj
----------------------------------------
Box Collision
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Box%20Collision.editorObj
----------------------------------------
Plane Collision
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Plane%20Collision.editorObj
----------------------------------------
Sphere Collision
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Sphere%20Collision.editorObj
----------------------------------------
Unit Spawner
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Unit%20Spawner.editorObj
----------------------------------------
Layout Link Particle
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Layout%20Link%20Particle.editorObj
----------------------------------------
Layout Link Timeline
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Layout%20Link%20Timeline.editorObj
----------------------------------------
Room Piece
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Room%20Piece.editorObj
----------------------------------------
Music
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Music.editorObj
----------------------------------------
Missile
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Missile.editorObj
----------------------------------------
Light
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Light.editorObj
----------------------------------------
Image
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Image.editorObj
----------------------------------------
Button
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Button.editorObj
----------------------------------------
Player Sphere Trigger
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Player%20Sphere%20Trigger.editorObj
----------------------------------------
Player Box Trigger
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Player%20Box%20Trigger.editorObj
----------------------------------------
Unit Trigger
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Unit%20Trigger.editorObj
----------------------------------------
Counter
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Counter.editorObj
----------------------------------------
Random Choice
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Random%20Choice.editorObj
----------------------------------------
Warper
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Warper.editorObj
----------------------------------------
Teleport
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Teleport.editorObj
----------------------------------------
Timer
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Timer.editorObj
----------------------------------------
Output Incrementor
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Output%20Incrementor.editorObj
----------------------------------------
Property Node
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Property%20Node.editorObj
----------------------------------------
Damage Shape
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Damage%20Shape.editorObj
----------------------------------------
Puzzle Input
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Puzzle%20Input.editorObj
----------------------------------------
Camera Controller
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Camera%20Controller.editorObj
----------------------------------------
Game State Controller
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Game%20State%20Controller.editorObj
----------------------------------------
Quest Controller
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Quest%20Controller.editorObj
----------------------------------------
Skill Controller
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Skill%20Controller.editorObj
----------------------------------------
Pathing
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Pathing.editorObj
----------------------------------------
Animation Controller
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Animation%20Controller.editorObj
----------------------------------------
Skip Cutscene
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Skip%20Cutscene.editorObj
----------------------------------------
Cinematic
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Cinematic.editorObj
----------------------------------------
Money Taker
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Money%20Taker.editorObj
----------------------------------------
Dungeon Object
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Dungeon%20Object.editorObj
----------------------------------------
Waypoint Activator
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///D:/TorchED/editorObj/Waypoint%20Activator.editorObj
----------------------------------------
ExpandableObject
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/TorchED/ExpandableObject.DLL
----------------------------------------
System.Design
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Design/2.0.0.0__b03f5f7f11d50a3a/System.Design.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.