Puzzle Input

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Puzzle Input

Postby FireMind » Mon Nov 16, 2009 12:52 pm

Hello,

What is the use of a Puzzle Input? What do you need for the Inputs? What kind of inputs lead to SUCCESS or FAILED?

I'm having trouble and I've tried increments but they don't do much since the timer will always go off.
I've been working on my room lately and I can't seem to get this logic right: Player triggers a timer, player needs to get somewhere before timer runs out, player triggers a lever to stop the timer or for nothing to happen.

Like I said, I can't seem to figure out the right logic after an hour.
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Re: Puzzle Input

Postby FireMind » Mon Nov 16, 2009 5:26 pm

No one have any idea how Puzzle input works? :(
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A community looking to expand Torchlight with created dungeons and quest.
Join us now!

TURORIALS:
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Merchant/NPC Spawn in Town
Purchasable Scroll to your Dungeon
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FireMind
 
Posts: 69
Joined: Tue Oct 27, 2009 4:35 pm

Re: Puzzle Input

Postby Volbard » Mon Nov 16, 2009 5:45 pm

FireMind wrote:Hello,

What is the use of a Puzzle Input? What do you need for the Inputs? What kind of inputs lead to SUCCESS or FAILED?

I'm having trouble and I've tried increments but they don't do much since the timer will always go off.
I've been working on my room lately and I can't seem to get this logic right: Player triggers a timer, player needs to get somewhere before timer runs out, player triggers a lever to stop the timer or for nothing to happen.

Like I said, I can't seem to figure out the right logic after an hour.


For the puzzle you described, I think all you'll need to do is make the second lever disable the timer. Does that not work?

Puzzle Inputs are used for those simple lever puzzles, where you have to pull a number of levers in the correct order. If you want to see how to hook one up, just open the crypt room 1x1_SE_JD_A.layout.

It sounds like a cool puzzle you're making for your room!
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Re: Puzzle Input

Postby FireMind » Mon Nov 16, 2009 6:00 pm

Volbard wrote:
FireMind wrote:Hello,

What is the use of a Puzzle Input? What do you need for the Inputs? What kind of inputs lead to SUCCESS or FAILED?

I'm having trouble and I've tried increments but they don't do much since the timer will always go off.
I've been working on my room lately and I can't seem to get this logic right: Player triggers a timer, player needs to get somewhere before timer runs out, player triggers a lever to stop the timer or for nothing to happen.

Like I said, I can't seem to figure out the right logic after an hour.


For the puzzle you described, I think all you'll need to do is make the second lever disable the timer. Does that not work?

Puzzle Inputs are used for those simple lever puzzles, where you have to pull a number of levers in the correct order. If you want to see how to hook one up, just open the crypt room 1x1_SE_JD_A.layout.

It sounds like a cool puzzle you're making for your room!


Got it to work, Thanks.
TorchlighCC
A community looking to expand Torchlight with created dungeons and quest.
Join us now!

TURORIALS:
Dungeon & Warper
Multiple Chunks
Merchant/NPC Spawn in Town
Purchasable Scroll to your Dungeon
User avatar
FireMind
 
Posts: 69
Joined: Tue Oct 27, 2009 4:35 pm


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