TorchEd updates?

Technical Help and Support for the Torchlight Editor (TorchED)

Moderators: Runic Games, Perfect World

TorchEd updates?

Postby Oppenheimer » Thu Nov 26, 2009 7:24 pm

Has a new build of the torchED been released? I dont see anything on these forums. could use a more stable version.
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Re: TorchEd updates?

Postby BlazePyron » Thu Nov 26, 2009 7:52 pm

Scary thing is that they made Torchlight using this. Think how much faster the already absurdly-fast-made game would've been if the thing would actually run smoothly.
"A man with one clock always knows the time, a man with two is never sure. I have six. I am the Timemaster!"
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Re: TorchEd updates?

Postby Oppenheimer » Thu Nov 26, 2009 8:16 pm

yeah srsly. like, Im trying to do skill edits, and I'll clone a skill, work, go to do it again for a new skill, >FAIL. Im sure its a result of running a 64 bit win7. but I dont have the time to either get a dual boot for XP going, or dust off my old machine just for modding.
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Re: TorchEd updates?

Postby Gbrown » Sun Nov 29, 2009 9:41 pm

Should be a new build out sometime this week. A lot of the problems (like the one you mentioned above) come from the things I did to try to make the editor more useful to modders. When we use it internally, there's no redirecting of the project path. The base files are what we change, not copies files in mod directories.

(oh, and I've never had a problem running it on x64 win 7 at home. I don't think that's your problem.)
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