Unofficial Torchlight II FAQ (Updated August 2012)

Forum for discussing Torchlight II.

Re: Torchlight II FAQ (Updates in Progress - January 29, 201

Postby GodlyKnown » Fri Feb 03, 2012 8:14 am

Queench wrote:
GodlyKnown wrote:i would like to know if i would be able to play torchlight 2 with my girlfriend on the same Xbox 360? i wish we could of done it on the first really great game !!!
and i would really love to have a mod where we don't share the loot( maybe hardcore ), we used to have so much fun with champions of newerth to see who gets more gold or get the nice gear and then try to sell it to the other one for some crazy stuff.

As I know there will not be Tl2 for x box ? currect me if I am wrong



Well if it is on pc i doesnt change anything i just want the coop mode on the same console / pc
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Re: Torchlight II FAQ (Updates in Progress - January 29, 201

Postby Queench » Fri Feb 03, 2012 8:29 am

GodlyKnown wrote:
Queench wrote:
GodlyKnown wrote:i would like to know if i would be able to play torchlight 2 with my girlfriend on the same Xbox 360? i wish we could of done it on the first really great game !!!
and i would really love to have a mod where we don't share the loot( maybe hardcore ), we used to have so much fun with champions of newerth to see who gets more gold or get the nice gear and then try to sell it to the other one for some crazy stuff.

As I know there will not be Tl2 for x box ? currect me if I am wrong



Well if it is on pc i doesnt change anything i just want the coop mode on the same console / pc

I dont think there will be co - op on same pc, but with modding it would be possible I think.
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Re: Torchlight II FAQ (Updates in Progress - January 29, 201

Postby Zidders » Fri Feb 03, 2012 10:07 am

The odds are, because of the size/scale of the game, amount of enemies on the screen, each player needing their own UI, all the effects being rendered, the fact that you'd need an entirely separate inventory system just for local, makes split screen co-op extremely difficult. You're taking everything your graphics card/gpu has to render and doubling it.

Of course, i've been wrong before. At this point, i'm ready to believe Runic can do anything.
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You've got so much heart
Is this real or just a dream?
Rise up like the sun
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Re: Torchlight II FAQ (Updates in Progress - January 29, 201

Postby GodlyKnown » Fri Feb 03, 2012 1:33 pm

As I know there will not be Tl2 for x box ? currect me if I am wrong[/quote]


Well if it is on pc i doesnt change anything i just want the coop mode on the same console / pc[/quote]
I dont think there will be co - op on same pc, but with modding it would be possible I think.[/quote]


NOOOOOO, I was really hoping for that. there are no more fun co op games these days its like they want us to play alone in our house :( and find virtual buddy's nothing wrong with virtual friends but i really like to have a friend come in and play together
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Re: Torchlight II FAQ (Updates in Progress - January 29, 201

Postby Zidders » Fri Feb 03, 2012 1:58 pm

The main problem with same screen co-op isn't that they don't want you to be able to, it's wether or not the games engine can do something like that without requiring a really powerfull computer. You're talking about twice the amount of calculations. If you're standing next to your friend, the game is having to render twice the amount of enemies on screen, twice as many spell effects, etc. It's doing a lot more work. Games are getting more and more complex, which means they require more powerfull computers.

If they wanted to do something like that, they'd have to finish the game and then figure out a way to get that finished game to run in a way that would allow for the extra workload. It would more than likely mean having to rework the entire game. Not saying it's impossible but it's a ton of extra work. It's not as simple as just splitting the video. Then you have to factor in multiplayer. What if you have four clients in a session, each with split screen? That's eight players. Not only does it throw off the game balance, but it piles on the processing workload, too.
Last edited by Zidders on Fri Feb 03, 2012 2:00 pm, edited 1 time in total.
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Re: Torchlight II FAQ (Updates in Progress - January 29, 201

Postby Rusty » Fri Feb 03, 2012 1:59 pm

GodlyKnown wrote:As I know there will not be Tl2 for x box ? currect me if I am wrong


Well if it is on pc i doesnt change anything i just want the coop mode on the same console / pc
I dont think there will be co - op on same pc, but with modding it would be possible I think.


NOOOOOO, I was really hoping for that. there are no more fun co op games these days its like they want us to play alone in our house :( and find virtual buddy's nothing wrong with virtual friends but i really like to have a friend come in and play together


I can solve this problem for you. In one word..laptops. Since Torchlight does not require too many resources, it can be played on many laptops. Just have your friends bring over their laptops.
Last edited by Rusty on Fri Feb 03, 2012 2:10 pm, edited 1 time in total.
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Re: Torchlight II FAQ (Updates in Progress - January 29, 201

Postby Zidders » Fri Feb 03, 2012 2:03 pm

My guess is that Torchlight II isn't going to run on the same kinds of low end systems Torchlight ran on. Seeing as it's multiplayer and a lot bigger and more advanced a game, the minimum requirements are more than likely going to be a bit higher. I'm not expecting Torchlight II to run on netbooks, for instance.
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You've got so much heart
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Rise up like the sun
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Re: Torchlight II FAQ (Updates in Progress - January 29, 201

Postby Rusty » Fri Feb 03, 2012 2:08 pm

True, I wasn't expecting it to run on netbooks anymore, but a basic laptop should still have a chance. At least I hope they do (hugging old trusty laptop to chest).
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Re: Torchlight II FAQ (Updates in Progress - January 29, 201

Postby GodlyKnown » Fri Feb 03, 2012 2:21 pm

Well i really hope they add a offline co op not up to 8 players just a dual offline co op mode
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Re: Torchlight II FAQ (Updates in Progress - January 29, 201

Postby Perictione » Fri Feb 03, 2012 2:44 pm

GodlyKnown wrote:Well i really hope they add a offline co op not up to 8 players just a dual offline co op mode


Ya mean like a LAN? *waves her faerie godmother wand and scatters faerie dust willy nilly* Your wish has been granted! (But you'll have to stay tuned to find out if serial or parallel cable connections will be similarly handled in-game)


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Re: Torchlight II FAQ (Updates in Progress - January 29, 201

Postby Webbstre » Fri Feb 03, 2012 3:52 pm

I'm 99.9999% sure that split screen co-op on the PC has already been verified to not be in the works. Controllers aren't implemented and it's damned hard to share a keyboard with someone.
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Re: Torchlight II FAQ (Updates in Progress - January 29, 201

Postby Queench » Fri Feb 03, 2012 11:49 pm

Webbstre wrote:I'm 99.9999% sure that split screen co-op on the PC has already been verified to not be in the works. Controllers aren't implemented and it's damned hard to share a keyboard with someone.

And we actually don't need it right ? its strange..... Its not old time game.....
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Re: Torchlight II FAQ (Updates in Progress - January 29, 201

Postby bizzie » Sat Feb 04, 2012 9:09 am

odno bla-bla-bla
kogda-to TL dlya menya byla the best game. dazhe kruche chem diablo.
now its gonna b fail coz of everything's unknown 'bout TL2
vam samim (i mean developers) ne nadoyelo tyanut' kota 3a XBOCT?
mlya, skok mozhno obeschat' , otodvigat' sroki, polirovat' & procheye?!
me wanna play TL2. i like the game very much. i'm sick & tired of watin'
just make yr decision 2 release the game as soon as possible.
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Re: Torchlight II FAQ (Updates in Progress - January 29, 201

Postby rhubka » Sat Feb 04, 2012 10:12 am

First Post. Hi all

As a long time business application developer and an avid gamer (yes I'm old) I'd like to thank you for doing it right. I'm happy to wait for Torchlight II to be fully ready for gamers and reviews and to be a huge success. Please. Do not release it until it ready for 100,000 gamers to hit it hard in week one. I hope 2012 is the best possible year for Runic.

Rick
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Re: Torchlight II FAQ (Updates in Progress - January 29, 201

Postby HeroOfTime » Sat Feb 04, 2012 10:14 am

rhubka wrote:First Post. Hi all

As a long time business application developer and an avid gamer (yes I'm old) I'd like to thank you for doing it right. I'm happy to wait for Torchlight II to be fully ready for gamers and reviews and to be a huge success. Please. Do not release it until it ready for 100,000 gamers to hit it hard in week one. I hope 2012 is the best possible year for Runic.

Rick


Welcome to the forums man!
We are all as grateful as you are, and we all hope the same as well :ugeek:
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Re: Torchlight II FAQ (Updates in Progress - January 29, 201

Postby Zidders » Sat Feb 04, 2012 10:30 am

bizzie wrote:odno bla-bla-bla
kogda-to TL dlya menya byla. dazhe kruche chem

vam samim ne nadoyelo tyanut' kota 3a XBOCT?
mlya, skok mozhno obeschat' , otodvigat' sroki, polirovat' & procheye?!



No offense meant, but what language is that? Google translate gave up.
When they knock you down
Don't break character
You've got so much heart
Is this real or just a dream?
Rise up like the sun
And labor till the work is done
(Be Still-The Killers)
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Re: Torchlight II FAQ (Updates in Progress - January 29, 201

Postby Paws » Sat Feb 04, 2012 10:33 am

Looks like Tagalog.
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Re: Torchlight II FAQ (Updates in Progress - January 29, 201

Postby Zidders » Sat Feb 04, 2012 12:04 pm

Russian. Basically, they're saying 'Bla bla bla, Torchlight is the best game since Diablo, now it's going to fail because we're not getting updates? Something about runic pulling the cats tail, I think they're implying that the devs stated they'd release, then they tell us it's delayed due to 'polishing', and that they're sick of waiting to play a game they want to play very much so would the developers please make up their minds and just release it already?

Something like that. Please correct me if I got anything wrong there. ^_^
When they knock you down
Don't break character
You've got so much heart
Is this real or just a dream?
Rise up like the sun
And labor till the work is done
(Be Still-The Killers)
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Re: Torchlight II FAQ (Updates in Progress - January 29, 201

Postby Queench » Sat Feb 04, 2012 12:05 pm

Zidders wrote:Russian. Basically, they're saying 'Bla bla bla, Torchlight is the best game since Diablo, now it's going to fail because we're not getting updates? Something about runic pulling the cats tail, I think they're implying that the devs stated they'd release, then they tell us it's delayed due to 'polishing', and that they're sick of waiting to play a game they want to play very much so would the developers please make up their minds and just release it already?

Something like that. Please correct me if I got anything wrong there. ^_^

Nothing wrong just we have to be very patient ;]
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Re: Torchlight II FAQ (Updates in Progress - January 29, 201

Postby pastabasta » Sun Feb 05, 2012 5:15 am

So I always wanted to ask: Why does the update say 'updated January 29, 2013' ? Is the situation really that dire?
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