laharl9999 wrote:- OFFLINE play
I want to be able to play without internet connection.
- No RMAH
It's a loot game, real money mustn't be introduced in this kind of game otherwise there is less real reward of acquering an item when you know somebody will have it buying.Moreover I have the feeling that blizzard will "force us" to buy more and more things, services that they will slowly add month after months : just read daeity blog : stash size, experience gain potions, cosmetic changes, gold find radius...
Blizzard wants to make as much money as possible and when you have played a game for years you are ready to spend more and more money on it.I fear Diablo 3 might become a kind of free-to-play with cash shop or pay-to-play...
-UPDATES and NERFS
Building a strategy to minmaxing a character, skills, equipments without fear of constant updates and nerfs.
I don't want to begin building a character and on month after the game is uptaded, skill power changed, new items introduced which render my current build worthless.
-MODS
Of course if Torched is improved there will be a lot of awesome mod increasing game replayability years after the game is released
Aeox wrote:laharl9999 wrote:- OFFLINE play
I want to be able to play without internet connection.
- No RMAH
It's a loot game, real money mustn't be introduced in this kind of game otherwise there is less real reward of acquering an item when you know somebody will have it buying.Moreover I have the feeling that blizzard will "force us" to buy more and more things, services that they will slowly add month after months : just read daeity blog : stash size, experience gain potions, cosmetic changes, gold find radius...
Blizzard wants to make as much money as possible and when you have played a game for years you are ready to spend more and more money on it.I fear Diablo 3 might become a kind of free-to-play with cash shop or pay-to-play...
-UPDATES and NERFS
Building a strategy to minmaxing a character, skills, equipments without fear of constant updates and nerfs.
I don't want to begin building a character and on month after the game is uptaded, skill power changed, new items introduced which render my current build worthless.
-MODS
Of course if Torched is improved there will be a lot of awesome mod increasing game replayability years after the game is released
I understand points one and two as they are common fighting battles, however your 3rd and 4th points contradict eachother completely.
I dont think Diablo III will be anything like WoW with content updates, you can be sure of that. Secondly mods cause alot more change with the game compared to "developer updates" this is certain.
This does not mean mods or bad or good, they are in a completely different ball park and are USER BASED. You can choose to use them if you want to, if not you can just play what you paid $20 for.
Aeox wrote:I understand points one and two as they are common fighting battles, however your 3rd and 4th points contradict eachother completely.
I dont think Diablo III will be anything like WoW with content updates, you can be sure of that. Secondly mods cause alot more change with the game compared to "developer updates" this is certain.
This does not mean mods or bad or good, they are in a completely different ball park and are USER BASED. You can choose to use them if you want to, if not you can just play what you paid $20 for.
Derekffs wrote:Aeox wrote:laharl9999 wrote:- OFFLINE play
I want to be able to play without internet connection.
- No RMAH
It's a loot game, real money mustn't be introduced in this kind of game otherwise there is less real reward of acquering an item when you know somebody will have it buying.Moreover I have the feeling that blizzard will "force us" to buy more and more things, services that they will slowly add month after months : just read daeity blog : stash size, experience gain potions, cosmetic changes, gold find radius...
Blizzard wants to make as much money as possible and when you have played a game for years you are ready to spend more and more money on it.I fear Diablo 3 might become a kind of free-to-play with cash shop or pay-to-play...
-UPDATES and NERFS
Building a strategy to minmaxing a character, skills, equipments without fear of constant updates and nerfs.
I don't want to begin building a character and on month after the game is uptaded, skill power changed, new items introduced which render my current build worthless.
-MODS
Of course if Torched is improved there will be a lot of awesome mod increasing game replayability years after the game is released
I understand points one and two as they are common fighting battles, however your 3rd and 4th points contradict eachother completely.
I dont think Diablo III will be anything like WoW with content updates, you can be sure of that. Secondly mods cause alot more change with the game compared to "developer updates" this is certain.
This does not mean mods or bad or good, they are in a completely different ball park and are USER BASED. You can choose to use them if you want to, if not you can just play what you paid $20 for.
Wrong. A game like this with good mod tools and a mod community can make hundreds of classes and multiable new levels. On a hard mmo thats subscription that would be true, but on a arpg that will have around 100,000 modders, I think it will add more content. So far as single player, torchlight will be better then diablo 3. But for over the internet I think the secure economy will make diablo be funner.
LegionXIII wrote:Diablo 3 will have less hacking while Torchlight 2 will be full of it unless Runic can grab a couple of servers off Perfect World...
LegionXIII wrote:Diablo 3 will have less hacking while Torchlight 2 will be full of it unless Runic can grab a couple of servers off Perfect World and make a closed battlenet like system.



coldbomber wrote:how long is D3 going to be any way i heard TL2 was going to be 30+ for one single play through. (not including new game plus)

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