JBeck wrote:binarian wrote:2- Ah, feature creep! There's always a bit of that, but I think during our polishing phase we're finding a nice balance of making a number of improvements without needless delay. I mean, the nice thing is some team members are effectively in "bonus time"...they don't have anything critical left to do...they aren't delaying anything, aren't bottlenecking anything, and they can simply add more cool stuff in this window of time that doesn't add work for our critical paths. In the last couple weeks alone it's been incredibly noticeable in the a few areas.
Nothing wrong with adding more fun stuff! I have a question though, how cool are some of the affixes you guys are cooking up for items? I've always wanted to mod in TL1 an on-hit affix that casts a spell from your spell bar. It would be really cool with fireball or bees, for example, but never figured out how. Have you guys come up with anything interesting like that, or do you think it'd at least be possible with the new TorchED?











