





Seer wrote:It's simply bad bussiness, the price is absurdly low already, people can buy it with their change. If someone deems it is not worth the price, they can simply not buy it. Price drop yeah, but free doesn't make sense.
JohnnyTheWolf wrote:Shouldn't Torchlight become entirely free in order to help promoting Torchlight II?

JohnnyTheWolf wrote:Hello all,
I preordered Torchlight II because it came with free Torchlight. However, I was wondering if it would still be fair for Runic Games to charge $15 for the original game, as I really don't see why would anyone want to pay only five bucks less for a game that is made entirely obsolete by its most certainly superior sequel. I mean, it's much shorter than TL2, it doesn't feature online play and it was slapped together in less than a year; almost feels like a demo/rough draft in comparison.
Shouldn't Torchlight become entirely free in order to help promoting Torchlight II?

mibuwolf wrote:JohnnyTheWolf wrote:Hello all,
I preordered Torchlight II because it came with free Torchlight. However, I was wondering if it would still be fair for Runic Games to charge $15 for the original game, as I really don't see why would anyone want to pay only five bucks less for a game that is made entirely obsolete by its most certainly superior sequel. I mean, it's much shorter than TL2, it doesn't feature online play and it was slapped together in less than a year; almost feels like a demo/rough draft in comparison.
Shouldn't Torchlight become entirely free in order to help promoting Torchlight II?
Check out GoG, you'll freak out how much old games will go for then. I suggest you go over your logic a bit further. What you say isn't logical at all.
firethetorch wrote:The funny thing about that is old games used to be in bargain bins until people realized that a lot of indie titles and older titles often have more replayability than many "AAA" titles that get pushed out on the factory system.

Zidders wrote:And people are going to think '$20? It must be crap' no matter what you do because a lot of people seem to be stuck in 1995, when a 'good' game was usually $50 and most $20 games were meh and $5 and $10 games were bargain bin, It's 2012 now, there have been so many inexpensive but GOOD games out there over the last five years or so that that's no longer really a truism.

gold163 wrote:Almost every AAA title that I have bought within the last like 3-4 years with the exception of Valve games has been out for a significantly long enough time such that the price is reduced to half or less. So I'm picking up games that were originally $60 at launch for like $20 anyway. It's worth it then.
At this point the price doesn't really mean much to me if it's low enough for me to purchase. If the game really surprises me in a good way on the other hand, I like to see if there's anything I can do to support the devs. I bought Killing Floor on sale -- that game's already cheap. Realized what a great game it was, and proceeded to buy every single DLC for that game. A bit sad I can't spend more money on it now short of buying copies for others but the developers seem to be doing okay for themselves.

Twilit wrote:They still need to charge because they only have 1 game out. And if you did pre-order technically it is free. It's incentive to buy the next game.
If I had a bakery i wouldnt be giving cakes away for free. Buy one get one free is an entirely different matter though.

Mortal wrote:I think Torchlight 1 will still have value when 2 comes out.
Lets take Morrowind, for example. Great game, absolutely amazing. It has 2 successors, Oblivion and Skyrim. Still, it`s not free.

Zidders wrote:That's like implying a car manufacturer should make older models of their cars free, just because they have all brand new models. They still put a ton of work into the game. Lower the price? Sure, but give it away? No. That's not how you stay in business. Maybe if they're around long enough and have made enough money, they can afford to do something like that but they're only on their second game

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