ComaPrison wrote:There's a higher "elite" difficulty isn't there?

ComaPrison wrote:Anyone know if drops in "elite" difficulty are better?

ComaPrison wrote:Anyone know if drops in "elite" difficulty are better?
Hey hey HEeeeeeyyyy....
Shadelotus wrote:If people were this snobbish back when video games came out there wouldn't be any games today because no one would have played them when they looked like 2 bricks having sex.


Snarkyneno wrote:-snip-
ComaPrison wrote:Is veteran the highest difficulty? There's a higher "elite" difficulty isn't there?

fercac wrote:"2- They Conflict with the future Torchlight MMO. If you want a secure economy, server-only saves, a game without cheats, competitive PvP, etc, you will want to wait for the Torchlight MMO, which will be the same kind of game as Torchlight 1 and 2, but with that secure server situation and a lot more content. It won't be changing the playing style at all."
I think this is a bit strange. How can a game be a MMO and have the same play style as a ARPG? Typically you kill raid bosses that drop BoP items in MMO:s. And you raid with 20-40 other players..or more. At least this is what is typical in theme park MMO:s. Sandbox MMO:s are not like that. But they are also not at all like ARPG:s. In ARPG:s you can solo and get the best items in the game solo. And all items can be traded..nothing is BoP/BoE. Playing with a small team is optional. No big raids or massive PvP events.
As far as I know MMO:s and ARPG:s are two different genres. And a lot of classic ARPG-fans are not very interested in MMO:s.



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