


Arlian wrote:The way I figure, I just have to dupe 9000 of them, at $8, I can pay off my house!
Why not dupe 1 more for myself, then I'll have OVER 9000!!!

Arlian wrote:The way I figure, I just have to dupe 9000 of them, at $8, I can pay off my house!
demoth wrote:Hear me out, because if done on a -drop limited and tougher from the start (almost impossible for new players)- secure server system with ladder resets and such, it can all be easily funded off a 10% transaction cut to Runic. Makes sense in this genere to support the resources to keep replay value high. There is a reason inferior weapons are still selling fast for $250 in D3. Modding and self imposed ethos is nice and all, but intrinsic feeling of value comes from the ability to exist on a server supported by the game and policed. Constant ladder type resets keep low lev gear in demand. One simple step and Runic would make money destroying a bland and skilless D3. Otherwise, people will cheat and burn out quick or simply assume everyone better is modded.





sadron wrote:DELETE THIS ABOMINATION OF A THREAD!
Omnifas wrote:I'm not against the idea of an RMAH, just a certain implementation of it.
TBH from a seller's POV I don't think people hate the idea of a RMAH, everyone, EVERYONE wants to make extra income(for the luxuries in life). People hate that certain implementation. People hate how that implementation revolves around greed on both ends, consumer AND publisher. From a Buyer's POV, there's the "epeen" issue, I earned my stuff vs. You bought yours. And that the RMAH devalues items.
And I agree It's not really needed, just that if it's done right it's beneficial to all parties.
Shadelotus wrote:If people were this snobbish back when video games came out there wouldn't be any games today because no one would have played them when they looked like 2 bricks having sex.

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