Improved AI pathfinding/targeting over TL1?

Forum for discussing Torchlight II.

Improved AI pathfinding/targeting over TL1?

Postby khaleesi » Sun Jul 01, 2012 12:06 am

The one thing that really annoyed me in TL1 were pets/minions getting stuck on a wall because they were targeting a monster above them. It made the game tedious when it shouldn't have been.
khaleesi
 
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