travisbaldree wrote:I should stress that we didn't REMOVE cool stuff from skills and ball it all up to make the tiers neater. We have tried to make sure that the skills are designed to be cool as is, and just get a notable 'extra' at the tiers.
Thank. Goodness. It really peeves me when developers go the other route to make later tier content seem cooler. "Hey, you'll be happy to know this one skill is now more interesting at higher level! ... Comparitively. Because we made it far less interesting initially than it was before." D: Very glad to hear you didn't fall down that route. Now the big question; do all of the skills descriptions say what kind of bonuses they get at the tiers, or do we have to level them up to find out?
travisbaldree wrote:Polish means taking that and making sure that the individual monsters are fun to fight,
Heheh. I hope you guys didn't accidentally spend TOO much time making sure the game is fun
, if you know what I mean.
It must be tempting when you're working on such a fun game to begin with. But in all seriousness, this is good to hear too. I look forward to encountering a lot of exciting monsters.... and then exploding them with critical cannon shots.
travisbaldree wrote:You can find uniques that shatter shields, perform skills on strike ( or swing ), or at other triggering events. This allows for much more interesting uniques that are well and truly unique - instead of just more powerful in terms of a given arrangement of passive properties.
If I can't find a hammer
that sometimes shoots cannon-blasts
on swing, then I will be mildly disappointed... for about a minute, then I'll go try and figure out how to make it myself.
Thanks for the post of legendary quality, Travis. It truly was like a ray of light from the heavens, complete with angelic choir. Or Runic choir, at any rate. Wait, is that a late tier skill for anyone?
The simultaneous use of a 1-hand melee weapon and a 1-hand ranged weapon shall henceforth be known as "Swashbuckling";
It needed a really cool name to make up for the fact that nobody likes to do it.