CanadianPretzel wrote:I really hope that these little guys are put into Torchlight 2. They look awesome



Arlian wrote:I was thinking you was meaning those goblins from D3, I was about to chirp off about the damn sprite holding the golden key.

Untamed wrote:Arlian wrote:I was thinking you was meaning those goblins from D3, I was about to chirp off about the damn sprite holding the golden key.
Those goblins are actually originating from Dungeon Siege II, where that idea was slightly inspired by old Gauntlet games (thieves). Dungeon Siege II goblins are part of more complicated system than in D3, they were called as "???" creatures, which had small chance to appear when some good loot drops. You couldn't kill "???" until later parts of the game (but he was still dropping nice pieces of gear each time he was getting hit), and killing him is part of unlocking secret area.
By the way, i have question on phase beasts - if you kill beast, but don't enter it's portal, will it despawn on dungeon reset? I never risked to see if portal despawns in TL I.

Kilg wrote:Actually, it all goes back to Golden Axe.

Kilg wrote:Untamed wrote:Arlian wrote:I was thinking you was meaning those goblins from D3, I was about to chirp off about the damn sprite holding the golden key.
Those goblins are actually originating from Dungeon Siege II, where that idea was slightly inspired by old Gauntlet games (thieves). Dungeon Siege II goblins are part of more complicated system than in D3, they were called as "???" creatures, which had small chance to appear when some good loot drops. You couldn't kill "???" until later parts of the game (but he was still dropping nice pieces of gear each time he was getting hit), and killing him is part of unlocking secret area.
By the way, i have question on phase beasts - if you kill beast, but don't enter it's portal, will it despawn on dungeon reset? I never risked to see if portal despawns in TL I.
Actually, it all goes back to Golden Axe.
http://www.youtube.com/watch?v=GiWHW5G6hlM
10:40
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