Not A Blog Redux V

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Not A Blog Redux V

Postby travisbaldree » Fri Aug 10, 2012 4:29 pm

Not a Blog - Food Poisoning Edition
So, I haven't felt my best for the past day and have a been a bit under the weather, but progress marches on.
Here's the recap for this week!

Act 2 polish is done - yay! Barring any multiplayer quest issues or balance problems that are exposed during testing, it's in the can. I went through a round of fixes for multiplayer quest-related issues over the week and things are feeling pretty solid. Matt also put together some new sounds for some of the monsters and bosses. Slick!
I went on to work on the player skill pass. I finished my pass through the Outlander and am about halfway done with the Engineer. I hope to be done with the Engineer by the end of the weekend.
Marsh has continued work on Act 3, and I hope to join him in about a week to help bring it home.

*Matt T added a 'reroll world' checkbox to the multiplayer game creation menu.

*Brock is re-setting stuff up for the latest Steam wrapping

*I added Blindness resistance. Because we didn't have it. And we needed it.

*Made fishing slightly less fiddly

*Did a pass through XP tables and loot tables and fixed some errant values assigned to various units

*Enforced a min size on automap textures so that they look less gross for small regions

*Matt T made characters save immediately after trading

*Fixed some MP random teleportation desync issues

*Passive pets don't draw aggro

*Various bugs were squashed

*Plenty of things I'm not mentioning as I am at home today and can't ask around easily.
---------------------------------------------------------------------------------
So, what's coming up, and what remains to be done before launch?

Here's my rough plan - next week, I'll finish with the Embermage and Berserker skill passes. Once completed (guessing Friday), I'll move over to start helping Marsh out on Act 3. In the following weeks we'll wrap Act 3 together, partitioning duties, and then move on to split the last Act ( which is quite small) and finish up.

That's all I've got for today!

For next week, I'll try to write up a few examples of the way tier bonuses work on a few skills, as I'll ideally be all done with those.

Thanks everybody!
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Re: Not A Blog Redux V

Postby Thufir » Fri Aug 10, 2012 4:32 pm

Awesome on the game update, but hope you are feeling better soon!
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Re: Not A Blog Redux V

Postby BlondeKnight » Fri Aug 10, 2012 4:34 pm

The end is nigh.
Currently playing: Civilization: Gods & Kings, Crusader King's II
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Re: Not A Blog Redux V

Postby dmab » Fri Aug 10, 2012 4:38 pm

Act 2 polish is done


A small step towards release date, a great step for Runic! :D
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Re: Not A Blog Redux V

Postby Stryc9 » Fri Aug 10, 2012 4:42 pm

Thanks for the update. Any chance of a sneak peek at some of the coming achievements sometime soon? I recommend avoiding the green meat with the blinking eyes in the back of the fridge, it's not meant for eating.
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Re: Not A Blog Redux V

Postby Destro168 » Fri Aug 10, 2012 4:43 pm

Can't wait for the release!!! :D

Epic! :D

Thanks for update even while sick! Get well soon!
Last edited by Destro168 on Fri Aug 10, 2012 4:45 pm, edited 1 time in total.
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Re: Not A Blog Redux V

Postby cgozun » Fri Aug 10, 2012 4:44 pm

can't wait to hear about tier bonuses. awesome job.
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Re: Not A Blog Redux V

Postby Tiamat » Fri Aug 10, 2012 4:44 pm

There was some thread where mouse wheel rebinding was mentioned so I'll poke my head in here to say that was added in, too.
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Re: Not A Blog Redux V

Postby Zidders » Fri Aug 10, 2012 4:46 pm

BlondeKnight wrote:The end is nigh.


This. Three weeks or so, definitely in time for mid-to-late September.

Thanks, Travis!

(So close, yet so far!!!)
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As my footsteps on the roadway click
There's a place I've yet to be.
My heart is always homesick
For a place I'll never see.
-Zid, "Homesick"
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Re: Not A Blog Redux V

Postby claniraq » Fri Aug 10, 2012 4:54 pm

I want TL2 to be exactly like D2. You should add a feature where if you flick your mouse wheel, you get booted out of your game and prohibited from online play for 20 minutes
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Re: Not A Blog Redux V

Postby gameqb11 » Fri Aug 10, 2012 4:55 pm

Sounds good. Definitely looking like a good September release!

Travis' clutch posting under pressure and while suffering from food poisoning reminds of the legendary Michael Jordan flu game. It will go down in game dev history as a great example showing strenghth of will and determination...good work. :geek:
Yay, TL2!!!
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Re: Not A Blog Redux V

Postby GaretJax » Fri Aug 10, 2012 4:57 pm

Thanks a lot for the update.

September seems like a safe bet for release. My guess, based on the speed of these updates, would be second or third week of september. Probably third. However i would gladly be wrong if release ends up being sooner.

Hope you feel better! Home stretch!
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Re: Not A Blog Redux V

Postby jtan » Fri Aug 10, 2012 4:57 pm

Matt T is super awesome.

i guess travis is cool too

...OK all of runic is awesome
Last edited by jtan on Fri Aug 10, 2012 5:01 pm, edited 1 time in total.
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Re: Not A Blog Redux V

Postby GaretJax » Fri Aug 10, 2012 4:59 pm

gameqb11 wrote:Sounds good. Definitely looking like a good September release!

Travis' clutch posting under pressure and while suffering from food poisoning reminds of the legendary Michael Jordan flu game. It will go down in game dev history as a great example showing strenghth of will and determination...good work. :geek:


I was at that game:) what a game it was too!
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Re: Not A Blog Redux V

Postby Needlehawk » Fri Aug 10, 2012 5:03 pm

travisbaldree wrote:*Made fishing slightly less fiddly



As far as I remember, I was the one complaining about fishing being "fiddly". :) Any chance of more details to that?
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Re: Not A Blog Redux V

Postby ailurus » Fri Aug 10, 2012 5:04 pm

Tiamat wrote:There was some thread where mouse wheel rebinding was mentioned so I'll poke my head in here to say that was added in, too.


I can't thank you enough for this. I (almost exclusively) play games on my laptop, and while the touchpad has mouse-wheel emulation, it usually fails horribly in games. The ability to rebind stuff put on the mouse wheel is great :D
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Re: Not A Blog Redux V

Postby gameqb11 » Fri Aug 10, 2012 5:07 pm

GaretJax wrote:
gameqb11 wrote:Sounds good. Definitely looking like a good September release!

Travis' clutch posting under pressure and while suffering from food poisoning reminds of the legendary Michael Jordan flu game. It will go down in game dev history as a great example showing strenghth of will and determination...good work. :geek:


I was at that game:) what a game it was too!



:shock: I envy you! Well, at least I can now say I was there when Travis made his not a blog post while suffering from a case of food poisoning...... :geek:
Yay, TL2!!!
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Re: Not A Blog Redux V

Postby kesvalk » Fri Aug 10, 2012 5:16 pm

thank you for the update and hope you get well soon!
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Re: Not A Blog Redux V

Postby Sil3nced » Fri Aug 10, 2012 5:18 pm

Thanks for keeping on through sickness, and thanks Runic for pushing through all development challenges. Bring It Home.
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Re: Not A Blog Redux V

Postby SaintValentine » Fri Aug 10, 2012 5:19 pm

fantastic!

keep up the great work guys, love the updates!
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