"We currently do not have any announcements about bringing Torchlight II to GOG.
Our DRM is something we have talked about before - this is an updated version of the statement I made on the subject before we launched (updated language now that we have launched):
1 - We have, to date, NEVER turned down a single request for additional activations on Torchlight. It is actually rare for someone to consume TEN activations over a multi year period. I think we have had maybe 2-3 dozen?
2 - If you ask us for activation increases - We have access to the activation logs - if we see you requesting large volumes of activations from different regions of the world and different computers within a short time, We will be concerned and will ask you about it. We will want to know what is going on in that kind of sketchy situation (which, you must admit, would be really rare unless you managed to be plane hopping around the world and re-installing the game on a new computer at every airport and hotel along the way - at which point we will ask why, the story alone would be worth hearing ). If you ask us for activation increases and we see you have activated a bunch from your same computer or IP address, we will know that too.
3 - We want you to be able to play the game the way you want. I want to stress this in a way only Dr. Seuss can:
We do not care if you install it on all the computers in your house. We do not care if you use your mouse. You can try to install on WINE. If it works, that's mighty fine! You can play it on your LAN, you can play it on the "can" (although that might be difficult). We will up your activations, Sam-I-Am.
4 - There are only two versions of the game: Steam and Runic. All our non-steam partners (Perfect World, Daedalic, IWAN) use the Runic version. The Runic DRM is essentially the same as we had on Torchlight 1 - that is, a key with a generous number of activations by default (the default is ten activations).
5 - The Runic Version is an "unlockable" demo similar Torchlight 1. This means you can download, install and play without ever purchasing a key, the game just has some restrictions. In Torchlight 1, we had a timed demo - 2 hours of gameplay time (only counting time you are running the game. In Torchlight II, the game restricts your character to level 15 and the areas in Act 1 that are level appropriate (IIRC that gets you up to around General Grell). In addition, you cannot play LAN or Internet Multiplayer in the demo. If you like the game, you can click "buy now" from the launcher and get a key, put it in and never get bothered again. No re-downloading. No re-installing. Just unlock and get back to the loot.
6 - With our DRM you will only need to activate ONCE on a computer, it will never dial home again (normal caveats about re-activating after reformatting your computer apply). There are no rootkits. There are no custom driver bullshit. There is nothing that accesses or interferes with ANYTHING ELSE on your computer. PERIOD.
7 - If you have no internet access, we can still activate you! Send us an email at firstname.lastname@example.org requesting offline activation and include your key, we will provide you with a few quick steps to have you generate an "authorization request" code from your game launcher and send that to us, and we will generate you an "activation" code that you can put into the client to activate it without any internet connection at all.
8 - To play internet multiplayer, you need a Runic Account and that account needs to "own the game". You can create your account here: https://secure.runicgames.com - if you have the Runic version, you can register your key which will flag your account with game ownership. Doing so gives you access to internet multiplayer AND the convenience of knowing where to find your key if you lose the email we sent it to you from. If you have the game on Steam, you can link your Steam account and our system will check with Steam and flag your account if you own the game as well. Steam account linking is also useful to help you find your Steam friends when playing internet multiplayer.
9 - Your Runic Account is what you will log into for INTERNET multiplayer. LAN multiplayer has NO LOGINS or any other requirement. You just start a game and start playing.
10 - As we have stated before. In the extremely unlikely event that something happens and we have to stop supporting our product. We WILL release a patch that will remove ANY activation requirements at all. I know some of you will see this as an empty promise and there is not really anything I can say that will convince you otherwise. I can only say that has been our statement from the beginning and will not change."
In my opinion using 'it's already been pirated a bunch, so you might as well' isn't really the best line of reasoning to go about using, no matter how logical it is. The fact that it's been torrented isn't cool and is a really demoralizing fact for them, so it's kinda like trying to ask a favor of someone and pouring salt in their wound while you're doing it.
Asking to buy their game all over again isn't asking for a favor. No DRM and no activations has value, as evidenced from the people like me who buy games a second time when they hit GOG.com
The piracy argument has no place here, history has shown us that the GOG versions of games get pirated the least. Just go check any torrent site.
I have faith Runic will release a GOG.com version, just as they did for Torchlight 1. To not do so would be short sighted and a slight to the fans, in my humble opinion.