Safe Haven open recruitment

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Safe Haven open recruitment

Postby AppleShrapnel » Tue Jun 26, 2012 8:01 pm

EDIT: As of 7/15 or so, I've been recruited into the Ember Adventurers Club, c/o Zidders- so this thread is pretty much moot now. >.>

Are you looking for a casual, family-friendly guild of [allegedly] mature people? Would you want to hang out and group with these same people in other mmo's? If you answered yes to both questions, then come right this way...

Great, now have a seat.

And a cookie. *hands cookie*

Comfy? Good, here comes a wall of information.

Safe Haven was founded in '04 or so, back in the day of Star Wars Galaxies and Horizons, and has continued to grow ever since. I myself joined in April of '08, so... my guild history may be a bit inaccurate- but just know we've been around for awhile. :P

The following is our guild chapter, penned by our guild leader, Asher Marx:

    Mission Statement:
    Safe Haven is an online community created to provide gamers a place to play online games with good people and maintain those friendships from game to game. We understand that your gaming will last longer than any one game but the bonds developed with other guild members lasts longer. We are a mature group best described as "casual hardcore." Our job is to find people who match our ideal member: funny & respectful; wants to progress in the game but understands real-life commitments; and understands that our community will outlast any one game we're in.

    Behavior:
    Most rules on behavior boil down to "don't be an a-hole." We're playing a game and we're supposed to enjoy it! It's better to talk about behavior that we support & seek out. The goal of the guild is to gather a group of people together who could all be really good friends. If your real-life friend asked you to craft him an item, would you charge him for it? If yes, SH isn't for you. On the other hand, if your friend went out of his way to make something for you, would you want to pay him for it? We don't expect people to treat their stuff as communal property, but when dealing with other members, generosity, patience, and kindness are what build friendships. That counts for every aspect of the game: crafting, loot rolls, auction house items, etc. If someone appears to do something against the goals of this charter, please take a screenshot and contact an officer.

    How do things work?
    -Voice: We use our Mumble server for voice communication during raids & groups. We don't typically sit in the channels during off-time. My experience is that constant voice communication helps to create cliques (which are the primary cause of guild disbandment). Mumble in many ways is superior to Vent and TS but functions identically. Check the forums for more info.

    -Roleplay: We are a guild about the person. Since our goal is to form relationships which persist longer than a single game, roleplaying directly contradicts that process. Instead of me getting to know you, it becomes my character getting to know your character and, as such, roleplay is not a focus of the guild. (I feel I should note that we don't discourage roleplaying, it's just not our focus. :P)

    -PvP vs. PvE: We are primarily a PvE guild as we are not the type of people to gank someone as we hate being ganked ourselves. However, PvP events are often run and many of our members enjoy PvP. As such, we play on PvE servers.

    -Timezone: We are officially Pacific Standard Time (PST). However, we have many members across the U.S. and, as such, we regularly schedule events in different time-zones.

    -Loot Rules: (Not applicable to TL2, obviously) Loot rules are unique to each game but in general we try to develop loot rules which fit our playstyle. Meaning, we have a more casual system which includes a random factor while still rewarding long-term commitment. We developed our own loot system called WKRP to help us achieve a "casual hardcore" type of loot system. Further details can be found on the forum.

    -Chat: Don't excessively curse. It can lead to the creation of a "leet" type of atmosphere that is best avoided. Grammar is always appreciated; /guildchat isn't a text message, and words do not have numbers in them. Our ideal member knows the difference between there, they're and their, and doesn't drop letters from words.

If you're ok with everything that wall stands for, and are interested in joining, this link will take you to our application page: http://www.safehavenguild.com/joinsh

Now, as is, I'm the only one reviewing incoming TL2 applications for now, so if you submit one, please post here (and if you opt for a different handle there, mention that, too) and I'll give ya the green stamp as soon as I can. After that, you'll have access to the forums; then just make an introduction thread in the New Recruits sub-forums and give everyone a hearty /wave. :D

And finally, an important note regarding our website:

Due to there being no real guild support in Torchlight 2 itself, all TL2-related posts, announcements and whatnot will all be relegated to the Runic boards, here- in this very thread. That being the case, if you've no interest in being part of another community, for whatever reason, then there will be no reason for you to submit an application. However, we've had chapters founded in every major mmo, and The Secret World and Guild Wars 2 will be no exception. So should you desire to play either of those under the Safe Haven banner, then you'll need to send me an application, via the link above. :P

Ok that's it... if you have any questions regarding the guild, just post 'em up and I'll answer them as best and as quick as I can. :mrgreen:
Last edited by AppleShrapnel on Wed Jul 18, 2012 7:20 pm, edited 2 times in total.
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Re: Safe Haven open recruitment

Postby MadMulligan » Wed Jun 27, 2012 7:54 am

AppleShrapnel, Safe Haven has the qualities I am looking for in a guild for Torchlight 2. I have posted an application. I couldn't post in the introductions section of your forums. Perhaps, my application needs to be approved first?
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Re: Safe Haven open recruitment

Postby AppleShrapnel » Wed Jun 27, 2012 8:16 am

Yes it does, sorry about that. I will edit that info in... >.<

And I just gave your application the ol' green stamp just a few minutes ago, so welcome aboard. :mrgreen:
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Re: Safe Haven open recruitment

Postby MadMulligan » Wed Jun 27, 2012 8:22 am

Thank you very much! I'll post an introduction a little later. Look forward to gaming with you all.
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