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Wonder wrote:Good thread start! One thing I will say is that when we were hashing out the idea behind Torchlight, we wanted a "frontier" vibe - not as in a western, but as in, on the fringes of civilization, and still transitioning between old school weapons (swords, say) and newer, experimental forays into technology, with magic still being figured out. It makes it really fun and unusual, and different classes would approach their styles differently because of it. What kind of weapons and whatnot would you expect to see? Barring lasers, of course.

Wonder wrote: What kind of weapons and whatnot would you expect to see? Barring lasers, of course.

Wonder wrote:What kind of weapons and whatnot would you expect to see? Barring lasers, of course.

Wonder wrote:Good thread start! One thing I will say is that when we were hashing out the idea behind Torchlight, we wanted a "frontier" vibe - not as in a western, but as in, on the fringes of civilization, and still transitioning between old school weapons (swords, say) and newer, experimental forays into technology, with magic still being figured out. It makes it really fun and unusual, and different classes would approach their styles differently because of it. What kind of weapons and whatnot would you expect to see? Barring lasers, of course.


permaximum wrote:Then i want a Ferrari Enzo as my mount.
@Trickyhits
You should add WANTED to the avatar


Bechhold wrote:So... SteamPunk type of atmosphere?
Sojyn wrote:Bechhold wrote:So... SteamPunk type of atmosphere?
SteamPunk-type atmosphere is the combination of magic+technology that seems to work best to me. Steam technology isn't that far of a reach from the magic fantasy world. Examples that come to mind Dungeon Siege (the bots), SilverFall, and Neo Steam.
Cheers

WingedKagouti wrote:Sojyn wrote:Bechhold wrote:So... SteamPunk type of atmosphere?
SteamPunk-type atmosphere is the combination of magic+technology that seems to work best to me. Steam technology isn't that far of a reach from the magic fantasy world. Examples that come to mind Dungeon Siege (the bots), SilverFall, and Neo Steam.
Cheers
You seriously need to go play Arcanum if those are the best Magic + SteamPunk games you can think of.

JBeck wrote:And lastly, we don't have lasers. We do have beam attacks, but they're magical in nature.
JBeck wrote:Just because other fantasy games have rangers, paladins, and druids...or elves, dwarves, orcs, and gnomes doesn't mean that this world -has- to. We may decide to present our take on some of these things, but hopefully we're presenting alternate options that will prove to be fun and memorable...and ultimately help Torchlight stand apart from others in this genre.

JBeck wrote:I know this won't be a complete answer, but I think we can define some of the tech in Torchlight without giving anything away.
First off...we -really- try to avoid any straight labels. It's not "steampunk", it's not "high-fantasy", it's not "classic D&D style", nor is it "sci-fi".
So, victorian-looking steampunk, high-elf sorcerers, half-orc fallen paladins, or goblin laser infantry just aren't present in the Torchlight world.
So with those things in mind...what we -are- trying to do is bring to life some of those more specific themes, looks, and playstyles into an IP that starts from a point of being undefined by comparable worlds, fantasy universes, etc.
Just because other fantasy games have rangers, paladins, and druids...or elves, dwarves, orcs, and gnomes doesn't mean that this world -has- to. We may decide to present our take on some of these things, but hopefully we're presenting alternate options that will prove to be fun and memorable...and ultimately help Torchlight stand apart from others in this genre.
So, with that out there...back to the question at hand.
We lovingly refer to our level of technology as being "EmberTech"(tm)![]()
We have muskets, blunderbusses, flintlockes, and other early/low-tech ranged gunpowder weapons (rifles and pistols) as well as longbows and crossbows.
We also have magic-infused/enhanced versions of said weapons.
Some of the inhabitants of Torchlight will have dabbled in merging technology and magic...via the ember.
There are things that could be described as "mechanical" in the game.
And lastly, we don't have lasers. We do have beam attacks, but they're magical in nature.
Hope this helps

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