by Bissrok » Sun Sep 20, 2009 6:38 am
When you're running through a game like Torchlight, do you stop to break the barrels or crates?
I use to be really strict about breaking everything and exploring every last corner but, after playing Fate, I just stopped bothering. There's never anything more than a few pieces of gold, and it's a trap eighty percent of the time. And that seems to be true for every game in the genre. Mythos was the only game that ever really rewarded players for breaking everything and going down every last corridor, since you could find a Master Key on occasion.
And, yet, you can still find about fifty of these things laying around, in every game you play. Just waitin' to blow up in your face. And that's the worst part of it. Not only is there never any real reward, but it's always exploding or bursting into a poisonous gas cloud. Does anyone still bother?