If the editor can be used over a network in the Sauerbraten fashion, it will be godly.
Moderators: Runic Games, Perfect World
Webbstre wrote:The Single Player game, with or without the mods, won't have ANY multiplayer.
The MMO will be online on the official servers, and as far as we know won't have any kind of mods, as it would be hard to implement.


Mystique wrote:Never say never with things like this for the single player game. Oblivion comes to mind, that wasn't supported for LAN play however mods out their have made it possible to play online. Won't really know if its not possible yet until either a dev says its really not no matter what we try, or someone tries it when its released.
Unless Oblivion had support down at the beginning for mods to do LAN play and they didn't wanna mess with it.

Rob wrote:Yup, it won't be impossible for a 3rd party to develop some form of network play for the single player. Considering the MMO will be built on the single player tech, there's always the possibility of Runic releasing a LAN patch after the MMO networking technology has been made.

Webbstre wrote:I won't deny that someone could do something like Oblivion and create a 2-player mode of some sort, but I wouldn't hold my breath for it any time soon.
It would be cool however if some company wanted to make a 3rd party expansion with LAN play or if someone paid Runic to make such an expansion. Then they would probably work on it.
Anyone got a couple million bucks lying around?

indelible wrote:Webbstre wrote:I won't deny that someone could do something like Oblivion and create a 2-player mode of some sort, but I wouldn't hold my breath for it any time soon.
It would be cool however if some company wanted to make a 3rd party expansion with LAN play or if someone paid Runic to make such an expansion. Then they would probably work on it.
Anyone got a couple million bucks lying around?
... However, what you have to consider is that it's getting dangerously close to the MMOs territory, which will be F2P anyhow... so... I think they'll probably sit there and think, "erm... what's the point?" Rightfully so tbh.
ombra wrote:indelible wrote:Webbstre wrote:I won't deny that someone could do something like Oblivion and create a 2-player mode of some sort, but I wouldn't hold my breath for it any time soon.
It would be cool however if some company wanted to make a 3rd party expansion with LAN play or if someone paid Runic to make such an expansion. Then they would probably work on it.
Anyone got a couple million bucks lying around?
... However, what you have to consider is that it's getting dangerously close to the MMOs territory, which will be F2P anyhow... so... I think they'll probably sit there and think, "erm... what's the point?" Rightfully so tbh.
@ text in red color
Thats the reason why LAN-Play makes no real sense i think, considering the microtransaction payment model they choose...

indelible wrote:I guess what we have to ask our selves is - does Torchlight NEED LAN or is it simply a want? I think the answer to that question will come when we see how the game will play but at the moment, I'm very much siding on the idea that it isn't something the game will need and will merely be something of an added bonus for the few. So, is it worth developing into the game? Probably not.
indelible wrote:Webbstre wrote:I won't deny that someone could do something like Oblivion and create a 2-player mode of some sort, but I wouldn't hold my breath for it any time soon.
It would be cool however if some company wanted to make a 3rd party expansion with LAN play or if someone paid Runic to make such an expansion. Then they would probably work on it.
Anyone got a couple million bucks lying around?
If the SP sells well and the player base calls for it, there is no reason why they wouldn't consider patching it in I guess. However, what you have to consider is that it's getting dangerously close to the MMOs territory, which will be F2P anyhow... so... I think they'll probably sit there and think, "erm... what's the point?" Rightfully so tbh.

FantasyJam wrote:I would like to have a future-proof multiplayer game rather than a game that relies on an official server. I heard we'd be able to play with our friends, but if there's no even a 2-player design, how is that possible?
I'm not complaining, the game looks gorgeous. I just don't care as much for it if it's not 2-player or better.


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