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GABsturr wrote:This is going to be my first time modding a game so you can say that Torchlight has been my inspiration in that respect. Thank you Runic Games for this and thank you for the great game. Currently I study Computer Game Applications development so this should be an enjoyable experience.

[/quote]karmatic wrote: Still eager to see whether you can actually do any coding with the editor of if you are simply able to adjust numbers here and there.


BilbyCoder wrote:All the information presented so far indicates no coding (I think this was actually stated, but I'm not sure). My understanding is that there is not a scripting language provided with TorchED and the ogre code is not exposed to the developer.
Instead what is provided is the logic editor which is a visual style editor similar to kismet from UT.
BilbyCider
BilbyCoder wrote:All the information presented so far indicates no coding (I think this was actually stated, but I'm not sure). My understanding is that there is not a scripting language provided with TorchED and the ogre code is not exposed to the developer.
Instead what is provided is the logic editor which is a visual style editor similar to kismet from UT.
BilbyCider


BilbyCoder wrote:All the information presented so far indicates no coding (I think this was actually stated, but I'm not sure). My understanding is that there is not a scripting language provided with TorchED and the ogre code is not exposed to the developer.
Instead what is provided is the logic editor which is a visual style editor similar to kismet from UT.
BilbyCider


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