2/23/10 Added In-game video of various WIP Decimator skills. Link: http://www.youtube.com/watch?v=fV2C1p7GKMY
2/20/10 Added longer animation render of Repair Bot pet. Link: http://www.youtube.com/watch?v=_G-VoaXeN3k
2/19/10 Added animation render of Repair Bot pet. Link: http://www.youtube.com/watch?v=x9uT8iWYCzI
12/15/09 Added in-game video of playable character. Link: http://www.youtube.com/watch?v=B8JZ6AvdG6I
12/13/09 Added in-game video of animation tests: Link: http://www.youtube.com/watch?v=2aQMC8SojkY
12/09/09 Added whirlwind test animation: http://www.youtube.com/watch?v=ynMSqyZCqrA
Original post:
What's up everyone.
This is the work thread for the Decimator class that I am currently working on. End goal is to get this sucker in game with brand spanking new models, animations, particles, skills, weapons, and new pet. That's going to take awhile, so this thread is here to show progress on the project. It's also a place to collect ideas, gather feedback from the community, etc. etc. So, feel free to comment and critique. The whole reason I'm doing this is so that people will play it and enjoy it, so it's up to you all to keep me honest and headed the right direction.
---Class Concept Image---
Here is a paint-over concept for the character. As you can see, it's a steampunk robot (based off of the Warmachine series). He also will come with a robot sidekick pet. The actual in-game model will be of a lower quality due to polygon and texture constraints, but this gives you an idea of the look and feel I'm going for.

---Description(WIP)---
The Decimator is a war machine from the distant past. The civilization that built it is now long gone, but this particular robot has survived countless wars and stood the test of time. It is the only remaining one of it's kind.
---Skills Tree(WIP)---
None of the trees are fully thought out just yet, but here is a preview of some skills to come. The Decimator has 3 specialization trees:

The Ballistics tree is focused on ranged combat with Powerful Enhanced Weaponry. (P.E.W.)

Laser Beam: More pew pew, less QQ. Shoots a continuous thin beam of energy that cuts through foes and hits multiple targets.

Torchlighter: Torch your enemies with an arc of flame from your very own "Torchlight the Flamethrower!" Kids love this one.

Full Auto: Git some! Git some! Fire off a burst of fully automatic hot lead into your enemies.

Jackhammer: This is my shotgun. It is my life. There are many like it, but this one is mine. A shotgun burst of explosive rounds that spreads in a wide arc."

Missile Barrage: Shall we play a game? Unleash a barrage of heat-seeking missiles on your target.

The Engineer is a diverse specialization focused on sneaky weaponry and summoning robots.

Sentry Turret: Seven-six-two millimeter. Full. Metal. Jacket. A deployable turret with dual gatling guns.

Repair Bot: What is your major malfunction? Summon this repair bot to fix you up quick.

Attack Bots: Attack Bots: Roll Out! Summon an army of robot minions to do your bidding.

Ricochet Grenade: First shalt thou take out the Holy Pin. Then shalt thou count to three, no more, no less. A grenade that richochets off of walls and explodes into smaller cluster bombs.

Mines: Watch that first step. It's a doozy! Deployable land mines that explode based on enemy proximity.

The Gladiator tree focuses on close quarters combat and melee attacks. This is for players who enjoy getting in close and dishing out and taking damage.

Swing Arm: It don't mean a thing if it ain't got that Swing. A ball and chain fires from the Decimator's arm and swings around in a 360 arc. Causes heavy knockback.

Saw Blades: The Decimator fires off lethal spinning Saw Blades at the targeted enemy. Single target.

Ground Pound: 7.6 on the Richter scale. The Decimator pounds the ground with his mighty arms, causing large rock debris to fall from above.

Chimney Shot: Smokes like a chimney. The smokestacks of the Decimator explode with energy, raining fire and ash on nearby enemies (AOE attack).
Thanks for reading and please post your feedback!






