It's accessible via the graveyard and near the waypoint gate. This mod will give more space to modders so they can add new NPCs/ Portals without overcrowding the city. The area is quite big ( roughly expand the city by 70% i think) so I don't know if netbooks can play the game well with my mod. The lower mine area is accessible too.
IMPORTANT
Modders MUST contact me before adding anything in my area, I will then confirm if the emplacement is available or not, this is to prevent 2 modders placing 2 NPCs at the same place. I will post pics to inform you of available emplacement (you must still contact me before). When asking if an area is available please tell me which part it is (1,2,3 or 4) and the coordinates too (like B,5).
To add new NPC you use your usual merging method with the town (when using the layout link select 'City_Expansion.layout' to place your NPC), as long as it's well placed it will appear in Torchlight.
Here is a pic

Here are the pics (still version v1.1, not updated yet) of available emplacement, before saying anything I know the pics are ugly, this is because of difference in depth so I couldn't make a correct alignement (and hence the 4 pics). Normally a square is large enough for any npc. A red dot means it is already used.
Part 1

Part 2

Part 3

Part 4

Download here : http://www.runicgamesfansite.com/downlo ... ile&id=341.
08/24/11 : I updated the download link since RGF has made some changes.




