I no longer mod after the last year for this game. I may start again when Torchlight 2 comes out. ( and if I have the money. ) This is just the finalized version of the mod!
Currently this mod allows you to start with one of these: ( Currently 38 Pets to choose from!! )
- Tested with version 1.15* of the game. - ( Some download sites show as 1.5, sorry for the confusion. )
+As of 1.5 you MUST delete DFB_Pet_Mod before using this one! ( Also delete mods.dat file in your Mods folder to reset mod listing to a new load order.
-Version 2.0 Final-
Manual Version: http://www.sendspace.com/file/705i2a ( SendSpace )
+Should not invalidate old saves: Same IDs are used but new folder structure.
Version 1.5 (new):
Class Not Installed ( longer list ): http://img263.imageshack.us/i/version15noinstallv2.jpg/
Class Installed ( longer list ): http://img693.imageshack.us/i/version15afterinstallv2.jpg/
Version 1.5 (old):
Class not installed: http://img693.imageshack.us/i/version15noinstall.jpg/
Class installed ( after removing UI folder ): http://img685.imageshack.us/i/version15afterinstall.jpg/
New UI: http://img63.imageshack.us/i/version13wipui.jpg/
From version 1.0
Other Notes: Conflicts with class mods that edit the layout when creating characters.
-Supports the listed custom classes above.
Modding Notes: As of Version 1.5 comes with a HTML file that auto creates the character layout sheet for this mod. You can easily add new classes or pets. ( also sorts alphabetically and sets user added classes and pets to the bottom. )
- Code: Select all
Removes bugged pets ( Horse and Ordrak )
Removes old class compatibility ( Easier for users to add their classes instead of me adding everything and they making a class with a DUMMY class. )
Finalized after all this time. ( Never got to due to moving to the Class and Pets version.
Quickfix for Lich unable to attack. Forgot to re-add him during packing. Sorry for the mix-up
-This is just a patch to fix these issues. +Skeleton - Added Unarmed Attack. ( Did not attack without it. )
+Tuatara - Added Unarmed Attack. ( Did not attack without it. )
+Troll - Added Unarmed Attack. ( Did not attack without it. )
+Disciple - Added Unarmed Attack. ( Did not attack without it. )
+Undead Dwarf - Added Unarmed Attack. ( Did not attack without it. )
+Adds compatibility for the following class mods:
+Barbarian - Typo fixed. Sorry guys and gals!
+Compatibility for the following class mods:
+New Pet Added - Caveflier
+New Pet Added - Construct
+New Pet Added - Disciple
+New Pet Added - Dragonspawn
+New Pet Added - Ghost
+New Pet Added - Goblin
+New Pet Added - Horse
+New Pet Added - Lich
+New Pet Added - Mech Construct
+New Pet Added - Mech Crawler
+New Pet Added - Pygmy
+New Pet Added - Ratman
+New Pet Added - Tuatara
+New Pet Added - Undead Dwarf
+New Pet Added - Wisp
+New Pet Added - Zombie
+Character Creation UI - Adjusted text to be inside the outline. Changes were mainly for those who had it 'off' the screen.
+Included a charactercreate.layout html file that makes it easier for me ( and those who use it ) to recreate. Contains a editable list which allows me and users to quickly and easily add their own custom classes and pets. ( Comes with my mod preset as default and a blank list. )
+Compatibility for the following class mods:
+Zealot - Scale adjusted to be 20% smaller.
+Skeleton - Can now block. ( It does have a shield. :D )
+Elementals - Scaled down to 70%.
+Troll and Ordrak - Shrunken slightly (~15%).
+All Pets - Pet Skills were removed. Had issues with player given spells ( and even attacking ). Current 'stable' attack is no longer available, they now use their own normal attacks to be more compatible.
+Zealot - Now uses Zealot Mistress Model. ( Looks a lot better in my opinion. Uses a darker model also. )
+All Pets - Removed any current weapons.
+Pets now have a base file in common for easier changes across base types.
+White Tiger - Fixed typo on character selection screen. Now correctly shows model.
+Black Tiger - Corrected and now shows in the pet list.
+Pet UI - All pets now have a tooltip with abilities they use.
+Character Creation UI - Changed to have a background for Class and Pets.
+Pets now have a custom attack 'skill' which will allow most with skills to use melee much more often. (BETA)
+"New" Pet Added - Ferret. ( Full sounds and included model from the runic mod to work with this. )
+New Pet Added - Arctic Tiger.
+New Pet Added - Bengal Tiger.
+New Pet Added - Black Tiger.
+New Pet Added - White Tiger. +Zealot - Now has a Spear. ( Polearm rather. )
+Pet UI - Sorted Pets by name.
+Create Character UI - Change Class List to be like the Pets and easily moddable to add more.
+Added default sounds to all current pets. ( Was not replaced in 1.1 )
+Some pets scales changed to be around player size.
+New Pet Added - Ordrak.
+New Pet Added - Phasebeast.
+New Pet Added - Skeleton.
+New Pet Added - Zealot.
+Burrower - Gained Burrower Shock Skill.
+Electric Elemental - Gained Elemental Lightning & Electric AoE skills.
+Fire Elemental - Gained Lich Fireball & Gained Gel Inferno skills.
+Goblinhound - Gained Gobbler Spit & Gained Goblinhound Dash skills.
+Ice Elemental - Gained Elemental Frostball & Gained Ice Meteor skills.
+Poison Elemental - Gained Lich Poisonball & Gained Wisp Poison Missles skills.
+Skeleton - Now has a Sword.
+Spider - Gained Spider Spit skill.
+Troll - Now has a Mace.
+Varkolyn - Gained Varkolyn Jump Attack skill.
+Zealot - Gained Zealot Lightning & Zealot Missles.
+Zealot - Now has a Spear. ( Polearm rather. )
+Balanced all current pets.
+Changed Mod Name to be more accurate now. ( May cause unstableness on saves made with version 1.0 )
+Re-Created all pets based on Cat / Dog base stats.
+Removed Ferret. Is not part of base game. Causes crashes when attempting to reuse model from edit in game!