cybrim wrote:3: Zelda like tools, to add more of an adventure feel, a hookshot like item for zipping across chasms, bombs, torches

cybrim wrote:Generations: What "retirement" really means
When heroes of legend arise, they leave babies in their wake. These babies grow and have babies (thank you Stork) anyways... this happens for sometime until the ancestor has "faded into Legend", In an MMO you should be able to recall your ancestor's spirit to help them defeat a foe that maybe came out after they had their fun (or maybe somehow it slays the hero after retirement... something after several generations), but giving characters the chance to fight side by side with their ancestor's spirit might make for an interesting quest, and the reward would be being able to have your old character at the retirement stage available as a party member (in spirit form? I mean he/she has been DEAD for ages...). I just thought it would be cool.
-Thanks, Cybrim



dacckon wrote:Some areas should be grey and utterly depressing and others should be puking rainbows.

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