The FAQ states that the mods don't work because they use .adm files. The way it reads it sounds like just deleting them will be sufficient enough to run them on a Mac OS because later on int he sentence it states that "We will ask our modding community to remove these files from now on to allow compatibility." Personally, I don't think it will work, seeing as some mods I download don't have the .adm files until the game attempts to start, so there's no way to get rid of them. For instance, the Airbender class mod: it has only .dat files until it's loaded, then creates .adm. This means I can't get rid of them. Being on a mac, I can't tell if something int he .dat files says to create .adm since the FAQ also says .adm is the windows version of .dat compression.
Any feedback would be nice.