Linux version

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Re: Linux version

Postby Webbstre » Thu Mar 10, 2011 1:42 am

I'll bump the webmaster about the FAQ, but I wouldn't expect a response until he gets back from working PAX East. The Linux version has been said to just not be in the cards though.

ChrisQ wrote: And most interesting: Your office is doesn't tremble when on your forum officially some say that he/she has a pirate version, or has an other AAA game to play? Your going to do great games for people, or making big money and working for Micro$oft?

Cheers Chris Q.



I have no idea what you are trying to say with that last part.
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Re: Linux version

Postby BrianW » Fri Mar 11, 2011 1:38 am

@Webbstre - Yeah, we'll be updating the support faq in the near future.
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Re: Linux version

Postby zikzak » Fri Mar 11, 2011 3:50 am

Webbstre wrote:I'll bump the webmaster about the FAQ, but I wouldn't expect a response until he gets back from working PAX East. The Linux version has been said to just not be in the cards though.

ChrisQ wrote: And most interesting: Your office is doesn't tremble when on your forum officially some say that he/she has a pirate version, or has an other AAA game to play? Your going to do great games for people, or making big money and working for Micro$oft?

Cheers Chris Q.



I have no idea what you are trying to say with that last part.


It took me quite some time to get it as well.
What I understand from this post is that someone is pointing to Runic about their business choicse. Summary: first the milk-cows and then forgiving their promises because they are not taking any risk. (well the milkcow effect again).
So ChrisQ is asking Runic what are their priorities: doing games and increase their PR visibility or only doing big fat money ?

It is again going a bit off-topic if trolls are started again. But their is something unfortunately true in this post.
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Re: Linux version

Postby hawkn » Fri Mar 11, 2011 3:28 pm

Pretty sure this has been brought up, but if you want to play the game so much, why not use Wine?
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Re: Linux version

Postby superawesomeman589 » Fri Mar 11, 2011 4:43 pm

THIS THREAD IS DEAD. STOP REVIVING IT!

THE DEVS HAVE ALREADY SPECIFICALLY STATED THAT THERE WILL NOT BE A LINUX VERSION FOR THIS GAME.

END OF STORY. :evil:
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Re: Linux version

Postby Wildman » Fri Mar 11, 2011 9:09 pm

Agreed, but at least they are res-ing an old thread instead of starting new ones.
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Re: Linux version

Postby zikzak » Fri Mar 11, 2011 9:24 pm

hawkn wrote:Pretty sure this has been brought up, but if you want to play the game so much, why not use Wine?


Because Wine is not a solution and it has ben proposed several times indeed.
If we have to rely on Wine then why paying for the game without being sure to get support from the developpers of Torchlight?

I'd like to pay for a binary, just to give my support to Runic. Look at the two Humble Indie Bundles and at the last figures about Amnesia. The GNU community is always willing to support compagnies that make efforts.
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Re: Linux version

Postby superawesomeman589 » Fri Mar 11, 2011 10:55 pm

zikzak wrote:
hawkn wrote:Pretty sure this has been brought up, but if you want to play the game so much, why not use Wine?


Because Wine is not a solution and it has ben proposed several times indeed.
If we have to rely on Wine then why paying for the game without being sure to get support from the developpers of Torchlight?

I'd like to pay for a binary, just to give my support to Runic. Look at the two Humble Indie Bundles and at the last figures about Amnesia. The GNU community is always willing to support compagnies that make efforts.


Those are Indie developers runic is now a corporation, they also as I have already stated above that you BLATANTLY ignored, will not be doing a Linux version on the original Torchlight whatsoever.

Quit whining about your stupid Linux and hope it gets supported for the Torchlight MMO or Torchlight II, hell go whine on Blizzard's forums for Diablo III to be for Linux, I really don't care what you do but just shut the fuck up about something that has already been answered already by the DEVS.

Oh and while I am thinking about it, stop whining that Wine is not a solution because it isn't "a binary." You are the ones who choose to go to a widely unsupported OS for gaming, so quit your bitching and deal with what you get, that or get your butt on windows and play it like the rest of us.
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Re: Linux version

Postby zikzak » Sat Mar 12, 2011 12:21 am

Oh not him again ... Let me guess, he is again defending windows and stuff like that while saying crap about other's choices.

If Chris do a come-back here, I'd like to know if my understanding of his post was correct.
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Re: Linux version

Postby superawesomeman589 » Sat Mar 12, 2011 12:42 am

zikzak wrote:Oh not him again ... Let me guess, he is again defending windows and stuff like that while saying crap about other's choices.

If Chris do a come-back here, I'd like to know if my understanding of his post was correct.


I believe you have me confused with someone else.
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Re: Linux version

Postby Sekkurel » Sat Mar 12, 2011 2:21 am

Sup's right
You guys chose Linux over Windows because of several reason and now you have to deal with the consequences of your choice.
So deal with it

Also a Mod better close this thread :)
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Re: Linux version

Postby Wildman » Sat Mar 12, 2011 3:04 am

I agree with super, he gave you facts, you Linux guys need to give it a rest, enough already.

zikzak, you do realize that Linux is a (open source) business oriented OS, it was never designed for games to begin with. Yes its a good OS (I even use it on another machine), and it makes for a great server system, but that is what Linux was built for (business and server systems). Windows was not, there are multiple incarnations of Windows (personal/private, student, business and server), when those of you who want games to work on Linux as is, get off your butts and build the proper code for it, then you'll get the games the rest of us enjoy on Windows with out having to use Wine (so please stop your damn whinning).
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Re: Linux version

Postby Webbstre » Sat Mar 12, 2011 4:03 am

There are some good points to that. If there was a standard version of Linux that could handle everything I use hardware and software-wise I would probably switch. I hear it's less bloated at least.
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Re: Linux version

Postby zikzak » Sat Mar 12, 2011 5:08 am

Why always going offtopic ?
Windows has never been created for games either, it has been created for business first. Just check the price of the machines when the DOS and Win3 were released. Definitely not for gaming purpose.
Your arguments are interesting. If I use the same way of thinking then I'd say the Internet and its military purpose has never been designed for games either, neither to let civilian publish their blogs, fora and so on.
But still some people achieved it, they decided to go beyond what the mass think. And without a commercial objective most of the time.

Standard version of GNU/Linux ? Well that's a good point, the root are basic (Linux, freedesktop/Xorg mainly). The biggest concern is the package management, not a big deal actually.

For giving a rest to Sup-thing, I give him that, I ignore him since long. He keeps himself coming here because he like trolling around. You can't take him seriously, he's playing a role and enjoying it. Even his nickname is a clue.

Now let's see the facts about Torchlight:
Ogre
fmod
OpenAL
Vorbis
OpenGL

Those are libraries used by Runic's game.

And yeah Unix was for business, GNU/Linux on the other hand is something else.
Nowadays it has been so well developped that it took over what Unix built.
After all, how many of us are using Android or even an Iphone ? They are both relying on Unix/Linux.
Speaking of Android, have a look at GuildSoftware, they just released their game for Android. It is an opensource game since decades and the company is still here.
I'm pretty sure Runic could have done the same, but hey ... They certainly prefer low risk return on invest. With their fanbase now in place it will be even easier, Torchlight 2 will sell easily once released.
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Re: Linux version

Postby superawesomeman589 » Sat Mar 12, 2011 5:12 am

I can't believe you guys supported my rashness lol. Thx :lol:
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Re: Linux version

Postby superawesomeman589 » Sat Mar 12, 2011 5:18 am

zikzak wrote:Why always going offtopic ?
Windows has never been created for games either, it has been created for business first. Just check the price of the machines when the DOS and Win3 were released. Definitely not for gaming purpose.
Your arguments are interesting. If I use the same way of thinking then I'd say the Internet and its military purpose has never been designed for games either, neither to let civilian publish their blogs, fora and so on.
But still some people achieved it, they decided to go beyond what the mass think. And without a commercial objective most of the time.


The Internet was originally designed for the government and the military to communicate between one another in a quick and efficient manner. It was later adapted to consumer use.

zikzak wrote:Standard version of GNU/Linux ? Well that's a good point, the root are basic (Linux, freedesktop/Xorg mainly). The biggest concern is the package management, not a big deal actually.


I sure have no idea wtf that means, stop using Linux talk and put that in terms people can understand.

zikzak wrote:For giving a rest to Sup-thing, I give him that, I ignore him since long. He keeps himself coming here because he like trolling around. You can't take him seriously, he's playing a role and enjoying it. Even his nickname is a clue.


You're really stupid aren't you? Which is ironic considering you are using/bitching about an OS, that you have to actually know what you are doing to use. I am not a troll, you moron. I am a forumite just like yourself, but unlike yourself I get sick and tired of hearing your same incessant whining about your stupid Linux not supporting games for Windows. Goddamn worse then a Mac user..

Futhermore, Mr. you think you know me, I have talked to a few of the fellow forumites around here, I am not a troll, just ask them.
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Re: Linux version

Postby Wildman » Sat Mar 12, 2011 6:04 am

zikzak, I never said that Windows was created for gaming, or for that matter personal use, it evolved to that point.

The problem with your thinking (or your post) is that Windows has evolved quickly and Linux has evolved very slowly (it needs the user community to make it better), your right, the original Windows was business oriented, it didn't play games very well, but it had simple games built into it (just like it does today, Linux doesn't), Windows evolved to be a personal OS, Linux has not. Linux is still sitting on the sidelines waiting for a good programmer to come forward and fix its issues. So why aren't you trying to fix the problems with Linux instead of complaining about why it wont play games, that it wasn't designed to run anyway.

Linux servers are some of the best in the world, because those who use them care enough to continually update the sever systems (server OS) and they work with Windows or Mac just fine. So maybe instead of complaining about why no-one will make a game that works on your OS of choice, make it so your OS is more compatible with hardware and software that we all use, not just you and your tight circle of friends (all 1million of ya).
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Re: Linux version

Postby zikzak » Sat Mar 12, 2011 6:48 am

I'm not complaing about not being able to play Torchlight on GNU/linux because I used to play a pirated version with Wine months ago.

What I'm complaing about is that with minimal effort Runic could take into consideration its customer base when asking to express what they half-promise.
Because they appealed users with a potential GNU/Linux version since the begining.
And that was realistic, 90%+ of Torchlight is relying on multiplatform libraries.

For sure GNU/linux has developped slower, not easy to fight against a monopolistic situation. But there are solutions, for instance SDL, and this one is very funny.
This library has been developped by Sam Latinga, former Blizzard employee.
The success of WIndows and games is based on DirectX, SDL is an opensource trying to do the same for any platform; OpenGL is then dealing with the 3D part.

Whatever ... As said above a GNU/Linux version was and is still possible if Runic decides it. Unfortunately they ran away, without giving real reason about this lack of truth about the marketshare that they could win easily. It is a bit like the the false announce of translation into japanese of Torchlight on the XBLA, was announce and suddenly they never started anything in this direction.
False announcements are not going to give them a good PR.
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Re: Linux version

Postby superawesomeman589 » Sat Mar 12, 2011 7:30 am

ACTUALLY, you blithering idiot; they did give a reason. They said the code was too hard to work with and they were having trouble with this code as it is. Had you actually read the thread, you would of seen the devs post.

Your whining about spilt milk, GO AWAY AND CRY ELSEWHERE.

Futhermore, I don't even remember a mention of a Linux version, but that's just me.

Ok so edit time, I thought I remembered you or you were familiar, and I was right. Your that sob that I couldn't talk any sense into. You seem to have forgotten about this!

You seem to still think I am a troll :lol:

zikzak wrote:
Volbard wrote:We won't be releasing a Linux port of Torchlight, sorry.

Please try to avoid the flame-wars guys, reasonable people can disagree.


Thank you for the official message.
Could you maintain your FAQ, point 18 ?
Unless by 'We' you mean Runic and that it let a possibility than a third party could do the port on your behalf.
Last edited by superawesomeman589 on Sat Mar 12, 2011 7:55 am, edited 2 times in total.
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Re: Linux version

Postby superawesomeman589 » Sat Mar 12, 2011 7:33 am

Wildman wrote:So maybe instead of complaining about why no-one will make a game that works on your OS of choice, make it so your OS is more compatible with hardware and software that we all use, not just you and your tight circle of friends (all 1million of ya).


/thread
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