wow! I am always in awe of people who can work with 3D models. And I think new model silhouettes are something that will really spice up the TL1 game once again.
So far, the furthest the community has gotten has been to remove
parts of meshes, like with Demolos', ReggiWatson's and BOYRaNmA's work to remove the vanquisher's cape, gloves and boots. A few totally new models have popped up now and then, but there always seemed to be trouble getting them into the game
Is the syncing of movement of the helmet and character meshes all automatic with your method? Because it then stands to reason that you could get all manner of new stuff onto the standard models this way, giving them completely new silhouettes
! How far would you say this still has to go, before you get to testing the helmet in-game (not to push...)?
On your comment about where everyone is... I think everyone has found other things to keep them occupied until TL2 comes out