It had to come up. The problem with ARPGs and PvP is that your power is nearly exclusively based on your gear, and gear drops are random. What's the easy fix to this? The answer is going to hurt.
Give items either a PvP or PvE tag. PvE items are NOT allowed to be used in PvP, however, PvP items may be used in PvE.
WHY!? Well, I need to elaborate on the rest of the idea, first.
PvP items would be less randomized than PvE items. That is, you can't get lucky and get "God's Blade of Overpowering" and obliterate everybody. PvP gear would be gained from special zones designated to drop these items. These zones would be 'instanced', and scale to your level. Of course, you can group up with someone to go and get the gear as a pair.
The point of this system is to make PvP:
-easy to get into
-based on skill, not who is luckier
PvP would be split into brackets. These brackets would be something akin to levels 1-9, 10-19, 20-29, etc. Each bracket will have it's own set of gear, with a level requirement of the bottom level for that bracket. (IE, levels 1, 10, 20, and so on.)
What's the incentive to PvP? Well, there would be special PvP gear that would be obtained through a currency called Torched Gold. How do you obtain Torched Gold? Simple. Kill other players in PvP. There would be no other way to obtain it. Assuming that there is something akin to battlegrounds in WoW, winning or losing would not award Torched Gold. It's only based on the kills you make.
To expand a bit on this - you do not get Torched Gold for being in proximity of a kill. Nor can you 'tag' an opponent, so that only you get Torched Gold. You only need to deal damage to the target to receive credit. This pretty much eliminates any AFKers who farm for Torched Gold. You must be active to receive credit.
Now, what's so special about this gear you can buy with Torched Gold? Simple: Gear purchased with this is superior to the standard PvP gear for that tier. You can also save up your Torched Gold for class specific gear that gives bonuses to your class skills and even better stats than standard Torched Gold gear. There would be 3 different sets of class specific gear, for each skill tree.
The last part of this is socketing and enchanting. You may not pay regular gold to enchant PvP gear. Instead, you must use Torched Gold. Of course, due to the fact that torched gold isn't as abundant, the price would scale appropriately. Socketing works as normal.







