hawkn wrote:Why on earth is it so hard to understand that they just aren't going to waste time porting it to Linux?
Why on earth do you bother?
hawkn wrote:Why on earth is it so hard to understand that they just aren't going to waste time porting it to Linux?
alexThunder wrote:It depends on how you design your software before start programming. If you use cross-platform software or fitting abstraction layers, it's pretty easy (i.e. wxWidgets for GUI, SDL for games or things like Java/Mono or even HTML5 and browser stuff). For platform specific things which remain, you can also build your own abstract layers (encapsulate what varies). It's just a question of (good) software engineering.
But if you make yourself dependent from platform-specific things from the beginning, it's much more difficult to port your software to another platform afterwards.
I can't imagine that the publisher would forbid a Linux port Oo Even if the company won't publish a Linux version, Runic could still release Linux binaries like id Software did with the Quake and Doom Series.
Btw. considering id and their latest title: http://ttimo.typepad.com/blog/2009/09/i ... linux.html
hawkn wrote:Why on earth is it so hard to understand that they just aren't going to waste time porting it to Linux?
gold163 wrote:They're planning a Mac port, right? So they can't be that Windows dependent.
Whose blog is that? I think I just found something to add to my blogroll.


ZXaeon wrote:Some of the responses in this thread really annoy me. Now what I say here in ths post isn't an attack or go at anyone personally, despite how annoyed I am.
Ok so, with Linux you don't have to support "every distro", just make one binary and be done with it. A generic binary that will run on just about any distro, Nvidia and other companies do this. It doesn't have to be .rpm, .deb etc. It also doesn't have to be tested on every distro. The myth of "having to support too many distros" is just that - a myth.
Smaller, as well as bigger studios, than Runic, develop Linux games all the time. So the fact that "Runic is too small" is also rubbish. If smaller guys can do it, so can Runic. It doesn't have to be overnight and I don't think anyone expects it to be.
Linux is just fine as a gaming OS. People assume that "Linux is rubbish for gaming" because they assume that everyone wants to play DX 10 or Windows-only games. This is not always the case. Personally, every game I have bought in recent times also has a Linux native version.
Linux is fine for desktop, not just "for developers".
You will make a profit from a Linux version, unless your production costs are astronomically high. Linux gamers will pay for your game and there are enough Linux gamers for Runic to make a profit.
On another note, I am / was considering not even bothering with Torchlight 2, one reason is due to no Linux native version, another due to activation on website version (I don't want it on Steam).
superawesomeman589 wrote:ZXaeon wrote:Some of the responses in this thread really annoy me. Now what I say here in ths post isn't an attack or go at anyone personally, despite how annoyed I am.
Ok so, with Linux you don't have to support "every distro", just make one binary and be done with it. A generic binary that will run on just about any distro, Nvidia and other companies do this. It doesn't have to be .rpm, .deb etc. It also doesn't have to be tested on every distro. The myth of "having to support too many distros" is just that - a myth.
Smaller, as well as bigger studios, than Runic, develop Linux games all the time. So the fact that "Runic is too small" is also rubbish. If smaller guys can do it, so can Runic. It doesn't have to be overnight and I don't think anyone expects it to be.
Linux is just fine as a gaming OS. People assume that "Linux is rubbish for gaming" because they assume that everyone wants to play DX 10 or Windows-only games. This is not always the case. Personally, every game I have bought in recent times also has a Linux native version.
Linux is fine for desktop, not just "for developers".
You will make a profit from a Linux version, unless your production costs are astronomically high. Linux gamers will pay for your game and there are enough Linux gamers for Runic to make a profit.
On another note, I am / was considering not even bothering with Torchlight 2, one reason is due to no Linux native version, another due to activation on website version (I don't want it on Steam).
You may not have to support every distro but it's still a load of work and coding.
No linux is not just fine as a Gaming OS. You don't support half the things needed for a smooth gaming experience, OK check that, you don't support them HASSLE free. With Windows and Direct X it just WORKS. The sound drivers suck and are wonky especially pulse audio.
You people with linux really get very high and mighty thinking everyone needs to support you. You still aren't mainstream.
You are a coders OS. MS and Apple are the big boys.
Frankly, it's attitudes like this that make me despise all Linux users who are "purist" about Linux. They can't just accept no we can't do that at this time or at all. They have to sit there and whinge about why they aren't being supported.
Technically, the game is supported under linux just not natively. We've been through this about 100 times and it's getting ridiculous.
The developers said they can't do it/arent doing it at this time.
We've said your market share is FAR too low for Risk VS Reward
You're a coders OS FFS
If you want to game, get a console or get on Windows.
Like I've always said.
Linux-good for servers, hackers, programmers, and coders.
Window-good for gaming and numbers.
Mac-Graphics and Video its also unfortunately becoming the "hipster" OS.

turnipz wrote:No point in getting so defensive about it. The only reason it isnt used mainstream is because of windows early days where they hold a current user base who are familiar with windows and have software written for windows. When windows 8 comes out you will probably see a radical shift to mac/linux, with android phones and tablets selling the way they are it might even lean towards linux when it comes to enterprise use.

turnipz wrote:It wasnt you I was saying was defensive.
superawesomeman589 wrote:Most people are using 7 bros.
No, actually what drives people away from Linux is the fact that it's hard to use, there is no REAL customer support for it, everything is either made by the community or waited upon, it's very hard to learn, nothing really supports it, driver support is med at best, games support is low, no direct x, pulse audio is a piece of crap, there are TOO MANY distros to choose from, thus some are not updated as frequently as they should be.
I love you said Android makes people use Linux, pfft most people don't even know what the Android OS is. It's a very dumbed down version of linux for the average user.
turnipz wrote:I think 60% of enterprise use xp still, and vista has dropped the same amount as people adopting 7; so it begs the question what will happen when 8 is released with a bunch more useless features and hunger for cash. With so few using any of the upgraded versions as it is what is the chance they dont upgrade to windows 8? Linux begins to look nicer and nicer, especially with the usability changes to it over the years.
superawesomeman589 wrote:Most people are using 7 bros.
No, actually what drives people away from Linux is the fact that it's hard to use, there is no REAL customer support for it, everything is either made by the community or waited upon, it's very hard to learn, nothing really supports it, driver support is med at best, games support is low, no direct x, pulse audio is a piece of crap, there are TOO MANY distros to choose from, thus some are not updated as frequently as they should be.
ZXaeon wrote:Until you can lose the attitude, you and i have nothing to discuss.
Omnifas wrote:Why do people buy Macs or Windows? because they are marketed/advertised.
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