




Webbstre wrote:They can't really turn over the patching and maintenance like that since that's stuff required by the programmers - of which there are only three and Travis (the company president) is one of them.

Webbstre wrote:They can't really turn over the patching and maintenance like that since that's stuff required by the programmers - of which there are only three and Travis (the company president) is one of them.

Vestilence wrote:I for one hope to see Runic create a sci-fi RPG with this engine.
Zidders wrote:I wouldn't want them to look at Torchlight II the same way that EA looks at the Battlefield series. Same game every year with some slight differences.


Jackalhead wrote:I would prefer a Torchlight 3 over an MMO though. These games are just so great.


Arkham wrote:Jackalhead wrote:I would prefer a Torchlight 3 over an MMO though. These games are just so great.
Consider that the primary reason they went for TL2 instead of the TLMMO is because they wanted to do Torchlight with "small-scale" multiplayer.
What major feature would TL3 offer that TL2 isn't offering?
If it's just another game of the same type, with the same general features but "more of them" and with different classes, it seems to me like it would be a bit superfluous. A TL3 should, imo, have to be justified by really filling in a gap the way TL2 fills in the lack of multiplayer for TL1.


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